SpatialBench evaluates 41 spatial foundation models across 6 paradigms and 5 task suites, finds they are not all-round players, and introduces the DA-Next-5M dataset plus DA-Next baseline model.
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Matterport3D: Learning from RGB-D Data in Indoor Environments
Baseline reference. 55% of citing Pith papers use this work as a benchmark or comparison.
abstract
Access to large, diverse RGB-D datasets is critical for training RGB-D scene understanding algorithms. However, existing datasets still cover only a limited number of views or a restricted scale of spaces. In this paper, we introduce Matterport3D, a large-scale RGB-D dataset containing 10,800 panoramic views from 194,400 RGB-D images of 90 building-scale scenes. Annotations are provided with surface reconstructions, camera poses, and 2D and 3D semantic segmentations. The precise global alignment and comprehensive, diverse panoramic set of views over entire buildings enable a variety of supervised and self-supervised computer vision tasks, including keypoint matching, view overlap prediction, normal prediction from color, semantic segmentation, and region classification.
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representative citing papers
ARKitScenes is the largest real-world indoor RGB-D dataset captured with mobile LiDAR, including high-resolution depth maps and 3D furniture bounding box annotations for advancing object detection and depth upsampling.
GLADOS reconstructs 3D geometry from disjoint views by generating intermediate perspectives, performing robust coarse alignment that tolerates generative inconsistencies, and iteratively expanding context for consistency.
The paper introduces a Trajectory Waypoint paradigm with a TSDF-guided diffusion policy and trajectory-enhanced navigator that achieves better performance on VLN-CE benchmarks by ensuring waypoint reachability and planning-execution consistency.
Astra couples an RL-trained VLM policy with a view-consistent Bagel-based world simulator to enable agentic imagination during spatial reasoning, yielding benchmark gains on MMSI-Bench and MindCube.
PInVerify is a new offline embodied benchmark for active instance verification that supplies multi-view captures and 6-sector navigation topology, with MLLM baselines reaching 85.6% after fine-tuning but showing no reliable benefit from tested next-best-view strategies.
VLMs exhibit consistent vertical-distance entanglement in embeddings from perspective bias in natural images, producing accuracy gaps that a new synthetic benchmark SpatialTunnel exposes as model-intrinsic.
A reinforcement-learned vision-language agent adaptively selects and fuses monocular depth experts per sample for better performance across camera geometries.
Depth2Pose is a new evaluation framework for monocular depth estimators that uses relative camera pose accuracy as a task-driven proxy and introduces the D2P dataset of challenging out-of-distribution scenes.
DEVIS-GRPO applies online policy gradients with an accumulative small-to-large view sampling strategy and multi-level rewards to improve trajectory-controlled extreme view video generation, reporting gains on Kubric-4D, iPhone, and DL3DV datasets.
PanoPlane achieves up to 17.8% PSNR gains in sparse-view indoor novel view synthesis by using training-free plane-aware panoramic completion to supervise 3D Gaussian Splatting.
UniDAC achieves universal metric depth estimation across camera types by decoupling relative depth prediction from spatially varying scale estimation using a depth-guided module and distortion-aware positional embedding.
UniSim learns a universal real-world simulator from orchestrated diverse datasets, enabling zero-shot deployment of policies trained purely in simulation.
OmniNavBench is a unified benchmark for general-purpose navigation featuring composite multi-skill instructions, support for humanoid, quadrupedal and wheeled robots, and 1779 human teleoperated trajectories across 170 environments.
SatAgent is a UAV-satellite collaborative spatial reasoning model using geometric 3D encoding, multi-view alignment, and a new 130K dataset that reports 25.91% and 11.69% gains over general and specialized baselines.
φ-Scene performs image-to-3D scene reconstruction via topology-driven physical assembly that resolves penetrations with SDF optimization and settles objects with rigid-body simulation.
Vesta is a unified embodied generalist model that outperforms specialist baselines by over 20% on average and improves real-world robotic task success by over 35%.
Automatic augmentation turns VLN datasets into 238K multi-turn dialog episodes; combined with dual-strategy training and localization, this doubles success rates on DialNav Val Seen and Val Unseen splits.
SEGA3D improves 3D vision-language segmentation on ScanNet and Matterport3D by operating on fine-grained masks with LLM-assisted selection, claiming gains of 8.3 and 5.3 mIoU over prior top methods.
A hierarchical pipeline generates controllable whole-home 3D scenes from floorplans via LLMs, image models, and VLMs, releasing 300K floorplans and 5K scenes for embodied AI use.
Goal2Pixel grounds VLN-CE goals to image pixels via VLM prediction plus keyframe memory, reaching 54.1% SR on R2R-CE Val-Unseen with 7.75 calls per episode versus 46.62 for action prediction.
PSG-Nav introduces a probabilistic scene graph with multiverse sampling and an evidential calibrator to achieve new state-of-the-art success rates of 66.1%, 44.8%, and 67.9% on MP3D, HM3D, and HSSD open-vocabulary navigation benchmarks.
Standard VLMs achieve expert-level 3D performance on depth estimation, pose estimation, and object understanding via three simple techniques without architecture changes or regression losses.
A VLM-based method for selecting exploration frontiers in robotics achieves up to 24% better map coverage than standard geometric heuristics in simulated indoor environments.
citing papers explorer
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SpatialBench: Is Your Spatial Foundation Model an All-Round Player?
SpatialBench evaluates 41 spatial foundation models across 6 paradigms and 5 task suites, finds they are not all-round players, and introduces the DA-Next-5M dataset plus DA-Next baseline model.
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ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Data
ARKitScenes is the largest real-world indoor RGB-D dataset captured with mobile LiDAR, including high-resolution depth maps and 3D furniture bounding box annotations for advancing object detection and depth upsampling.
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Mind the Gap: Geometrically Accurate Generative Reconstruction from Disjoint Views
GLADOS reconstructs 3D geometry from disjoint views by generating intermediate perspectives, performing robust coarse alignment that tolerates generative inconsistencies, and iteratively expanding context for consistency.
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Beyond Waypoints: A Trajectory-Centric Waypointing Paradigm for Vision-Language Navigation
The paper introduces a Trajectory Waypoint paradigm with a TSDF-guided diffusion policy and trajectory-enhanced navigator that achieves better performance on VLN-CE benchmarks by ensuring waypoint reachability and planning-execution consistency.
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Thinking with Imagination: Agentic Visual Spatial Reasoning with World Simulators
Astra couples an RL-trained VLM policy with a view-consistent Bagel-based world simulator to enable agentic imagination during spatial reasoning, yielding benchmark gains on MMSI-Bench and MindCube.
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PInVerify: An Offline Embodied Benchmark for Active Instance Verification
PInVerify is a new offline embodied benchmark for active instance verification that supplies multi-view captures and 6-sector navigation topology, with MLLM baselines reaching 85.6% after fine-tuning but showing no reliable benefit from tested next-best-view strategies.
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Why Far Looks Up: Probing Spatial Representation in Vision-Language Models
VLMs exhibit consistent vertical-distance entanglement in embeddings from perspective bias in natural images, producing accuracy gaps that a new synthetic benchmark SpatialTunnel exposes as model-intrinsic.
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DepthAgent: Towards Better Universal Depth Estimation via Sample-wise Expert Selection
A reinforcement-learned vision-language agent adaptively selects and fuses monocular depth experts per sample for better performance across camera geometries.
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Depth2Pose: A Pose-Based Benchmark for Monocular Depth Estimation without Ground-Truth Depth
Depth2Pose is a new evaluation framework for monocular depth estimators that uses relative camera pose accuracy as a task-driven proxy and introduces the D2P dataset of challenging out-of-distribution scenes.
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DEVIS-GRPO: Unleashing GRPO on Dynamic Extreme View Synthesis
DEVIS-GRPO applies online policy gradients with an accumulative small-to-large view sampling strategy and multi-level rewards to improve trajectory-controlled extreme view video generation, reporting gains on Kubric-4D, iPhone, and DL3DV datasets.
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PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splatting
PanoPlane achieves up to 17.8% PSNR gains in sparse-view indoor novel view synthesis by using training-free plane-aware panoramic completion to supervise 3D Gaussian Splatting.
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UniDAC: Universal Metric Depth Estimation for Any Camera
UniDAC achieves universal metric depth estimation across camera types by decoupling relative depth prediction from spatially varying scale estimation using a depth-guided module and distortion-aware positional embedding.
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Learning Interactive Real-World Simulators
UniSim learns a universal real-world simulator from orchestrated diverse datasets, enabling zero-shot deployment of policies trained purely in simulation.
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Beyond Isolation: A Unified Benchmark for General-Purpose Navigation
OmniNavBench is a unified benchmark for general-purpose navigation featuring composite multi-skill instructions, support for humanoid, quadrupedal and wheeled robots, and 1779 human teleoperated trajectories across 170 environments.
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AeroVerse-SatAgent: UAV-Satellite Collaborative Spatial Reasoning Inspired by the Dual Visual Pathway Theory of Cognitive Neuroscience
SatAgent is a UAV-satellite collaborative spatial reasoning model using geometric 3D encoding, multi-view alignment, and a new 130K dataset that reports 25.91% and 11.69% gains over general and specialized baselines.
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$\phi$-Scene: Physically Grounded Image-to-3D Scene Reconstruction
φ-Scene performs image-to-3D scene reconstruction via topology-driven physical assembly that resolves penetrations with SDF optimization and settles objects with rigid-body simulation.
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Vesta: A Generalist Embodied Reasoning Model
Vesta is a unified embodied generalist model that outperforms specialist baselines by over 20% on average and improves real-world robotic task success by over 35%.
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Advancing DialNav through Automatic Embodied Dialog Augmentation
Automatic augmentation turns VLN datasets into 238K multi-turn dialog episodes; combined with dual-strategy training and localization, this doubles success rates on DialNav Val Seen and Val Unseen splits.
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Segment and Select: Vision-Language Segmentation in 3D Scenarios
SEGA3D improves 3D vision-language segmentation on ScanNet and Matterport3D by operating on fine-grained masks with LLM-assisted selection, claiming gains of 8.3 and 5.3 mIoU over prior top methods.
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HomeWorld: A Unified Floorplan-to-Furnished Framework for Generating Controllable, Densely Interactive Whole-Home Scenes
A hierarchical pipeline generates controllable whole-home 3D scenes from floorplans via LLMs, image models, and VLMs, releasing 300K floorplans and 5K scenes for embodied AI use.
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Goal2Pixel: Grounding Goals to Pixels for Vision-Language Navigation
Goal2Pixel grounds VLN-CE goals to image pixels via VLM prediction plus keyframe memory, reaching 54.1% SR on R2R-CE Val-Unseen with 7.75 calls per episode versus 46.62 for action prediction.
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PSG-Nav: Probabilistic Scene Graph Navigation via Multiverse Decision Making
PSG-Nav introduces a probabilistic scene graph with multiverse sampling and an evidential calibrator to achieve new state-of-the-art success rates of 66.1%, 44.8%, and 67.9% on MP3D, HM3D, and HSSD open-vocabulary navigation benchmarks.
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VLM3: Vision Language Models Are Native 3D Learners
Standard VLMs achieve expert-level 3D performance on depth estimation, pose estimation, and object understanding via three simple techniques without architecture changes or regression losses.
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Autonomous Frontier-Based Exploration with VLM Guidance
A VLM-based method for selecting exploration frontiers in robotics achieves up to 24% better map coverage than standard geometric heuristics in simulated indoor environments.
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GA-VLN: Geometry-Aware BEV Representation for Efficient Vision-Language Navigation
GA-VLN builds a geometry-aware BEV representation from RGB-D inputs plus 3D foundation model features to deliver state-of-the-art vision-language navigation using only navigation data.
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UniT: Unified Geometry Learning with Group Autoregressive Transformer
UniT unifies online and offline 3D geometry perception via a Group Autoregressive Transformer that processes observation groups with anchor-free point map prediction and a scale-adaptive loss.
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VoxScene: Anchor-Conditioned Voxel Diffusion for Indoor Scene Arrangement
VoxScene is a new anchor-conditioned voxel diffusion model that synthesizes collision-free 3D indoor scene arrangements via discrete volumetric occupancies and uses the grids for asset retrieval.
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Unlocking Dense Metric Depth Estimation in VLMs
DepthVLM converts a standard VLM into a dense metric depth predictor by attaching a lightweight head and training under unified vision-text supervision, outperforming prior VLMs and some pure vision models on a new indoor-outdoor benchmark.
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HetScene: Heterogeneity-Aware Diffusion for Dense Indoor Scene Generation
HetScene proposes a two-stage heterogeneous diffusion framework that decomposes scenes into primary structural objects and secondary contextual objects to generate denser, more plausible indoor layouts.
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Holo360D: A Large-Scale Real-World Dataset with Continuous Trajectories for Advancing Panoramic 3D Reconstruction and Beyond
Holo360D provides 109,495 real-world panoramas with continuous trajectories and high-completeness depth maps, plus a benchmark showing fine-tuning on this dataset improves feed-forward 3D reconstruction models.
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ReMemNav: A Rethinking and Memory-Augmented Framework for Zero-Shot Object Navigation
ReMemNav improves zero-shot object navigation success and efficiency by integrating episodic memory and rethinking with VLMs, achieving SR/SPL gains of 1.7%/7.0% on HM3D v0.1, 18.2%/11.1% on HM3D v0.2, and 8.7%/7.9% on MP3D.
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Memory Over Maps: 3D Object Localization Without Reconstruction
A map-free localization method stores posed RGB-D keyframes, retrieves and re-ranks them with a VLM, then fuses sparse depth for on-demand 3D target estimates, matching reconstruction-based performance on navigation benchmarks with far lower build cost.
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MerNav: A Highly Generalizable Memory-Execute-Review Framework for Zero-Shot Object Goal Navigation
MerNav's Memory-Execute-Review framework improves success rates in zero-shot object goal navigation by 5-8% over baselines on four datasets while outperforming both training-free and supervised methods on key benchmarks.
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PanoSAMic: Panoramic Image Segmentation from SAM Feature Encoding and Dual View Fusion
PanoSAMic modifies SAM with multi-stage feature encoding, spatio-modal fusion, spherical attention, and dual-view fusion to achieve SOTA panoramic semantic segmentation on public RGB and RGB-D datasets.
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AstraNav-World: World Model for Foresight Control and Consistency
AstraNav-World unifies diffusion video generation and vision-language action planning in a single bidirectional model that improves trajectory accuracy, success rates, and zero-shot real-world adaptation in embodied navigation.
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Chorus: Multi-Teacher Pretraining for Holistic 3D Gaussian Scene Encoding
Chorus pretrains a shared 3D Gaussian scene encoder via multi-teacher distillation to capture holistic features from high-level semantics to fine-grained structure, with strong transfer on segmentation and point-cloud tasks using far fewer scenes.
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DoReMi: Bridging 3D Domains via Topology-Aware Domain-Representation Mixture of Experts
DoReMi uses self-supervised pre-training on topological and texture variations plus domain-aware experts with spatial-guided routing and entropy-controlled allocation to reach 80.1% mIoU on ScanNet and 77.2% mIoU on S3DIS.
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C-NAV: Towards Self-Evolving Continual Object Navigation in Open World
C-Nav is a continual visual navigation framework with dual-path anti-forgetting via feature distillation and replay plus adaptive sampling that outperforms baselines on a new continual object navigation benchmark while using less memory.
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The Less You Depend, The More You Learn: Synthesizing Novel Views from Sparse, Unposed Images with Minimal 3D Knowledge
Data-centric novel view synthesis models with minimal 3D knowledge and no pose annotations scale better with data volume and outperform traditional bias-driven methods.
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DEGround: An Effective Baseline for Ego-centric 3D Visual Grounding with a Homogeneous Framework
DEGround presents a unified homogeneous framework for 3D visual grounding with shared queries and two plug-in modules for better instruction alignment, reporting a 7.52% improvement on the EmbodiedScan benchmark.
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Personalized Embodied Navigation for Portable Object Finding
Transit-Aware Planning (TAP) enriches navigation policies with object transit data on Dynamic Object Maps, raising success rates by 21.1% in MP3D simulation and 18.3% in real-world tests for finding non-stationary targets.
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NavOL: Navigation Policy with Online Imitation Learning
NavOL collects expert trajectory labels online from a global planner during policy rollouts in simulation to train a diffusion navigation policy, mitigating distribution shift and improving performance on visual navigation tasks.
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Beyond Thinking: Imagining in 360$^\circ$ for Humanoid Visual Search
Imagining in 360° decouples visual search into a single-step probabilistic semantic layout predictor and an actor, removing the need for multi-turn CoT reasoning and trajectory annotations while improving efficiency in 360° environments.
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Plug-and-Play Label Map Diffusion for Universal Goal-Oriented Navigation
PLMD applies a denoising diffusion model to predict labels for unknown map regions, allowing goal localization in unexplored environments by substituting completed labels into existing navigation pipelines.
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SpaAct: Spatially-Activated Transition Learning with Curriculum Adaptation for Vision-Language Navigation
SpaAct activates spatial awareness in VLMs using action retrospection, future frame prediction, and progressive curriculum learning to reach SOTA on VLN-CE benchmarks.
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Dual-Anchoring: Addressing State Drift in Vision-Language Navigation
Privatar partitions VR avatar reconstruction via frequency-domain decomposition, keeping sensitive components local and offloading the rest with distribution-aware minimal perturbation noise, achieving 2.37x throughput with provable privacy.
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Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective
The paper proposes a problem-driven taxonomy for feed-forward 3D scene modeling that groups methods by five core challenges: feature enhancement, geometry awareness, model efficiency, augmentation strategies, and temporal-aware modeling.
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OVAL: Open-Vocabulary Augmented Memory Model for Lifelong Object Goal Navigation
OVAL introduces an open-vocabulary memory model with structured descriptors and multi-value frontier scoring to enable efficient lifelong object goal navigation in unseen settings.
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ReplicateAnyScene: Zero-Shot Video-to-3D Composition via Textual-Visual-Spatial Alignment
ReplicateAnyScene performs fully automated zero-shot video-to-compositional-3D reconstruction by cascading alignments of generic priors from vision foundation models across textual, visual, and spatial dimensions.
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A Definition and Roadmap for World Models
A perspective article defining world models as finite-resource compression of physical state transitions and outlining a roadmap toward physical AGI via unified representations and interactive simulators.