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Human-M3: A Multi-view Multi-modal Dataset for 3D Human Pose Estimation in Outdoor Scenes

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arxiv 2308.00628 v2 pith:HJ2ROQNW submitted 2023-08-01 cs.CV cs.AIcs.LG

classification cs.CVcs.AIcs.LG
keywords humanoutdoorposedatamulti-modalestimationmulti-viewscenes
verification ladder T0 review T1 audit T2 compute T3 formal
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3D human pose estimation in outdoor environments has garnered increasing attention recently. However, prevalent 3D human pose datasets pertaining to outdoor scenes lack diversity, as they predominantly utilize only one type of modality (RGB image or pointcloud), and often feature only one individual within each scene. This limited scope of dataset infrastructure considerably hinders the variability of available data. In this article, we propose Human-M3, an outdoor multi-modal multi-view multi-person human pose database which includes not only multi-view RGB videos of outdoor scenes but also corresponding pointclouds. In order to obtain accurate human poses, we propose an algorithm based on multi-modal data input to generate ground truth annotation. This benefits from robust pointcloud detection and tracking, which solves the problem of inaccurate human localization and matching ambiguity that may exist in previous multi-view RGB videos in outdoor multi-person scenes, and generates reliable ground truth annotations. Evaluation of multiple different modalities algorithms has shown that this database is challenging and suitable for future research. Furthermore, we propose a 3D human pose estimation algorithm based on multi-modal data input, which demonstrates the advantages of multi-modal data input for 3D human pose estimation. Code and data will be released on https://github.com/soullessrobot/Human-M3-Dataset.

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Cited by 1 Pith paper

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  1. Sen-Cap: Sensor-Flexible and Noise-Resilient Human Motion Capture via LiDAR-Camera Integration

    cs.CV 2026-08 conditional novelty 6.0 of 10

    Sen-Cap estimates 3D human pose and global trajectory from flexible, uncalibrated combinations of LiDARs and cameras, setting state-of-the-art scores on Human-M3 and FreeMotion while tolerating point-cloud noise.

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