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SplaTraj: Camera Trajectory Generation with Semantic Gaussian Splatting

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arxiv 2410.06014 v1 pith:N4P4VXML submitted 2024-10-08 cs.RO cs.AIcs.CVcs.LG

classification cs.ROcs.AIcs.CVcs.LG
keywords trajectoryphotorealisticcameracostenvironmentenvironmentsgaussiangeneration
verification ladder T0 review T1 audit T2 compute T3 formal
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Many recent developments for robots to represent environments have focused on photorealistic reconstructions. This paper particularly focuses on generating sequences of images from the photorealistic Gaussian Splatting models, that match instructions that are given by user-inputted language. We contribute a novel framework, SplaTraj, which formulates the generation of images within photorealistic environment representations as a continuous-time trajectory optimization problem. Costs are designed so that a camera following the trajectory poses will smoothly traverse through the environment and render the specified spatial information in a photogenic manner. This is achieved by querying a photorealistic representation with language embedding to isolate regions that correspond to the user-specified inputs. These regions are then projected to the camera's view as it moves over time and a cost is constructed. We can then apply gradient-based optimization and differentiate through the rendering to optimize the trajectory for the defined cost. The resulting trajectory moves to photogenically view each of the specified objects. We empirically evaluate our approach on a suite of environments and instructions, and demonstrate the quality of generated image sequences.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. CinemaTraj: Composing Atomic Camera Trajectories for 3D Scenes with LLM Agents

    cs.CV 2026-07 conditional novelty 6.0 of 10

    An LLM agent grounded in a 3D scene graph composes parametric cinematic camera moves and SDF-optimizes them into prompt-faithful, collision-free trajectories on ScanNet++.

  2. FF3R: Feedforward Feature 3D Reconstruction from Unconstrained views

    cs.CV 2026-04 unverdicted novelty 5.0 of 10

    FF3R unifies geometric and semantic 3D reconstruction in a single annotation-free feed-forward network trained solely via RGB and feature rendering supervision.

  3. Impact-driven Context Filtering For Cross-file Code Completion

    cs.SE 2025-08 unverdicted novelty 5.0 of 10

    The manuscript's abstract claims a new code-completion filtering method, yet the body contains an unrelated 3D animation paper, leaving the claimed work unverifiable.

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