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Who Plays First? Optimizing the Order of Play in Stackelberg Games with Many Robots

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arxiv 2402.09246 v4 pith:I54V6SKQ submitted 2024-02-14 cs.RO cs.AIcs.SYeess.SYmath.OC

Who Plays First? Optimizing the Order of Play in Stackelberg Games with Many Robots

classification cs.RO cs.AIcs.SYeess.SYmath.OC
keywords playorderstackelbergproblemequilibriumoptimalsociallyassociated
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We consider the multi-agent spatial navigation problem of computing the socially optimal order of play, i.e., the sequence in which the agents commit to their decisions, and its associated equilibrium in an N-player Stackelberg trajectory game. We model this problem as a mixed-integer optimization problem over the space of all possible Stackelberg games associated with the order of play's permutations. To solve the problem, we introduce Branch and Play (B&P), an efficient and exact algorithm that provably converges to a socially optimal order of play and its Stackelberg equilibrium. As a subroutine for B&P, we employ and extend sequential trajectory planning, i.e., a popular multi-agent control approach, to scalably compute valid local Stackelberg equilibria for any given order of play. We demonstrate the practical utility of B&P to coordinate air traffic control, swarm formation, and delivery vehicle fleets. We find that B&P consistently outperforms various baselines, and computes the socially optimal equilibrium.

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