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Wanget al.BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholds

12 Pith papers cite this work. Polarity classification is still indexing.

12 Pith papers citing it
abstract

Traversing risky terrains with sparse footholds poses a significant challenge for humanoid robots, requiring precise foot placements and stable locomotion. Existing learning-based approaches often struggle on such complex terrains due to sparse foothold rewards and inefficient learning processes. To address these challenges, we introduce BeamDojo, a reinforcement learning (RL) framework designed for enabling agile humanoid locomotion on sparse footholds. BeamDojo begins by introducing a sampling-based foothold reward tailored for polygonal feet, along with a double critic to balancing the learning process between dense locomotion rewards and sparse foothold rewards. To encourage sufficient trial-and-error exploration, BeamDojo incorporates a two-stage RL approach: the first stage relaxes the terrain dynamics by training the humanoid on flat terrain while providing it with task-terrain perceptive observations, and the second stage fine-tunes the policy on the actual task terrain. Moreover, we implement a onboard LiDAR-based elevation map to enable real-world deployment. Extensive simulation and real-world experiments demonstrate that BeamDojo achieves efficient learning in simulation and enables agile locomotion with precise foot placement on sparse footholds in the real world, maintaining a high success rate even under significant external disturbances.

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cs.RO 12

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2026 11 2025 1

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representative citing papers

TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutes

cs.RO · 2026-06-24 · unverdicted · novelty 6.0

TaskNPoint lets humanoid robots learn dynamic skills such as tennis backhands from single short human video demonstrations plus under one hour of single-GPU simulation training, achieving zero-shot generalization to new goal locations without per-task reward tuning.

Terrain Consistent Reference-Guided RL for Humanoid Navigation Autonomy

cs.RO · 2026-05-15 · unverdicted · novelty 5.0

Terrain-consistent reference modulation during RL training yields SE(2)-controllable humanoid locomotion policies that improve tracking in simulation and enable over 70 m closed-loop autonomous navigation on rough terrain and stairs on the Unitree G1 with onboard computation.

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