SLAT provides a unified 3D latent representation enabling versatile high-quality generation across multiple output formats from text or image inputs.
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Direct3d: Scalable image-to-3d generation via 3d latent diffusion transformer
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PointSplat infers compact Gaussian splats directly in 3D space from input point sets via ray casting and Point-Image Transformer to reduce inter-view redundancy and improve novel-view quality for humans.
ROAR-3D adds a token-wise view router and dual-stream attention to pretrained single-view 3D generators so they can use arbitrary unposed images for higher-fidelity output.
Velox compresses dynamic point clouds into latent tokens that support geometry via 4D surface modeling and appearance via 3D Gaussians, showing strong results on video-to-4D generation, tracking, and image-to-4D cloth simulation.
ReplicateAnyScene performs fully automated zero-shot video-to-compositional-3D reconstruction by cascading alignments of generic priors from vision foundation models across textual, visual, and spatial dimensions.
SegviGen shows pretrained 3D generative models can be repurposed for part segmentation via voxel colorization, beating prior methods by 40% interactively and 15% on full segmentation using only 0.32% of labeled data.
MV-SAM3D adds multi-view fusion via multi-diffusion with attention-entropy and visibility weighting plus physics-aware optimization to improve fidelity and physical plausibility in layout-aware 3D generation.
Introduces O-Voxel omni-voxel representation and Sparse Compression VAE for structured native 3D latents, enabling efficient training of large flow-matching models that produce higher-quality geometry and materials than prior methods.
TripoSG generates high-fidelity 3D meshes from input images via a large-scale rectified flow transformer and hybrid-trained 3D VAE on a custom 2-million-sample dataset, claiming state-of-the-art fidelity and generalization.
Restore3D restores shape and texture of broken 3D objects via multi-view image refinement with a Mask Self-Perceiver and coarse-to-fine mesh reconstruction, outperforming baselines on synthetic and real benchmarks.
ReScene introduces HierView for view prioritization and Relation-Aware Assembly for scene graph fusion, reporting 17% lower Chamfer Distance and 26% lower LPIPS than prior baselines on ScanNet while running faster.
Native3D introduces a direct 3D scene generation method using unified mesh-texture representation and 3D REPA Loss for semantic alignment, claimed to outperform prior 2D-dependent approaches.
Asset Harvester converts sparse in-the-wild object observations from AV driving logs into complete simulation-ready 3D assets via data curation, geometry-aware preprocessing, and a SparseViewDiT model that couples sparse-view multiview generation with 3D Gaussian lifting.
Hunyuan3D 2.0 scales flow-based diffusion transformers and texture synthesis models to generate high-resolution textured 3D assets that outperform prior state-of-the-art in geometry, alignment, and texture quality.
citing papers explorer
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Structured 3D Latents for Scalable and Versatile 3D Generation
SLAT provides a unified 3D latent representation enabling versatile high-quality generation across multiple output formats from text or image inputs.
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PointSplat: Compact Gaussian Splatting via Human-Centric Prediction
PointSplat infers compact Gaussian splats directly in 3D space from input point sets via ray casting and Point-Image Transformer to reduce inter-view redundancy and improve novel-view quality for humans.
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ROAR-3D: Routing Arbitrary Views for High-Fidelity 3D Generation
ROAR-3D adds a token-wise view router and dual-stream attention to pretrained single-view 3D generators so they can use arbitrary unposed images for higher-fidelity output.
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Velox: Learning Representations of 4D Geometry and Appearance
Velox compresses dynamic point clouds into latent tokens that support geometry via 4D surface modeling and appearance via 3D Gaussians, showing strong results on video-to-4D generation, tracking, and image-to-4D cloth simulation.
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ReplicateAnyScene: Zero-Shot Video-to-3D Composition via Textual-Visual-Spatial Alignment
ReplicateAnyScene performs fully automated zero-shot video-to-compositional-3D reconstruction by cascading alignments of generic priors from vision foundation models across textual, visual, and spatial dimensions.
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SegviGen: Repurposing 3D Generative Model for Part Segmentation
SegviGen shows pretrained 3D generative models can be repurposed for part segmentation via voxel colorization, beating prior methods by 40% interactively and 15% on full segmentation using only 0.32% of labeled data.
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MV-SAM3D: Adaptive Multi-View Fusion for Layout-Aware 3D Generation
MV-SAM3D adds multi-view fusion via multi-diffusion with attention-entropy and visibility weighting plus physics-aware optimization to improve fidelity and physical plausibility in layout-aware 3D generation.
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Native and Compact Structured Latents for 3D Generation
Introduces O-Voxel omni-voxel representation and Sparse Compression VAE for structured native 3D latents, enabling efficient training of large flow-matching models that produce higher-quality geometry and materials than prior methods.
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TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Models
TripoSG generates high-fidelity 3D meshes from input images via a large-scale rectified flow transformer and hybrid-trained 3D VAE on a custom 2-million-sample dataset, claiming state-of-the-art fidelity and generalization.
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Restore3D: Breathing Life into Broken Objects with Shape and Texture Restoration
Restore3D restores shape and texture of broken 3D objects via multi-view image refinement with a Mask Self-Perceiver and coarse-to-fine mesh reconstruction, outperforming baselines on synthetic and real benchmarks.
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ReScene: Structured Indoor Scene Reconstruction from Multi-View Captures
ReScene introduces HierView for view prioritization and Relation-Aware Assembly for scene graph fusion, reporting 17% lower Chamfer Distance and 26% lower LPIPS than prior baselines on ScanNet while running faster.
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Native3D: End-to-End 3D Scene Generation via Unified Mesh-Texture Modeling and Semantic Alignment
Native3D introduces a direct 3D scene generation method using unified mesh-texture representation and 3D REPA Loss for semantic alignment, claimed to outperform prior 2D-dependent approaches.
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Asset Harvester: Extracting 3D Assets from Autonomous Driving Logs for Simulation
Asset Harvester converts sparse in-the-wild object observations from AV driving logs into complete simulation-ready 3D assets via data curation, geometry-aware preprocessing, and a SparseViewDiT model that couples sparse-view multiview generation with 3D Gaussian lifting.
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Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation
Hunyuan3D 2.0 scales flow-based diffusion transformers and texture synthesis models to generate high-resolution textured 3D assets that outperform prior state-of-the-art in geometry, alignment, and texture quality.