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MASt3R-SfM: a Fully-Integrated Solution for Unconstrained Structure-from-Motion

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arxiv 2409.19152 v1 pith:QOPCMQA3 submitted 2024-09-27 cs.CV

classification cs.CV
keywords imagesfoundationlocalmethodsoverallpipelinereconstructionssettings
verification ladder T0 review T1 audit T2 compute T3 formal
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Structure-from-Motion (SfM), a task aiming at jointly recovering camera poses and 3D geometry of a scene given a set of images, remains a hard problem with still many open challenges despite decades of significant progress. The traditional solution for SfM consists of a complex pipeline of minimal solvers which tends to propagate errors and fails when images do not sufficiently overlap, have too little motion, etc. Recent methods have attempted to revisit this paradigm, but we empirically show that they fall short of fixing these core issues. In this paper, we propose instead to build upon a recently released foundation model for 3D vision that can robustly produce local 3D reconstructions and accurate matches. We introduce a low-memory approach to accurately align these local reconstructions in a global coordinate system. We further show that such foundation models can serve as efficient image retrievers without any overhead, reducing the overall complexity from quadratic to linear. Overall, our novel SfM pipeline is simple, scalable, fast and truly unconstrained, i.e. it can handle any collection of images, ordered or not. Extensive experiments on multiple benchmarks show that our method provides steady performance across diverse settings, especially outperforming existing methods in small- and medium-scale settings.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Glob3R: Global Structure-from-Motion with 3D Foundation Models

    cs.CV 2026-07 conditional novelty 6.0 of 10

    A frozen Pi3X backbone plus dense warping tracks and keyframe sliding-window global optimization yields more accurate, scalable SfM than feed-forward or classical baselines alone.

  2. Calib3R: A 3D Foundation Model for Multi-Camera to Robot Calibration and 3D Metric-Scaled Scene Reconstruction

    cs.RO 2025-09 conditional novelty 6.0 of 10

    A patternless joint optimization of camera-to-robot calibration and metric-scaled 3D reconstruction, built on MASt3R pointmaps and per-camera scale factors.

  3. UGOD: Uncertainty-Guided Differentiable Opacity and Soft Dropout for Enhanced Sparse-View 3DGS

    cs.CV 2025-08 conditional novelty 4.0 of 10

    A sparse-view 3D Gaussian Splatting method that learns per-Gaussian uncertainty to modulate opacity and apply differentiable soft dropout, reporting small PSNR gains over three baselines.

  4. Reconstructing 4D Spatial Intelligence: A Survey

    cs.CV 2025-07 accept novelty 4.0 of 10

    A review that classifies 4D scene reconstruction methods into five progressive levels: low-level cues, scene components, dynamic scenes, interactions, and physics.

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