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NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigation

Canonical reference. 71% of citing Pith papers cite this work as background.

38 Pith papers citing it
Background 71% of classified citations
abstract

Vision-and-language navigation (VLN) stands as a key research problem of Embodied AI, aiming at enabling agents to navigate in unseen environments following linguistic instructions. In this field, generalization is a long-standing challenge, either to out-of-distribution scenes or from Sim to Real. In this paper, we propose NaVid, a video-based large vision language model (VLM), to mitigate such a generalization gap. NaVid makes the first endeavor to showcase the capability of VLMs to achieve state-of-the-art level navigation performance without any maps, odometers, or depth inputs. Following human instruction, NaVid only requires an on-the-fly video stream from a monocular RGB camera equipped on the robot to output the next-step action. Our formulation mimics how humans navigate and naturally gets rid of the problems introduced by odometer noises, and the Sim2Real gaps from map or depth inputs. Moreover, our video-based approach can effectively encode the historical observations of robots as spatio-temporal contexts for decision making and instruction following. We train NaVid with 510k navigation samples collected from continuous environments, including action-planning and instruction-reasoning samples, along with 763k large-scale web data. Extensive experiments show that NaVid achieves state-of-the-art performance in simulation environments and the real world, demonstrating superior cross-dataset and Sim2Real transfer. We thus believe our proposed VLM approach plans the next step for not only the navigation agents but also this research field.

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2026 34 2025 4

representative citing papers

WorldVLN: Autoregressive World Action Model for Aerial Vision-Language Navigation

cs.RO · 2026-05-15 · unverdicted · novelty 7.0

WorldVLN proposes the first autoregressive world action model for aerial vision-language navigation that predicts short-horizon latent world states, decodes them to waypoints in closed loop, and uses two-stage training with Action-aware GRPO to achieve over 12% success-rate gains on benchmarks plus零

Dual-Anchoring: Addressing State Drift in Vision-Language Navigation

cs.CV · 2026-04-19 · conditional · novelty 6.0

Privatar partitions VR avatar reconstruction via frequency-domain decomposition, keeping sensitive components local and offloading the rest with distribution-aware minimal perturbation noise, achieving 2.37x throughput with provable privacy.

Visually-grounded Humanoid Agents

cs.CV · 2026-04-09 · unverdicted · novelty 6.0

A coupled world-agent framework uses 3D Gaussian reconstruction and first-person RGB-D perception with iterative planning to enable goal-directed, collision-avoiding humanoid behavior in novel reconstructed scenes.

HiRO-Nav: Hybrid ReasOning Enables Efficient Embodied Navigation

cs.AI · 2026-04-09 · unverdicted · novelty 6.0

HiRO-Nav adaptively triggers reasoning only on high-entropy actions via a hybrid training pipeline and shows better success-token trade-offs than always-reason or never-reason baselines on the CHORES-S benchmark.

C-NAV: Towards Self-Evolving Continual Object Navigation in Open World

cs.RO · 2025-10-23 · unverdicted · novelty 6.0

C-Nav is a continual visual navigation framework with dual-path anti-forgetting via feature distillation and replay plus adaptive sampling that outperforms baselines on a new continual object navigation benchmark while using less memory.

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Showing 38 of 38 citing papers.