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Objaverse: A universe of annotated 3d objects

Baseline reference. 62% of citing Pith papers use this work as a benchmark or comparison.

27 Pith papers citing it
2 external citations · Pith
Baseline 62% of classified citations
abstract

Massive data corpora like WebText, Wikipedia, Conceptual Captions, WebImageText, and LAION have propelled recent dramatic progress in AI. Large neural models trained on such datasets produce impressive results and top many of today's benchmarks. A notable omission within this family of large-scale datasets is 3D data. Despite considerable interest and potential applications in 3D vision, datasets of high-fidelity 3D models continue to be mid-sized with limited diversity of object categories. Addressing this gap, we present Objaverse 1.0, a large dataset of objects with 800K+ (and growing) 3D models with descriptive captions, tags, and animations. Objaverse improves upon present day 3D repositories in terms of scale, number of categories, and in the visual diversity of instances within a category. We demonstrate the large potential of Objaverse via four diverse applications: training generative 3D models, improving tail category segmentation on the LVIS benchmark, training open-vocabulary object-navigation models for Embodied AI, and creating a new benchmark for robustness analysis of vision models. Objaverse can open new directions for research and enable new applications across the field of AI.

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representative citing papers

Vision as Unified Multimodal Generation

cs.CV · 2026-07-07 · conditional · novelty 7.0

A single unified multimodal model matches leading task-specialized vision systems across detection, segmentation, dense geometry, and multi-view 3D by casting all outputs as native text or image generation.

UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Image

cs.CV · 2026-06-29 · unverdicted · novelty 7.0 · 2 refs

UnfoldArt uses a two-round structured debate between high-level semantic agents and low-level parameter agents, grounded in generated video, to infer articulation and reconstruct full articulated 3D objects including occluded geometry from text or image inputs.

SurGe: Improved Surface Geometry in Point Maps

cs.CV · 2026-05-29 · unverdicted · novelty 7.0

SurGe improves local surface geometry in feedforward point maps via gradient matching loss and Neighborhood Attention Decoder, topping average rank on eight zero-shot monocular geometry benchmarks for global AbsRel while boosting local metrics.

Objaverse-XL: A Universe of 10M+ 3D Objects

cs.CV · 2023-07-11 · accept · novelty 7.0

Objaverse-XL supplies over 10 million diverse 3D objects that, when used to render 100 million views, improve zero-shot novel-view synthesis in models such as Zero123.

Feed-forward Motion In-betweening for Any 4D

cs.CV · 2026-06-20 · unverdicted · novelty 6.0

Proposes a feed-forward keyframe-conditioned in-betweening method for arbitrary 4D meshes using a topology-agnostic VAE and MMDiT-based rectified flow model.

Velox: Learning Representations of 4D Geometry and Appearance

cs.CV · 2026-05-06 · unverdicted · novelty 6.0

Velox compresses dynamic point clouds into latent tokens that support geometry via 4D surface modeling and appearance via 3D Gaussians, showing strong results on video-to-4D generation, tracking, and image-to-4D cloth simulation.

Predicting 3D structure by latent posterior sampling

cs.CV · 2026-05-11 · unverdicted · novelty 5.0 · 3 refs

A two-stage method trains NeRF latents then a diffusion prior to sample posteriors for 3D reconstruction from varied observations including single-view, multi-view, noisy, sparse pixels, and sparse depth.

Asset Harvester: Extracting 3D Assets from Autonomous Driving Logs for Simulation

cs.CV · 2026-04-20 · unverdicted · novelty 5.0

Asset Harvester converts sparse in-the-wild object observations from AV driving logs into complete simulation-ready 3D assets via data curation, geometry-aware preprocessing, and a SparseViewDiT model that couples sparse-view multiview generation with 3D Gaussian lifting.

UniMesh: Unifying 3D Mesh Understanding and Generation

cs.CV · 2026-04-19 · unverdicted · novelty 5.0

UniMesh unifies 3D mesh generation and understanding in one model via a Mesh Head interface, Chain of Mesh iterative editing, and an Actor-Evaluator self-reflection loop.

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Showing 27 of 27 citing papers.