VEGA improves spatial reasoning in VLA models for robotics by aligning visual encoder features with 3D-supervised DINOv2 representations via a temporary projector and cosine similarity loss.
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Geovla: Empowering 3d representa- tions in vision-language-action models
Canonical reference. 89% of citing Pith papers cite this work as background.
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representative citing papers
GAM splits a geometric foundation model to enable language-conditioned future geometry prediction and action decoding for robot policies, claiming superior performance on manipulation benchmarks.
VeriSpace is a 3D-aware action verifier that improves test-time action selection in VLA models by encoding scenes with visual and geometric information and reasoning over spatial relations and goal progress.
MotionVLA converts short past video windows into compact trajectory-field tokens to supply motion-consistent evidence for vision-language-action robot policies, improving long-horizon manipulation.
A 3D-thinking-guided co-training method disentangles geometry perception and spatial reasoning to inject latent 3D priors into VLA models via adapters, achieving SOTA on manipulation benchmarks while running on 2D images only.
Dexterity-BEV creates 3D vertex-based inputs and BEV-aligned outputs to reduce spatial-temporal misalignments in end-to-end robot policies trained on diverse datasets and embodiments.
ELAN4D introduces plug-and-play 4D keypoint track supervision from forward kinematics to enhance VLA policy generalization in robotic manipulation tasks.
GuidedVLA improves VLA generalization by supervising individual attention heads with manually defined auxiliary signals for three task-relevant factors.
ConsisVLA-4D adds cross-view semantic alignment, cross-object geometric fusion, and cross-scene dynamic reasoning to VLA models, delivering 21.6% and 41.5% gains plus 2.3x and 2.4x speedups on LIBERO and real-world tasks.
X-WAM unifies robotic action execution and 4D world synthesis by adapting video diffusion priors with a lightweight depth branch and asynchronous noise sampling, achieving 79-91% success on robot benchmarks.
Vision-geometry backbones using pretrained 3D world models outperform vision-language and video models for robotic manipulation by enabling direct mapping from visual input to geometric actions.
LingBot-VLA is a VLA foundation model trained on massive real robot data that shows superior generalization across tasks and platforms with fast training throughput.
MemoryVLA introduces a perceptual-cognitive memory bank and working-memory retrieval mechanism into VLA models, raising success rates on long-horizon robotic tasks by up to 26 points over prior baselines.
GeoHAT reports a 79.3% mean success rate on the ManiSkill-HAB mobile manipulation benchmark (23.7% above the strongest baseline) by using gated geometric token injection and a hybrid whole-body action decoder.
MemoryVLA++ integrates a perceptual-cognitive memory bank and denoising world model into VLA models to enable temporal reasoning, yielding performance gains on manipulation benchmarks and real-robot tasks.
The paper identifies four missing interfaces (data autolabelling, embodiment retargeting, physics-grounded world models, and video-based reward inference) as the central bottleneck beyond VLA scaling for robot intelligence.
GeoAlign post-trains an RGB geometry branch on robot RGB-D data to produce GEP features that are queried by proprioceptive state to generate phase-dependent geometry tokens, yielding 99.0% on LIBERO, 85.3% on SimplerEnv-Fractal, and 78.8% on real ALOHA tasks.
PointACT proposes a 3D-aware dual-system VLA policy using multi-scale point-action interaction with bottleneck window self-attention, achieving 10% higher success rates on RLBench-10Tasks over prior pretrained VLAs.
X-Imitator is a bidirectional action-pose interaction framework for spatial-aware imitation learning that outperforms vanilla policies and explicit pose guidance on 24 simulated and 3 real-world robotic tasks.
The method uses multi-view diffusion priors and action manifold learning to resolve depth ambiguity and improve action prediction in VLA robotic manipulation models, reporting higher success rates than baselines on LIBERO, RoboTwin, and real-robot tasks.
PokeVLA is a lightweight VLA model pre-trained on 2.4M samples for spatial grounding and reasoning, then adapted via multi-view semantics and geometry alignment to achieve state-of-the-art robot manipulation performance.
A transformer 3D encoder plus diffusion decoder architecture, with 3D-specific augmentations, outperforms prior 3D policy methods on manipulation benchmarks by improving training stability.
CoEnv introduces a compositional environment that integrates real and simulated spaces for multi-agent robotic collaboration, using real-to-sim reconstruction, VLM action synthesis, and validated sim-to-real transfer to achieve high success rates on multi-arm manipulation tasks.
citing papers explorer
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VEGA: Visual Encoder Grounding Alignment for Spatially-Aware Vision-Language-Action Models
VEGA improves spatial reasoning in VLA models for robotics by aligning visual encoder features with 3D-supervised DINOv2 representations via a temporary projector and cosine similarity loss.
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Geometric Action Model for Robot Policy Learning
GAM splits a geometric foundation model to enable language-conditioned future geometry prediction and action decoding for robot policies, claiming superior performance on manipulation benchmarks.
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VeriSpace: Spatially Grounded Action Verification for Vision-Language-Action Models
VeriSpace is a 3D-aware action verifier that improves test-time action selection in VLA models by encoding scenes with visual and geometric information and reasoning over spatial relations and goal progress.
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MotionVLA: Injecting Geometric Motion into Vision-Language-Action Model
MotionVLA converts short past video windows into compact trajectory-field tokens to supply motion-consistent evidence for vision-language-action robot policies, improving long-horizon manipulation.
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3DThinkVLA: Endowing Vision-Language-Action Models with Latent 3D Priors via 3D-Thinking-Guided Co-training
A 3D-thinking-guided co-training method disentangles geometry perception and spatial reasoning to inject latent 3D priors into VLA models via adapters, achieving SOTA on manipulation benchmarks while running on 2D images only.
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Dexterity-BEV: Aligning 3D World and Actions for Generalizable Robot Policies Learning
Dexterity-BEV creates 3D vertex-based inputs and BEV-aligned outputs to reduce spatial-temporal misalignments in end-to-end robot policies trained on diverse datasets and embodiments.
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ELAN4D: Embodiment-Centric 4D Supervision for Vision-Language-Action Models via Plug-and-Play Adaptation
ELAN4D introduces plug-and-play 4D keypoint track supervision from forward kinematics to enhance VLA policy generalization in robotic manipulation tasks.
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GuidedVLA: Specifying Task-Relevant Factors via Plug-and-Play Action Attention Specialization
GuidedVLA improves VLA generalization by supervising individual attention heads with manually defined auxiliary signals for three task-relevant factors.
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ConsisVLA-4D: Advancing Spatiotemporal Consistency in Efficient 3D-Perception and 4D-Reasoning for Robotic Manipulation
ConsisVLA-4D adds cross-view semantic alignment, cross-object geometric fusion, and cross-scene dynamic reasoning to VLA models, delivering 21.6% and 41.5% gains plus 2.3x and 2.4x speedups on LIBERO and real-world tasks.
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Unified 4D World Action Modeling from Video Priors with Asynchronous Denoising
X-WAM unifies robotic action execution and 4D world synthesis by adapting video diffusion priors with a lightweight depth branch and asynchronous noise sampling, achieving 79-91% success on robot benchmarks.
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Robotic Manipulation is Vision-to-Geometry Mapping ($f(v) \rightarrow G$): Vision-Geometry Backbones over Language and Video Models
Vision-geometry backbones using pretrained 3D world models outperform vision-language and video models for robotic manipulation by enabling direct mapping from visual input to geometric actions.
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A Pragmatic VLA Foundation Model
LingBot-VLA is a VLA foundation model trained on massive real robot data that shows superior generalization across tasks and platforms with fast training throughput.
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MemoryVLA: Perceptual-Cognitive Memory in Vision-Language-Action Models for Robotic Manipulation
MemoryVLA introduces a perceptual-cognitive memory bank and working-memory retrieval mechanism into VLA models, raising success rates on long-horizon robotic tasks by up to 26 points over prior baselines.
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GeoHAT: Geometry-Adaptive Hybrid Action Transformer for Mobile Manipulation
GeoHAT reports a 79.3% mean success rate on the ManiSkill-HAB mobile manipulation benchmark (23.7% above the strongest baseline) by using gated geometric token injection and a hybrid whole-body action decoder.
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MemoryVLA++: Temporal Modeling via Memory and Imagination in Vision-Language-Action Models
MemoryVLA++ integrates a perceptual-cognitive memory bank and denoising world model into VLA models to enable temporal reasoning, yielding performance gains on manipulation benchmarks and real-robot tasks.
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Robots Need More than VLA and World Models
The paper identifies four missing interfaces (data autolabelling, embodiment retargeting, physics-grounded world models, and video-based reward inference) as the central bottleneck beyond VLA scaling for robot intelligence.
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GeoAlign: Beyond Semantics with State-Guided Spatial Alignment in VLA Models
GeoAlign post-trains an RGB geometry branch on robot RGB-D data to produce GEP features that are queried by proprioceptive state to generate phase-dependent geometry tokens, yielding 99.0% on LIBERO, 85.3% on SimplerEnv-Fractal, and 78.8% on real ALOHA tasks.
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PointACT: Vision-Language-Action Models with Multi-Scale Point-Action Interaction
PointACT proposes a 3D-aware dual-system VLA policy using multi-scale point-action interaction with bottleneck window self-attention, achieving 10% higher success rates on RLBench-10Tasks over prior pretrained VLAs.
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X-Imitator: Spatial-Aware Imitation Learning via Bidirectional Action-Pose Interaction
X-Imitator is a bidirectional action-pose interaction framework for spatial-aware imitation learning that outperforms vanilla policies and explicit pose guidance on 24 simulated and 3 real-world robotic tasks.
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Learning Action Manifold with Multi-view Latent Priors for Robotic Manipulation
The method uses multi-view diffusion priors and action manifold learning to resolve depth ambiguity and improve action prediction in VLA robotic manipulation models, reporting higher success rates than baselines on LIBERO, RoboTwin, and real-robot tasks.
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PokeVLA: Empowering Pocket-Sized Vision-Language-Action Model with Comprehensive World Knowledge Guidance
PokeVLA is a lightweight VLA model pre-trained on 2.4M samples for spatial grounding and reasoning, then adapted via multi-view semantics and geometry alignment to achieve state-of-the-art robot manipulation performance.
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R3D: Revisiting 3D Policy Learning
A transformer 3D encoder plus diffusion decoder architecture, with 3D-specific augmentations, outperforms prior 3D policy methods on manipulation benchmarks by improving training stability.
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CoEnv: Driving Embodied Multi-Agent Collaboration via Compositional Environment
CoEnv introduces a compositional environment that integrates real and simulated spaces for multi-agent robotic collaboration, using real-to-sim reconstruction, VLM action synthesis, and validated sim-to-real transfer to achieve high success rates on multi-arm manipulation tasks.
- E-VLA: Event-Augmented Vision-Language-Action Model for Dark and Blurred Scenes
- LIBERO-PRO: Towards Robust and Fair Evaluation of Vision-Language-Action Models Beyond Memorization