Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-12T00:58:28.100833Z
Paper Citation Record · LEDGER
As of 23 August 2026, this Paper Citation Record lists 47 of 47 outbound references and 6 inbound Pith citation observations for arXiv:2412.01823.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-12T00:58:28.100833Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-22T06:32:14.747728+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links, observed 2026-08-16T05:42:58.250948Z
A source-named dated measurement, never combined with another source.
Source: arxiv_reference, observed 2026-07-01T16:55:50.772825Z
47 of 47 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation 73db7b89-40dc-4330-b010-a86a723353db · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Mip-nerf: A multiscale representation for anti-aliasing neu- ral radiance fields
Reference 1
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 8fdbacdd-d3df-47ef-bb68-f20cb335e4f6 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Mip-nerf 360: Unbounded anti-aliased neural radiance fields
Reference 2
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation 636fee4e-a509-4c6e-9926-3a43755cdf3d · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Zip-nerf: Anti-aliased grid-based neural radiance fields
Reference 3
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 62226f9c-0dad-4118-9fdf-5b51bdd0a1f7 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Callahan, Aaron Lefohn, Jo ˜ao L
Reference 4
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation d62a4cbe-33c5-4f6d-8edb-12ef2ef39540 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Callahan, Milan Ikits, Joao L
Reference 5
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation 7194fef2-6cf2-4192-b32a-dd5e4973daa5 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Tensorf: Tensorial radiance fields
Reference 6
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation cb0f54af-8949-4a68-9f1e-4ac799e79132 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
Reference 7
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 87ce3cd9-7404-4aa5-be4d-3518e4ba58ca · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Learning an isometric surface parameterization for texture unwrapping
Reference 8
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation 841980af-df48-4bfe-9492-10cafde0e6ee · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS
Reference 9
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation bf0e2852-8ab2-462b-b89c-c1e3174dc72e · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Plenoxels: Radiance fields without neural networks
Reference 10
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 2554d149-126f-4ec8-9150-441847339ca8 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Pup 3d-gs: Principled uncertainty pruning for 3d gaussian splatting
Reference 11
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 9abf57e1-a4b3-4e41-b34e-0bf31ff9646a · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Sort-free gaussian splatting via weighted sum rendering,
Reference 12
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation e5375bca-5738-49ee-a658-31ecdadd3dbc · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Tri-miprf: Tri-mip represen- tation for efficient anti-aliasing neural radiance fields
Reference 13
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 61b3b29b-750c-405e-90f0-2f5bb48aaa51 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering 2d gaussian splatting for geometrically accu- rate radiance fields
Reference 14
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation a15511df-811f-4a5d-904d-8cefe8cd9d78 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Nerf-texture: Texture synthesis with neural radi- ance fields
Reference 15
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation f51b24b9-6845-4b53-b39c-88f634d1c38f · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Large scale multi-view stereopsis eval- uation
Reference 16
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation d791bc7a-3e9b-40fe-854a-ea6f06193b06 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information
Reference 17
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation c51c5a9a-836e-4411-b4e1-22163ca47f1b · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Gaussian- shader: 3d gaussian splatting with shading functions for re- flective surfaces
Reference 18
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation 35f790e5-a106-488f-9738-2e6edfc80719 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering 3d gaussian splatting for real-time radiance field rendering
Reference 19
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation 22a6a6a9-eea5-4dd1-afe6-7ed9bb65ee40 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Mipmap-gs: Let gaus- sians deform with scale-specific mipmap for anti-aliasing rendering, 2024
Reference 20
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation 082087fe-216d-4516-be25-7f4265c61802 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Neuralangelo: High-fidelity neural surface reconstruction
Reference 21
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation cfcdfe96-2eee-4c33-9046-e181aaf47dfe · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Rip-nerf: Anti-aliasing radiance fields with ripmap-encoded platonic solids
Reference 22
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation eed78967-b001-41ab-be1f-6ec380e88c69 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Neural sparse voxel fields
Reference 23
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 3f611975-cb7f-43fe-86cd-fc135c2b9563 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Mix- ture of volumetric primitives for efficient neural rendering
Reference 24
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 5c5cabac-0b0d-4a46-aa87-47c445e569e2 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Srinivasan, Matthew Tancik, Jonathan T
Reference 25
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation 2a6b363e-0c7a-41a1-9725-21f8c3ffdc9e · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Instant neural graphics primitives with a mul- tiresolution hash encoding
Reference 26
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 4d87ff8d-4658-42c3-a3af-97091c077d36 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Kinectfusion: Real-time dense surface mapping and track- ing
Reference 27
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation f1ce1f6d-1984-4e54-8b87-80a71ac10133 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Gaus- sianavatars: Photorealistic head avatars with rigged 3d gaus- sians
Reference 28
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 68ed71c1-6dae-42ed-afec-cbfd3a652629 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering
Reference 29
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation 5d3c37e6-6e4a-4d13-b8ba-4027820fb8b3 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling
Reference 30
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 27b5fb07-5b41-45b1-944d-6ba480590f1c · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Multi-layer alpha blending
Reference 31
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation a0903e17-a193-4665-b695-e81f7f34c7c5 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization
Reference 32
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 7dcc530b-e8af-46f5-9631-e10930118937 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Implicit neural representa- tions with periodic activation functions
Reference 33
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation a838a715-b10a-4945-b081-54296b7e0c06 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing
Reference 34
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation a4cf6928-d3b3-4ca3-8527-7b5e586a5191 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Nuvo: Neural uv mapping for unruly 3d representations
Reference 35
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation 0cb680db-1c73-4e5e-a0ef-e48317c67a39 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction
Reference 36
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation ae7f6c14-3002-4a37-8470-e1888df09add · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Fourier features let networks learn high frequency functions in low dimen- sional domains
Reference 37
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 5082e384-37d9-4930-8ef3-40a6a7512cf0 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Texture-gs: Disentangling the geometry and texture for 3d gaussian splatting editing
Reference 38
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation d67751de-a480-4052-b35e-4e5e8940d88c · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting
Reference 39
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation ed294cb6-672e-45e4-8415-e4f2f96b7385 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Multi-scale 3d gaussian splatting for anti-aliased rendering
Reference 40
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation a9133216-862f-4e0a-adf0-8b42cdfc10e7 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Neumesh: Learning disentangled neural mesh-based implicit field for geometry and texture editing
Reference 41
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation b814b82b-e5bf-4cb1-83c9-769b8d95a0dd · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Mip-splatting: Alias-free 3d gaussian splat- ting
Reference 42
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 687c61fb-87ab-4e1c-bf83-a66b6f22ed8b · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Drivable 3D Gaussian Avatars
Reference 43
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 51a784ce-80b2-4aea-a990-2a157972aec7 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering 13 to evaluate the impact of key design choices on appearance re- construction
Reference 45
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation 4c55dce4-7a81-4e6c-b99d-77cd5af61e82 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering the integral value of the intersection of the pixel frustum and the 2D Gaussian surfel
Reference 46
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation 7642afac-56fa-428f-92d1-f052d751574f · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Unresolved cited work
Reference 47
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation 5a9026ed-4c63-4eae-a64c-9c79c1cac7e3 · outbound
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering Quantitative results on our texture-rich dataset
Reference 2023
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation 54c41603-adb1-415d-812a-e5cf126d0ec8 · inbound
Mesh-Learner: Texturing Mesh with Spherical Harmonics HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering
Reference 20
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 8c377777-719c-4814-9150-5e20add2ba05 · inbound
TexGS-VolVis: Expressive Scene Editing for Volume Visualization via Textured Gaussian Splatting HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering
Reference 52
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation f8cc44dc-b51a-4e91-9ba8-ecee9cbac23a · inbound
FACT-GS: Frequency-Aligned Complexity-Aware Texture Reparameterization for 2D Gaussian Splatting HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering
Reference 36
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation d14c7b7c-b303-4b10-b7a4-e5ac30b7eb1e · inbound
A$^2$TG: Adaptive Anisotropic Textured Gaussians for Efficient 3D Scene Representation HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering
Reference 4
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 91692b37-41fa-42ce-9735-ad7540f6d149 · inbound
Hybrid Latents: Geometry-Appearance-Aware Surfel Splatting HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering
Reference 25
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.
Observation ee095164-ae71-4757-9fb0-cb9a68655889 · inbound
Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Rendering HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering
Reference 36
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-22T06:32:14.747728+00:00.