Pith. sign in

REVIEW 5 cited by

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2412.02193 v3 pith:S3YU4SGR submitted 2024-12-03 cs.CV cs.AI

LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Models

classification cs.CV cs.AI
keywords layoutvlmvlmslayoutmodelsreasoningscenedemonstratedifferentiable
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
0 comments
read the original abstract

Spatial reasoning is a fundamental aspect of human cognition, enabling intuitive understanding and manipulation of objects in three-dimensional space. While foundation models demonstrate remarkable performance on some benchmarks, they still struggle with 3D reasoning tasks like arranging objects in space according to open-ended language instructions, particularly in dense and physically constrained environments. We introduce LayoutVLM, a framework and scene layout representation that exploits the semantic knowledge of Vision-Language Models (VLMs) and supports differentiable optimization to ensure physical plausibility. LayoutVLM employs VLMs to generate two mutually reinforcing representations from visually marked images, and a self-consistent decoding process to improve VLMs spatial planning. Our experiments show that LayoutVLM addresses the limitations of existing LLM and constraint-based approaches, producing physically plausible 3D layouts better aligned with the semantic intent of input language instructions. We also demonstrate that fine-tuning VLMs with the proposed scene layout representation extracted from existing scene datasets can improve their reasoning performance.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 5 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. SynCity 3000: Bootstrapping Scene-Scale 3D Diffusion

    cs.CV 2026-07 conditional novelty 6.0

    SynCity 3000 generates large, coherent 3D scenes from text by fine-tuning an image-to-3D diffusion model to operate convolutionally on overlapping windows, trained on procedurally generated synthetic scene data.

  2. Perceive-then-Plan: Layout-as-Policy for Monocular 3D Scene Layout Estimation

    cs.CV 2026-05 unverdicted novelty 6.0

    Introduces Layout-as-Policy (LaP) to turn 3D layout estimation into an iterative policy-learning refinement process for better physical coherence.

  3. STABLE: Simulation-Ready Tabletop Layout Generation via a Semantics-Physics Dual System

    cs.CV 2026-05 unverdicted novelty 6.0

    STABLE generates simulation-ready tabletop scenes by alternating a semantic LLM reasoner for task-aligned coarse layouts with a physics corrector for physical plausibility using progressive scene expansion.

  4. ProcFunc: Function-Oriented Abstractions for Procedural 3D Generation in Python

    cs.CV 2026-04 unverdicted novelty 5.0

    ProcFunc introduces a Python library with function-oriented abstractions for procedural 3D generation in Blender, enabling combinatorial scene creation and demonstrated via a new indoor room generator with composition...

  5. Text-Driven 3D Indoor Scene Synthesis in Non-Manhattan Environments

    cs.AI 2026-07 unverdicted novelty 3.0

    SPG-Layout combines statistical object priors with hierarchical large-object-first placement to produce physically plausible text-driven 3D scenes in non-Manhattan rooms and outperforms baselines on a new 500-scene benchmark.