Pith. sign in

REVIEW 7 cited by

THOR: Text to Human-Object Interaction Diffusion via Relation Intervention

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2403.11208 v1 pith:LM456ARL submitted 2024-03-17 cs.CV

THOR: Text to Human-Object Interaction Diffusion via Relation Intervention

classification cs.CV
keywords motiondiffusionhuman-objectinteractioninterventionobjectmodelrelation
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
0 comments
read the original abstract

This paper addresses new methodologies to deal with the challenging task of generating dynamic Human-Object Interactions from textual descriptions (Text2HOI). While most existing works assume interactions with limited body parts or static objects, our task involves addressing the variation in human motion, the diversity of object shapes, and the semantic vagueness of object motion simultaneously. To tackle this, we propose a novel Text-guided Human-Object Interaction diffusion model with Relation Intervention (THOR). THOR is a cohesive diffusion model equipped with a relation intervention mechanism. In each diffusion step, we initiate text-guided human and object motion and then leverage human-object relations to intervene in object motion. This intervention enhances the spatial-temporal relations between humans and objects, with human-centric interaction representation providing additional guidance for synthesizing consistent motion from text. To achieve more reasonable and realistic results, interaction losses is introduced at different levels of motion granularity. Moreover, we construct Text-BEHAVE, a Text2HOI dataset that seamlessly integrates textual descriptions with the currently largest publicly available 3D HOI dataset. Both quantitative and qualitative experiments demonstrate the effectiveness of our proposed model.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 7 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physics

    cs.CV 2026-06 unverdicted novelty 7.0

    A framework called Policy-as-Data generates task-oriented synthetic HOI data via RL policies in physics simulators, retargets it, and trains diffusion models that generalize to unseen objects and long horizons.

  2. Dynamic Full-body Motion Agent with Object Interaction via Blending Pre-trained Modular Controllers

    cs.CV 2026-05 unverdicted novelty 7.0

    A two-stage framework augments HOI data with dynamic priors and blends pre-trained dynamic motion and static interaction agents via a composer network to enable long-term dynamic human-object interactions with higher ...

  3. MaMi-HOI: Harmonizing Global Kinematics and Local Geometry for Human-Object Interaction Generation

    cs.RO 2026-05 unverdicted novelty 7.0

    MaMi-HOI counters geometric forgetting in diffusion models via a Geometry-Aware Proximity Adapter for precise contacts and a Kinematic Harmony Adapter for natural whole-body postures in human-object interactions.

  4. GIRAF: Towards Generalizable Human Interactions with Articulated Objects

    cs.CV 2026-07 conditional novelty 6.0

    A text-conditioned diffusion model using dynamic object-centric BPS, mixed-domain training, and contact augmentation produces generalizable full-body locomotion-to-articulated-object interaction sequences that beat ad...

  5. HAIC: Humanoid Agile Object Interaction Control via Dynamics-Aware World Model

    cs.RO 2026-02 unverdicted novelty 6.0

    HAIC enables robust humanoid interactions with underactuated objects by predicting their dynamics from proprioceptive history and using a world model for adaptive control.

  6. VAIC: Vision-Guided Humanoid Agile Object Interaction Control via Decoupled Commands

    cs.RO 2026-06 unverdicted novelty 5.0

    VAIC distills a teacher policy into a vision-and-proprioception student policy using recurrent adaptation and decoupled commands, enabling diverse real-robot tasks like box carrying and skateboarding that outperform b...

  7. Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interaction

    cs.CV 2026-04 unverdicted novelty 5.0

    Uni-HOI learns the joint distribution of text, human motion, and object motion using LLMs and VQ-VAEs in a two-stage training process for multiple HOI tasks.