Pith. sign in

REVIEW 1 cited by

Show, Attend and Interact: Perceivable Human-Robot Social Interaction through Neural Attention Q-Network

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 1702.08626 v1 pith:WTIG6KHQ submitted 2017-02-28 cs.RO cs.AIcs.CVstat.ML

classification cs.ROcs.AIcs.CVstat.ML
keywords interactionrobotbehaviorsperceivablesocialattentioncomplexdays
verification ladder T0 review T1 audit T2 compute T3 formal

Signed reviews

No signed human review yet.

0 comments
read the original abstract

For a safe, natural and effective human-robot social interaction, it is essential to develop a system that allows a robot to demonstrate the perceivable responsive behaviors to complex human behaviors. We introduce the Multimodal Deep Attention Recurrent Q-Network using which the robot exhibits human-like social interaction skills after 14 days of interacting with people in an uncontrolled real world. Each and every day during the 14 days, the system gathered robot interaction experiences with people through a hit-and-trial method and then trained the MDARQN on these experiences using end-to-end reinforcement learning approach. The results of interaction based learning indicate that the robot has learned to respond to complex human behaviors in a perceivable and socially acceptable manner.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. A Data-Efficient Deep Learning Approach for Deployable Multimodal Social Robots

    cs.AI 2019-08 conditional novelty 5.0 of 10

    A humanoid robot learns to play noughts and crosses and its harder variant with a few hundred images, a dozen dialogues, and simulated games, beating DQN baselines in simulation and playing with 130 humans in the wild.

Pith tools