MSAVBench is the first comprehensive benchmark for multi-shot audio-video generation featuring four dimensions, challenging scenarios, and an adaptive hybrid evaluation framework that achieves 91.5% Spearman correlation with human judgments.
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Vbench: Comprehensive benchmark suite for video generative models
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representative citing papers
Echo-Forcing decouples stable anchors, compressed history, and recent dynamics in video diffusion KV caches using hierarchical memory, scene recall frames, and difference-aware decay to support interactive long video generation under bounded cache.
MechVerse benchmark shows current video generation models preserve appearance but fail at mechanically admissible motion, with errors rising as coupling complexity increases.
A training-free method reformulates camera control as geometric displacement fields applied via differentiable latent resampling, enabling control and bias probing in video diffusion models.
CausalCine enables real-time causal autoregressive multi-shot video generation via multi-shot training, content-aware memory routing for coherence, and distillation to few-step inference.
CaC presents a new spatiotemporal concentrating reward model for video anomalies, built on a novel large-scale dataset and three-stage training with RL and IoU rewards, claiming 25.7% accuracy gains and 11.7% anomaly reduction.
PhyGround is a new benchmark with curated prompts, a 13-law taxonomy, large-scale human annotations, and an open physics-specialized VLM judge for evaluating physical reasoning in generative video models.
AV-Phys Bench shows that current joint audio-video models lack robust physical commonsense, with major drops on transitions and deliberate anti-physics prompts.
Joint few-step distillation and step-specific structural pruning turns a video diffusion model into a compact Mixture-of-Models that cuts 24% extra FLOPs per step and reaches 30× speedup on Wan-14B.
SCOPE adds per-pixel action conditioning to pretrained video diffusion models and releases the CrossFPS multi-game dataset to support cross-game FPS world model simulation with zero-shot transfer.
FlowLong generates videos several times longer than native model windows by blending adjacent predictions with Tweedie matching to enforce manifold and temporal consistency while using stochastic noise injection early and deterministic sampling later.
Introduces TRACE-Edit dataset and evaluation protocol demonstrating semantic degradation of structural variables during VLM-to-DiT alignment in flow-matching video editors.
Reference-frame dominance in self-attention suppresses motion in image-to-video models; DyMoS rebalances attention from generated frames to the reference during initial denoising steps to improve dynamics while preserving fidelity.
The paper presents WorldReasonBench, a benchmark that tests video generators on maintaining physical, social, logical, and informational consistency when predicting future states from initial conditions and actions.
SARA introduces semantic saliency to guide relational alignment in video diffusion models, improving text following and motion quality over prior alignment methods.
DeScore decouples CoT reasoning from reward scoring in video reward models using a two-stage training process to improve generalization and avoid optimization bottlenecks of coupled generative RMs.
Mutual Forcing trains a single native autoregressive audio-video model with mutually reinforcing few-step and multi-step modes via self-distillation to match 50-step baselines at 4-8 steps.
OmniShow unifies text, image, audio, and pose conditions into an end-to-end model for high-quality human-object interaction video generation and introduces the HOIVG-Bench benchmark, claiming state-of-the-art results.
A human preference dataset and VideoReward model enable Flow-DPO and Flow-NRG to produce smoother, better-aligned videos from text prompts in flow-based generators.
WorldArena 2.0 extends embodied world model benchmarks to visuotactile perception, interactive policy training, and diverse real and simulated robotic platforms under a unified protocol.
Omni-Customizer proposes an end-to-end framework using Omni-Context Fusion, Masked TTS Cross-Attention, Semantic-Anchored Multimodal RoPE, and specialized training curricula to achieve precise multimodal identity binding in joint audio-video generation.
SANA-WM is a 2.6B-parameter efficient world model that synthesizes minute-scale 720p videos with 6-DoF camera control, trained on 213K public clips in 15 days on 64 H100s and runnable on single GPUs at 36x higher throughput than prior open baselines.
DriveCtrl is a depth-conditioned controllable framework that generates realistic driving videos from simulation while preserving annotations and scene dynamics.
ST-Gen4D uses a world model that fuses global appearance and local dynamic graphs into a 4D cognition representation to guide consistent 4D Gaussian generation.
citing papers explorer
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MSAVBench: Towards Comprehensive and Reliable Evaluation of Multi-Shot Audio-Video Generation
MSAVBench is the first comprehensive benchmark for multi-shot audio-video generation featuring four dimensions, challenging scenarios, and an adaptive hybrid evaluation framework that achieves 91.5% Spearman correlation with human judgments.
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Echo-Forcing: A Scene Memory Framework for Interactive Long Video Generation
Echo-Forcing decouples stable anchors, compressed history, and recent dynamics in video diffusion KV caches using hierarchical memory, scene recall frames, and difference-aware decay to support interactive long video generation under bounded cache.
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MechVerse: Evaluating Physical Motion Consistency in Video Generation Models
MechVerse benchmark shows current video generation models preserve appearance but fail at mechanically admissible motion, with errors rising as coupling complexity increases.
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Probing into Camera Control of Video Models
A training-free method reformulates camera control as geometric displacement fields applied via differentiable latent resampling, enabling control and bias probing in video diffusion models.
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CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narratives
CausalCine enables real-time causal autoregressive multi-shot video generation via multi-shot training, content-aware memory routing for coherence, and distillation to few-step inference.
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CaC: Advancing Video Reward Models via Hierarchical Spatiotemporal Concentrating
CaC presents a new spatiotemporal concentrating reward model for video anomalies, built on a novel large-scale dataset and three-stage training with RL and IoU rewards, claiming 25.7% accuracy gains and 11.7% anomaly reduction.
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PhyGround: Benchmarking Physical Reasoning in Generative World Models
PhyGround is a new benchmark with curated prompts, a 13-law taxonomy, large-scale human annotations, and an open physics-specialized VLM judge for evaluating physical reasoning in generative video models.
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Do Joint Audio-Video Generation Models Understand Physics?
AV-Phys Bench shows that current joint audio-video models lack robust physical commonsense, with major drops on transitions and deliberate anti-physics prompts.
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Dynamic-in-Few-Step: Unifying Dynamic Computation and Few-Step Distillation for Efficient Video Generation
Joint few-step distillation and step-specific structural pruning turns a video diffusion model into a compact Mixture-of-Models that cuts 24% extra FLOPs per step and reaches 30× speedup on Wan-14B.
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SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models
SCOPE adds per-pixel action conditioning to pretrained video diffusion models and releases the CrossFPS multi-game dataset to support cross-game FPS world model simulation with zero-shot transfer.
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FlowLong: Inference-time Long Video Generation via Manifold-constrained Tweedie Matching
FlowLong generates videos several times longer than native model windows by blending adjacent predictions with Tweedie matching to enforce manifold and temporal consistency while using stochastic noise injection early and deterministic sampling later.
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What Semantics Survive the Connector? Diagnosing VLM-to-DiT Alignment in Video Editing
Introduces TRACE-Edit dataset and evaluation protocol demonstrating semantic degradation of structural variables during VLM-to-DiT alignment in flow-matching video editors.
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Rebalancing Reference Frame Dominance to Improve Motion in Image-to-Video Models
Reference-frame dominance in self-attention suppresses motion in image-to-video models; DyMoS rebalances attention from generated frames to the reference during initial denoising steps to improve dynamics while preserving fidelity.
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WorldReasonBench: Human-Aligned Stress Testing of Video Generators as Future World-State Predictors
The paper presents WorldReasonBench, a benchmark that tests video generators on maintaining physical, social, logical, and informational consistency when predicting future states from initial conditions and actions.
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SARA: Semantically Adaptive Relational Alignment for Video Diffusion Models
SARA introduces semantic saliency to guide relational alignment in video diffusion models, improving text following and motion quality over prior alignment methods.
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Think, then Score: Decoupled Reasoning and Scoring for Video Reward Modeling
DeScore decouples CoT reasoning from reward scoring in video reward models using a two-stage training process to improve generalization and avoid optimization bottlenecks of coupled generative RMs.
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Mutual Forcing: Dual-Mode Self-Evolution for Fast Autoregressive Audio-Video Character Generation
Mutual Forcing trains a single native autoregressive audio-video model with mutually reinforcing few-step and multi-step modes via self-distillation to match 50-step baselines at 4-8 steps.
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OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generation
OmniShow unifies text, image, audio, and pose conditions into an end-to-end model for high-quality human-object interaction video generation and introduces the HOIVG-Bench benchmark, claiming state-of-the-art results.
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Improving Video Generation with Human Feedback
A human preference dataset and VideoReward model enable Flow-DPO and Flow-NRG to produce smoother, better-aligned videos from text prompts in flow-based generators.
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WorldArena 2.0: Extending Embodied World Model Benchmarking on Modality, Functionality and Platform
WorldArena 2.0 extends embodied world model benchmarks to visuotactile perception, interactive policy training, and diverse real and simulated robotic platforms under a unified protocol.
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Omni-Customizer: End-to-End MultiModal Customization for Joint Audio-Video Generation
Omni-Customizer proposes an end-to-end framework using Omni-Context Fusion, Masked TTS Cross-Attention, Semantic-Anchored Multimodal RoPE, and specialized training curricula to achieve precise multimodal identity binding in joint audio-video generation.
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SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformer
SANA-WM is a 2.6B-parameter efficient world model that synthesizes minute-scale 720p videos with 6-DoF camera control, trained on 213K public clips in 15 days on 64 H100s and runnable on single GPUs at 36x higher throughput than prior open baselines.
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DriveCtrl: Conditioned Sim-to-Real Driving Video Generation
DriveCtrl is a depth-conditioned controllable framework that generates realistic driving videos from simulation while preserving annotations and scene dynamics.
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ST-Gen4D: Embedding 4D Spatiotemporal Cognition into World Model for 4D Generation
ST-Gen4D uses a world model that fuses global appearance and local dynamic graphs into a 4D cognition representation to guide consistent 4D Gaussian generation.
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A Systematic Post-Train Framework for Video Generation
A post-training pipeline for video generation models combines SFT, RLHF with novel GRPO, prompt enhancement, and inference optimization to improve visual quality, temporal coherence, and instruction following.
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Inferix: A Block-Diffusion based Next-Generation Inference Engine for World Simulation
Inferix provides an optimized inference engine for semi-autoregressive block-diffusion decoding to support high-quality, variable-length video generation in world simulation applications.
- HEART: Exploiting Head Heterogeneity in Sparse Attention for Video Diffusion