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The Distracting Control Suite -- A Challenging Benchmark for Reinforcement Learning from Pixels

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arxiv 2101.02722 v1 pith:XMJLOIIX submitted 2021-01-07 cs.RO cs.AIcs.CVcs.LG

classification cs.ROcs.AIcs.CVcs.LG
keywords controlchallengingmethodsvisualbackgroundbenchmarkcomplexitycurrent
verification ladder T0 review T1 audit T2 compute T3 formal
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Robots have to face challenging perceptual settings, including changes in viewpoint, lighting, and background. Current simulated reinforcement learning (RL) benchmarks such as DM Control provide visual input without such complexity, which limits the transfer of well-performing methods to the real world. In this paper, we extend DM Control with three kinds of visual distractions (variations in background, color, and camera pose) to produce a new challenging benchmark for vision-based control, and we analyze state of the art RL algorithms in these settings. Our experiments show that current RL methods for vision-based control perform poorly under distractions, and that their performance decreases with increasing distraction complexity, showing that new methods are needed to cope with the visual complexities of the real world. We also find that combinations of multiple distraction types are more difficult than a mere combination of their individual effects.

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Cited by 9 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

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  3. Agent-Centric Observation Adaptation for Robust Visual Control under Dynamic Perturbations

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    ACO-MoE recovers 95.3% of clean-input performance in visual control tasks under Markov-switching corruptions by routing restoration experts and anchoring representations to clean foreground masks.

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    Sufficiently large margins make distance-based concept classes learnable in every metric space via the triangle inequality alone, with a sharp universal threshold and a negative embedding result.

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