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Omnih2o: Universal and dexterous human-to-humanoid whole-body teleoperation and learning

39 Pith papers cite this work. Polarity classification is still indexing.

39 Pith papers citing it
abstract

We present OmniH2O (Omni Human-to-Humanoid), a learning-based system for whole-body humanoid teleoperation and autonomy. Using kinematic pose as a universal control interface, OmniH2O enables various ways for a human to control a full-sized humanoid with dexterous hands, including using real-time teleoperation through VR headset, verbal instruction, and RGB camera. OmniH2O also enables full autonomy by learning from teleoperated demonstrations or integrating with frontier models such as GPT-4. OmniH2O demonstrates versatility and dexterity in various real-world whole-body tasks through teleoperation or autonomy, such as playing multiple sports, moving and manipulating objects, and interacting with humans. We develop an RL-based sim-to-real pipeline, which involves large-scale retargeting and augmentation of human motion datasets, learning a real-world deployable policy with sparse sensor input by imitating a privileged teacher policy, and reward designs to enhance robustness and stability. We release the first humanoid whole-body control dataset, OmniH2O-6, containing six everyday tasks, and demonstrate humanoid whole-body skill learning from teleoperated datasets.

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cs.RO 38 cs.CV 1

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2026 36 2025 3

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representative citing papers

Behavior Foundations for Quadruped Robots: ABot-C0 Technical Report

cs.RO · 2026-07-08 · conditional · novelty 6.0 · 2 refs

A multi-source 16,074-clip quadruped motion library plus a flow-matching generalist tracker shows empirical data scaling and zero-shot unseen tracking, integrated with all-terrain locomotion and real-robot deployment.

EgoPriMo: Egocentric Motion Generation for Interactive Humanoid Control

cs.RO · 2026-06-07 · unverdicted · novelty 6.0

EgoPriMo learns a unified egocentric motion prior with a Triple-stream DiT model that supports reconstruction, generation, and forecasting of SMPL motions from egocentric views and text, outperforming prior methods and transferable to humanoid controllers.

X-OP: Cross-Morphology Whole-Body Teleoperation via MPC Retargeting

cs.RO · 2026-06-06 · unverdicted · novelty 6.0

MPC-based retargeting framework enables cross-morphology whole-body teleoperation from a single XR device via dynamic feasibility optimization, state synchronization, and SLAM feedback, with reported gains in simulation and real-world tests.

LIMMT: Less is More for Motion Tracking

cs.RO · 2026-06-05 · unverdicted · novelty 6.0

A data-centric approach shows that less than 3% of AMASS motion data, filtered by physics feasibility, diversity, and complexity, yields better humanoid tracking policies than the full dataset.

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Showing 39 of 39 citing papers.