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Vision-based Manipulation from Single Human Video with Open-World Object Graphs

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arxiv 2405.20321 v2 pith:IYFOBKUQ submitted 2024-05-30 cs.RO cs.CVcs.LG

Vision-based Manipulation from Single Human Video with Open-World Object Graphs

classification cs.RO cs.CVcs.LG
keywords manipulationsinglevideodemonstrationhumanrgb-drobotvideos
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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This work presents an object-centric approach to learning vision-based manipulation skills from human videos. We investigate the problem of robot manipulation via imitation in the open-world setting, where a robot learns to manipulate novel objects from a single video demonstration. We introduce ORION, an algorithm that tackles the problem by extracting an object-centric manipulation plan from a single RGB or RGB-D video and deriving a policy that conditions on the extracted plan. Our method enables the robot to learn from videos captured by daily mobile devices and to generalize the policies to deployment environments with varying visual backgrounds, camera angles, spatial layouts, and novel object instances. We systematically evaluate our method on both short-horizon and long-horizon tasks, using RGB-D and RGB-only demonstration videos. Across varied tasks and demonstration types (RGB-D / RGB), we observe an average success rate of 74.4%, demonstrating the efficacy of ORION in learning from a single human video in the open world. Additional materials can be found on our project website: https://ut-austin-rpl.github.io/ORION-release.

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Cited by 10 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. DreamGen: Unlocking Generalization in Robot Learning through Video World Models

    cs.RO 2025-05 unverdicted novelty 7.0

    DreamGen trains robot policies on synthetic trajectories from adapted video world models, enabling a humanoid robot to perform 22 new behaviors in seen and unseen environments from a single pick-and-place teleoperatio...

  2. Hand-centric Human-to-Robot Trajectory Transfer from Video Demonstrations via Open-World Contact Localization

    cs.RO 2026-06 unverdicted novelty 6.0

    HOWTransfer recovers 3D hand motion from video, localizes contact intervals via hand-object cues, generates multi-modal grasp hypotheses, and edits trajectories to produce diverse robot-executable motions achieving 86...

  3. MonoDuo: Using One Robot Arm to Learn Bimanual Policies

    cs.RO 2026-05 unverdicted novelty 6.0

    MonoDuo generates synthetic bimanual demonstrations from single-arm teleoperation plus human collaboration to train policies achieving up to 70% zero-shot success on five manipulation tasks, with 65-70% gains from 25-...

  4. Bridging the Embodiment Gap: Disentangled Cross-Embodiment Video Editing

    cs.RO 2026-05 unverdicted novelty 6.0

    A dual-contrastive disentanglement method factorizes videos into independent task and embodiment latents, then uses a parameter-efficient adapter on a frozen video diffusion model to synthesize robot executions from s...

  5. One-Shot Cross-Geometry Skill Transfer through Part Decomposition

    cs.RO 2026-04 unverdicted novelty 6.0

    Part decomposition with generative shape models allows one-shot robot skill transfer across unfamiliar object geometries in simulation and real settings.

  6. WARPED: Wrist-Aligned Rendering for Robot Policy Learning from Egocentric Human Demonstrations

    cs.RO 2026-04 unverdicted novelty 6.0

    WARPED synthesizes realistic wrist-view observations from monocular egocentric human videos via foundation models, hand-object tracking, retargeting, and Gaussian Splatting to train visuomotor policies that match tele...

  7. Act, Sense, Act: Learning Active Perception from Large-Scale Egocentric Human Data

    cs.RO 2026-02 conditional novelty 6.0

    CoMe-VLA combines cognitive subtask labels and dual-track memory with human egocentric pretraining, reaching 83% mean success on five active-perception manipulation tasks.

  8. X-Diffusion: Training Diffusion Policies on Cross-Embodiment Human Demonstrations

    cs.RO 2025-11 unverdicted novelty 6.0

    X-Diffusion adapts Ambient Diffusion to selectively train on noised human actions for cross-embodiment robot policies, yielding 16% higher average success rates than naive co-training or manual filtering across five r...

  9. FLARE: Robot Learning with Implicit World Modeling

    cs.RO 2025-05 unverdicted novelty 6.0

    FLARE integrates predictive latent world modeling into diffusion transformer policies for robots, delivering up to 26% gains on multitask manipulation benchmarks and enabling co-training with action-free human videos.

  10. ObjRetarget: An Object-Aware Motion Retargeting Framework with Anthropomorphic Arm Constraints and Polyhedral Hand Modeling

    cs.RO 2026-07 conditional novelty 5.0

    Decoupled arm–hand retargeting with anthropomorphic arm-plane constraints and polyhedral contact invariants raises real-robot dexterous-task success to 75.8% versus 61.6% and 50.8% for OKAMI and ORION.