EM-Vid introduces an entity-centric latent patch memory bank with sparse token conditioning and budgeted updates for training-free consistent multi-shot video generation.
hub Canonical reference
Seedance 1.0: Exploring the Boundaries of Video Generation Models
Canonical reference. 80% of citing Pith papers cite this work as background.
abstract
Notable breakthroughs in diffusion modeling have propelled rapid improvements in video generation, yet current foundational model still face critical challenges in simultaneously balancing prompt following, motion plausibility, and visual quality. In this report, we introduce Seedance 1.0, a high-performance and inference-efficient video foundation generation model that integrates several core technical improvements: (i) multi-source data curation augmented with precision and meaningful video captioning, enabling comprehensive learning across diverse scenarios; (ii) an efficient architecture design with proposed training paradigm, which allows for natively supporting multi-shot generation and jointly learning of both text-to-video and image-to-video tasks. (iii) carefully-optimized post-training approaches leveraging fine-grained supervised fine-tuning, and video-specific RLHF with multi-dimensional reward mechanisms for comprehensive performance improvements; (iv) excellent model acceleration achieving ~10x inference speedup through multi-stage distillation strategies and system-level optimizations. Seedance 1.0 can generate a 5-second video at 1080p resolution only with 41.4 seconds (NVIDIA-L20). Compared to state-of-the-art video generation models, Seedance 1.0 stands out with high-quality and fast video generation having superior spatiotemporal fluidity with structural stability, precise instruction adherence in complex multi-subject contexts, native multi-shot narrative coherence with consistent subject representation.
hub tools
citation-role summary
citation-polarity summary
claims ledger
- abstract Notable breakthroughs in diffusion modeling have propelled rapid improvements in video generation, yet current foundational model still face critical challenges in simultaneously balancing prompt following, motion plausibility, and visual quality. In this report, we introduce Seedance 1.0, a high-performance and inference-efficient video foundation generation model that integrates several core technical improvements: (i) multi-source data curation augmented with precision and meaningful video captioning, enabling comprehensive learning across diverse scenarios; (ii) an efficient architecture d
co-cited works
representative citing papers
TeDiO regularizes temporal diagonals in diffusion transformer attention maps to produce smoother video motion while keeping per-frame quality intact.
AniMatrix generates anime videos by structuring artistic production rules into a controllable taxonomy and training the model to prioritize those rules over physical realism, achieving top scores from professional animators on prompt understanding and artistic motion.
TrajShield is a training-free defense that reduces jailbreak success rates by 52.44% on average in text-to-video models by localizing and neutralizing risks through trajectory simulation and causal intervention.
VAnim creates open-domain text-to-SVG animations via sparse state updates on a persistent DOM tree, identification-first planning, and rendering-aware RL with a new 134k-example benchmark.
Reshoot-Anything trains a diffusion transformer on pseudo multi-view triplets created by cropping and warping monocular videos to achieve temporally consistent video reshooting with robust camera control on dynamic scenes.
HumanScore defines six metrics for kinematic plausibility, temporal stability, and biomechanical consistency to benchmark human motions in videos from thirteen state-of-the-art generation models, revealing gaps between visual appeal and physical fidelity.
RoboWM-Bench evaluates video world models by converting their manipulation video predictions into executable actions validated in simulation, showing that visual plausibility does not guarantee physical executability.
A survey that groups efficient video diffusion methods into four paradigms—step distillation, efficient attention, model compression, and cache/trajectory optimization—and outlines open challenges for practical use.
AnimationBench is the first benchmark that operationalizes the twelve basic principles of animation and IP preservation into scalable, VLM-assisted metrics for animation-style I2V generation.
Cascading low-rank fitting approximates successive high-order derivatives in diffusion models via a shared base function with sequentially added low-rank components, accompanied by theorems proving monotonic non-increasing ranks under linear decomposability and the possibility of arbitrary rank perm
OmniCamera disentangles video content and camera motion for multi-task generation with arbitrary camera control via the OmniCAM hybrid dataset and Dual-level Curriculum Co-Training.
DWDP distributes MoE weights across GPUs for independent execution without collective synchronization, improving output TPS/GPU by 8.8 percent on GB200 NVL72 for DeepSeek-R1 under 8K input and 1K output lengths.
LocalDPO aligns text-to-video diffusion models with human preferences at the spatio-temporal region level by automatically generating localized preference pairs from corrupted real videos and applying a region-aware DPO loss.
VABench is a new multi-dimensional benchmark for evaluating synchronous audio-video generation across text-to-AV, image-to-AV, and stereo tasks.
One-to-All Animation enables alignment-free character animation and image pose transfer via self-supervised outpainting reformulation, reference extraction, hybrid fusion attention, identity-robust pose control, and token replacement for long videos.
EMOSH proposes an Expressive Human Model with disentangled parameters, coarse-to-fine motion injection, and spatially-aligned conditioning to generate high-fidelity expressive human videos without driving-subject shape leakage.
CameraNoise embeds camera motion into the noise space of video diffusion via Geometry-guided Reprojection Flow and noise warping to achieve faithful trajectory control while preserving the diffusion prior.
SANA-Streaming delivers 1280x704 streaming video editing at 24 FPS end-to-end on an RTX 5090 using hybrid DiT blocks, cycle-reverse training, and mixed-precision quantization.
A multi-agent video world model using simplex rotary agent encoding and sparse hub attention achieves better fidelity, controllability, and consistency than baselines while generalizing from 2 to 4 players.
MTAVG-Bench 2.0 is a new benchmark that evaluates omni LLMs on diagnosing high-level cinematic failures in multi-talker audio-video generation using a taxonomy of acting, narrative, atmosphere, and audio-visual language.
LaMo adds self-supervised latent motion priors via a motion drift loss during training and motion prior guidance during sampling to boost physical fidelity in video diffusion models like CogVideoX.
PhyMotion scores generated human videos by grounding recovered 3D poses in a physics simulator across kinematic, contact, and dynamic axes, yielding stronger human correlation and larger RL post-training gains than prior 2D rewards.
The paper presents WorldReasonBench, a benchmark that tests video generators on maintaining physical, social, logical, and informational consistency when predicting future states from initial conditions and actions.
citing papers explorer
-
Video Generation Models as World Models: Efficient Paradigms, Architectures and Algorithms
Video generation models can function as world simulators if efficiency gaps in spatiotemporal modeling are bridged via organized paradigms, architectures, and algorithms.