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Viewpoint Equivariance for Multi-View 3D Object Detection

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arxiv 2303.14548 v2 pith:LSNSQVXE submitted 2023-03-25 cs.CV cs.AIcs.LGcs.RO

Viewpoint Equivariance for Multi-View 3D Object Detection

classification cs.CV cs.AIcs.LGcs.RO
keywords multi-viewobjectdetectionequivariancegeometrylevelvedetviewpoint
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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3D object detection from visual sensors is a cornerstone capability of robotic systems. State-of-the-art methods focus on reasoning and decoding object bounding boxes from multi-view camera input. In this work we gain intuition from the integral role of multi-view consistency in 3D scene understanding and geometric learning. To this end, we introduce VEDet, a novel 3D object detection framework that exploits 3D multi-view geometry to improve localization through viewpoint awareness and equivariance. VEDet leverages a query-based transformer architecture and encodes the 3D scene by augmenting image features with positional encodings from their 3D perspective geometry. We design view-conditioned queries at the output level, which enables the generation of multiple virtual frames during training to learn viewpoint equivariance by enforcing multi-view consistency. The multi-view geometry injected at the input level as positional encodings and regularized at the loss level provides rich geometric cues for 3D object detection, leading to state-of-the-art performance on the nuScenes benchmark. The code and model are made available at https://github.com/TRI-ML/VEDet.

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