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A Black-box Approach for Non-stationary Multi-agent Reinforcement Learning

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arxiv 2306.07465 v2 pith:NFCGWMSP submitted 2023-06-12 cs.LG cs.AIcs.GTcs.MAstat.ML

A Black-box Approach for Non-stationary Multi-agent Reinforcement Learning

classification cs.LG cs.AIcs.GTcs.MAstat.ML
keywords equilibrialearninggamesdeltawhenblack-boxmulti-agentregret
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We investigate learning the equilibria in non-stationary multi-agent systems and address the challenges that differentiate multi-agent learning from single-agent learning. Specifically, we focus on games with bandit feedback, where testing an equilibrium can result in substantial regret even when the gap to be tested is small, and the existence of multiple optimal solutions (equilibria) in stationary games poses extra challenges. To overcome these obstacles, we propose a versatile black-box approach applicable to a broad spectrum of problems, such as general-sum games, potential games, and Markov games, when equipped with appropriate learning and testing oracles for stationary environments. Our algorithms can achieve $\widetilde{O}\left(\Delta^{1/4}T^{3/4}\right)$ regret when the degree of nonstationarity, as measured by total variation $\Delta$, is known, and $\widetilde{O}\left(\Delta^{1/5}T^{4/5}\right)$ regret when $\Delta$ is unknown, where $T$ is the number of rounds. Meanwhile, our algorithm inherits the favorable dependence on number of agents from the oracles. As a side contribution that may be independent of interest, we show how to test for various types of equilibria by a black-box reduction to single-agent learning, which includes Nash equilibria, correlated equilibria, and coarse correlated equilibria.

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