MAVIN is a dual-tower diffusion framework that produces temporally aligned multi-shot audio-visual content from hierarchical captions with optional multi-identity image and audio references.
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Seedance 1.0: Exploring the Boundaries of Video Generation Models
Canonical reference. 80% of citing Pith papers cite this work as background.
abstract
Notable breakthroughs in diffusion modeling have propelled rapid improvements in video generation, yet current foundational model still face critical challenges in simultaneously balancing prompt following, motion plausibility, and visual quality. In this report, we introduce Seedance 1.0, a high-performance and inference-efficient video foundation generation model that integrates several core technical improvements: (i) multi-source data curation augmented with precision and meaningful video captioning, enabling comprehensive learning across diverse scenarios; (ii) an efficient architecture design with proposed training paradigm, which allows for natively supporting multi-shot generation and jointly learning of both text-to-video and image-to-video tasks. (iii) carefully-optimized post-training approaches leveraging fine-grained supervised fine-tuning, and video-specific RLHF with multi-dimensional reward mechanisms for comprehensive performance improvements; (iv) excellent model acceleration achieving ~10x inference speedup through multi-stage distillation strategies and system-level optimizations. Seedance 1.0 can generate a 5-second video at 1080p resolution only with 41.4 seconds (NVIDIA-L20). Compared to state-of-the-art video generation models, Seedance 1.0 stands out with high-quality and fast video generation having superior spatiotemporal fluidity with structural stability, precise instruction adherence in complex multi-subject contexts, native multi-shot narrative coherence with consistent subject representation.
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- abstract Notable breakthroughs in diffusion modeling have propelled rapid improvements in video generation, yet current foundational model still face critical challenges in simultaneously balancing prompt following, motion plausibility, and visual quality. In this report, we introduce Seedance 1.0, a high-performance and inference-efficient video foundation generation model that integrates several core technical improvements: (i) multi-source data curation augmented with precision and meaningful video captioning, enabling comprehensive learning across diverse scenarios; (ii) an efficient architecture d
co-cited works
representative citing papers
PRISM shows video diffusion models inherently encode preference information in noisy latents, achieving SOTA accuracy and enabling noise-robust early-stage sampling with a correlation to generative performance.
VLMs formulate differentiable rewards from task-specific rules to enable test-time online LoRA optimization of VGMs, delivering 16.7-point gains on symbolic and general video reasoning benchmarks over VLM-as-solver and Best-of-N baselines.
EM-Vid introduces an entity-centric latent patch memory bank with sparse token conditioning and budgeted updates for training-free consistent multi-shot video generation.
TeDiO regularizes temporal diagonals in diffusion transformer attention maps to produce smoother video motion while keeping per-frame quality intact.
AniMatrix generates anime videos by structuring artistic production rules into a controllable taxonomy and training the model to prioritize those rules over physical realism, achieving top scores from professional animators on prompt understanding and artistic motion.
TrajShield is a training-free defense that reduces jailbreak success rates by 52.44% on average in text-to-video models by localizing and neutralizing risks through trajectory simulation and causal intervention.
VAnim creates open-domain text-to-SVG animations via sparse state updates on a persistent DOM tree, identification-first planning, and rendering-aware RL with a new 134k-example benchmark.
Reshoot-Anything trains a diffusion transformer on pseudo multi-view triplets created by cropping and warping monocular videos to achieve temporally consistent video reshooting with robust camera control on dynamic scenes.
HumanScore defines six metrics for kinematic plausibility, temporal stability, and biomechanical consistency to benchmark human motions in videos from thirteen state-of-the-art generation models, revealing gaps between visual appeal and physical fidelity.
RoboWM-Bench evaluates video world models by converting their manipulation video predictions into executable actions validated in simulation, showing that visual plausibility does not guarantee physical executability.
A survey that groups efficient video diffusion methods into four paradigms—step distillation, efficient attention, model compression, and cache/trajectory optimization—and outlines open challenges for practical use.
AnimationBench is the first benchmark that operationalizes the twelve basic principles of animation and IP preservation into scalable, VLM-assisted metrics for animation-style I2V generation.
Cascading low-rank fitting approximates successive high-order derivatives in diffusion models via a shared base function with sequentially added low-rank components, accompanied by theorems proving monotonic non-increasing ranks under linear decomposability and the possibility of arbitrary rank perm
OmniCamera disentangles video content and camera motion for multi-task generation with arbitrary camera control via the OmniCAM hybrid dataset and Dual-level Curriculum Co-Training.
DWDP distributes MoE weights across GPUs for independent execution without collective synchronization, improving output TPS/GPU by 8.8 percent on GB200 NVL72 for DeepSeek-R1 under 8K input and 1K output lengths.
LocalDPO aligns text-to-video diffusion models with human preferences at the spatio-temporal region level by automatically generating localized preference pairs from corrupted real videos and applying a region-aware DPO loss.
VABench is a new multi-dimensional benchmark for evaluating synchronous audio-video generation across text-to-AV, image-to-AV, and stereo tasks.
One-to-All Animation enables alignment-free character animation and image pose transfer via self-supervised outpainting reformulation, reference extraction, hybrid fusion attention, identity-robust pose control, and token replacement for long videos.
Joint few-step distillation and step-specific structural pruning turns a video diffusion model into a compact Mixture-of-Models that cuts 24% extra FLOPs per step and reaches 30× speedup on Wan-14B.
WNM decouples video generation into agent-built editable 4D physical narratives that condition frozen foundation models, reducing gacha-style resampling and improving layout, motion, and camera control.
CrashTwin recovers metric-scale crash dynamics from monocular rollouts and shows that strong visual scores routinely mask large momentum, energy, and identity violations in world models.
Fine-tuning a video generator on a new 17K reasoning-video dataset improves Chain-of-Frame reasoning, and adding learnable visual/textual reasoning tokens yields further gains on external benchmarks.
EMOSH proposes an Expressive Human Model with disentangled parameters, coarse-to-fine motion injection, and spatially-aligned conditioning to generate high-fidelity expressive human videos without driving-subject shape leakage.
citing papers explorer
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MAVIN: Multi-Shot Audio-Visual Generation with Customized Narrative Control
MAVIN is a dual-tower diffusion framework that produces temporally aligned multi-shot audio-visual content from hierarchical captions with optional multi-identity image and audio references.
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Through the PRISM: Preference Representation in Intermediate States of Video Diffusion Models
PRISM shows video diffusion models inherently encode preference information in noisy latents, achieving SOTA accuracy and enabling noise-robust early-stage sampling with a correlation to generative performance.
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VLMs are Good Teachers for Video Reasoning via Adaptive Test-Time Optimization
VLMs formulate differentiable rewards from task-specific rules to enable test-time online LoRA optimization of VGMs, delivering 16.7-point gains on symbolic and general video reasoning benchmarks over VLM-as-solver and Best-of-N baselines.
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EM-Vid: Training-Free Entity-Centric Memory for Efficient and Consistent Multi-Shot Video Generation
EM-Vid introduces an entity-centric latent patch memory bank with sparse token conditioning and budgeted updates for training-free consistent multi-shot video generation.
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TeDiO: Temporal Diagonal Optimization for Training-Free Coherent Video Diffusion
TeDiO regularizes temporal diagonals in diffusion transformer attention maps to produce smoother video motion while keeping per-frame quality intact.
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AniMatrix: An Anime Video Generation Model that Thinks in Art, Not Physics
AniMatrix generates anime videos by structuring artistic production rules into a controllable taxonomy and training the model to prioritize those rules over physical realism, achieving top scores from professional animators on prompt understanding and artistic motion.
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TrajShield: Trajectory-Level Safety Mediation for Defending Text-to-Video Models Against Jailbreak Attacks
TrajShield is a training-free defense that reduces jailbreak success rates by 52.44% on average in text-to-video models by localizing and neutralizing risks through trajectory simulation and causal intervention.
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VAnim: Rendering-Aware Sparse State Modeling for Structure-Preserving Vector Animation
VAnim creates open-domain text-to-SVG animations via sparse state updates on a persistent DOM tree, identification-first planning, and rendering-aware RL with a new 134k-example benchmark.
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Reshoot-Anything: A Self-Supervised Model for In-the-Wild Video Reshooting
Reshoot-Anything trains a diffusion transformer on pseudo multi-view triplets created by cropping and warping monocular videos to achieve temporally consistent video reshooting with robust camera control on dynamic scenes.
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HumanScore: Benchmarking Human Motions in Generated Videos
HumanScore defines six metrics for kinematic plausibility, temporal stability, and biomechanical consistency to benchmark human motions in videos from thirteen state-of-the-art generation models, revealing gaps between visual appeal and physical fidelity.
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RoboWM-Bench: A Benchmark for Evaluating World Models in Robotic Manipulation
RoboWM-Bench evaluates video world models by converting their manipulation video predictions into executable actions validated in simulation, showing that visual plausibility does not guarantee physical executability.
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Efficient Video Diffusion Models: Advancements and Challenges
A survey that groups efficient video diffusion methods into four paradigms—step distillation, efficient attention, model compression, and cache/trajectory optimization—and outlines open challenges for practical use.
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AnimationBench: Are Video Models Good at Character-Centric Animation?
AnimationBench is the first benchmark that operationalizes the twelve basic principles of animation and IP preservation into scalable, VLM-assisted metrics for animation-style I2V generation.
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Tracking High-order Evolutions via Cascading Low-rank Fitting
Cascading low-rank fitting approximates successive high-order derivatives in diffusion models via a shared base function with sequentially added low-rank components, accompanied by theorems proving monotonic non-increasing ranks under linear decomposability and the possibility of arbitrary rank perm
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OmniCamera: A Unified Framework for Multi-task Video Generation with Arbitrary Camera Control
OmniCamera disentangles video content and camera motion for multi-task generation with arbitrary camera control via the OmniCAM hybrid dataset and Dual-level Curriculum Co-Training.
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DWDP: Distributed Weight Data Parallelism for High-Performance LLM Inference on NVL72
DWDP distributes MoE weights across GPUs for independent execution without collective synchronization, improving output TPS/GPU by 8.8 percent on GB200 NVL72 for DeepSeek-R1 under 8K input and 1K output lengths.
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Mind the Generative Details: Direct Localized Detail Preference Optimization for Video Diffusion Models
LocalDPO aligns text-to-video diffusion models with human preferences at the spatio-temporal region level by automatically generating localized preference pairs from corrupted real videos and applying a region-aware DPO loss.
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VABench: A Comprehensive Benchmark for Audio-Video Generation
VABench is a new multi-dimensional benchmark for evaluating synchronous audio-video generation across text-to-AV, image-to-AV, and stereo tasks.
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One-to-All Animation: Alignment-Free Character Animation and Image Pose Transfer
One-to-All Animation enables alignment-free character animation and image pose transfer via self-supervised outpainting reformulation, reference extraction, hybrid fusion attention, identity-robust pose control, and token replacement for long videos.
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Dynamic-in-Few-Step: Unifying Dynamic Computation and Few-Step Distillation for Efficient Video Generation
Joint few-step distillation and step-specific structural pruning turns a video diffusion model into a compact Mixture-of-Models that cuts 24% extra FLOPs per step and reaches 30× speedup on Wan-14B.
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World Narrative Model for Highly Controllable Video Generation: A Paradigm Shift from Pixel Sampling to Physical World Orchestration
WNM decouples video generation into agent-built editable 4D physical narratives that condition frozen foundation models, reducing gacha-style resampling and improving layout, motion, and camera control.
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A Physics-Grounded Benchmark for Multi-Agent Dynamics in World Models
CrashTwin recovers metric-scale crash dynamics from monocular rollouts and shows that strong visual scores routinely mask large momentum, energy, and identity violations in world models.
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OpenCoF: Learning to Reason Through Video Generation
Fine-tuning a video generator on a new 17K reasoning-video dataset improves Chain-of-Frame reasoning, and adding learnable visual/textual reasoning tokens yields further gains on external benchmarks.
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EMOSH: Expressive Motion and Shape Disentanglement for Human Animation
EMOSH proposes an Expressive Human Model with disentangled parameters, coarse-to-fine motion injection, and spatially-aligned conditioning to generate high-fidelity expressive human videos without driving-subject shape leakage.
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Causal-rCM: A Unified Teacher-Forcing and Self-Forcing Open Recipe for Autoregressive Diffusion Distillation in Streaming Video Generation and Interactive World Models
Causal-rCM unifies teacher-forcing and self-forcing distillation for autoregressive video diffusion, delivering a 2-step model with VBench-T2V score 84.63 and enabling interactive world models on Cosmos 3 using only synthetic data.
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FLUX3D: High-Fidelity 3D Gaussian Generation with Diffusion-Aligned Sparse Representation
FLUX3D introduces Diffusion-Aligned Structured Latents (DA-SLAT) and Sparse-structure Multimodal Diffusion Transformer (SMDiT) with MARoPE to address representation and alignment bottlenecks in sparse-voxel 3DGS generation.
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GroundShot: Visually Consistent Multi-Shot Long Video Generation via Entity-Grounded Shot Scheduling
A training-free framework that reorders shot generation and maintains per-entity visual memory improves cross-shot character, object, and scene consistency over narrative-order memory baselines.
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GF-DiT: Scheduling Parallelism for Diffusion Transformer Serving
GF-DiT dynamically adapts parallelism during DiT serving via trajectory tasks and group-free collectives, reporting up to 6x throughput and 95% latency reduction versus static configurations.
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SpecLoR: Spectral Lookahead Rectification for Motion-Coherent Text-to-Video Generation
SpecLoR rectifies the amplitude spectrum of lookahead-estimated clean latents to natural-video priors during early ODE sampling steps, cutting physical artifacts with only four extra NFEs.
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Echo-Memory: A Controlled Study of Memory in Action World Models
A controlled study finds that block-wise state-space recurrence outperforms other memory designs for open-domain scene return in action-conditioned video models, and that standard replay metrics do not adequately measure memory quality.
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Dexterity-BEV: Aligning 3D World and Actions for Generalizable Robot Policies Learning
Dexterity-BEV creates 3D vertex-based inputs and BEV-aligned outputs to reduce spatial-temporal misalignments in end-to-end robot policies trained on diverse datasets and embodiments.
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CameraNoise: Enabling Faithful Camera Control in Video Diffusion through Geometry-Flow-Guided Noise Warping
CameraNoise embeds camera motion into the noise space of video diffusion via Geometry-guided Reprojection Flow and noise warping to achieve faithful trajectory control while preserving the diffusion prior.
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SANA-Streaming: Real-time Streaming Video Editing with Hybrid Diffusion Transformer
SANA-Streaming delivers 1280x704 streaming video editing at 24 FPS end-to-end on an RTX 5090 using hybrid DiT blocks, cycle-reverse training, and mixed-precision quantization.
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Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players
A multi-agent video world model using simplex rotary agent encoding and sparse hub attention achieves better fidelity, controllability, and consistency than baselines while generalizing from 2 to 4 players.
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MTAVG-Bench 2.0: Diagnosing Failure Modes of Cinematic Expressiveness in Multi-Talker Audio-Video Generation
MTAVG-Bench 2.0 is a new benchmark that evaluates omni LLMs on diagnosing high-level cinematic failures in multi-talker audio-video generation using a taxonomy of acting, narrative, atmosphere, and audio-visual language.
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LaMo: Self-Supervised Latent Motion Priors for Physical Realism in Video Generation
LaMo adds self-supervised latent motion priors via a motion drift loss during training and motion prior guidance during sampling to boost physical fidelity in video diffusion models like CogVideoX.
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Flash-GRPO: Efficient Alignment for Video Diffusion via One-Step Policy Optimization
Flash-GRPO is a one-step GRPO framework for video diffusion alignment that applies iso-temporal grouping and temporal gradient rectification to achieve higher alignment quality and stability than full-trajectory training under low compute budgets on 1.3B-14B models.
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RAVEN: Real-time Autoregressive Video Extrapolation with Consistency-model GRPO
RAVEN aligns training and inference for causal autoregressive video diffusion via interleaved rollout repacking and introduces CM-GRPO for direct RL on consistency-model kernels, claiming better quality than recent baselines.
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EverAnimate: Minute-Scale Human Animation via Latent Flow Restoration
EverAnimate restores drifted latent flow trajectories in chunked video generation via persistent latent propagation and restorative flow matching, achieving measurable gains in PSNR, SSIM, LPIPS, and FID over prior long-animation methods with only LoRA tuning.
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PhyMotion: Structured 3D Motion Reward for Physics-Grounded Human Video Generation
PhyMotion scores generated human videos by grounding recovered 3D poses in a physics simulator across kinematic, contact, and dynamic axes, yielding stronger human correlation and larger RL post-training gains than prior 2D rewards.
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WorldReasonBench: Human-Aligned Stress Testing of Video Generators as Future World-State Predictors
The paper presents WorldReasonBench, a benchmark that tests video generators on maintaining physical, social, logical, and informational consistency when predicting future states from initial conditions and actions.
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SocialDirector: Training-Free Social Interaction Control for Multi-Person Video Generation
SocialDirector uses spatiotemporal actor masking and directional reweighting on cross-attention maps to reduce actor-action mismatches and improve target-directed interactions in generated multi-person videos.
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FaithfulFaces: Pose-Faithful Facial Identity Preservation for Text-to-Video Generation
FaithfulFaces introduces a pose-faithful identity aligner with a shared dictionary and invariance constraint to maintain facial identity in text-to-video generation under large pose changes and occlusions.
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Motion-Aware Caching for Efficient Autoregressive Video Generation
MotionCache accelerates autoregressive video generation up to 6.28x by motion-weighted cache reuse based on inter-frame differences, with negligible quality loss on SkyReels-V2 and MAGI-1.
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Leveraging Verifier-Based Reinforcement Learning in Image Editing
Edit-R1 builds a CoT-based reasoning reward model (RRM) via SFT and GCPO, then applies it with GRPO to improve image editing models such as FLUX.1-kontext.
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CityRAG: Stepping Into a City via Spatially-Grounded Video Generation
PlayCoder combines a repository-aware coding agent with a vision-based GUI testing agent and an automated program repair loop to detect and fix silent logic errors in LLM-generated interactive application code.
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Memorize When Needed: Decoupled Memory Control for Spatially Consistent Long-Horizon Video Generation
A decoupled memory branch with hybrid cues, cross-attention, and gating improves spatial consistency and data efficiency in long-horizon camera-trajectory video generation.
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Continuous Adversarial Flow Models
Continuous adversarial flow models replace MSE in flow matching with adversarial training via a discriminator, improving guidance-free FID on ImageNet from 8.26 to 3.63 for SiT and similar gains for JiT and text-to-image benchmarks.
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Latent-Compressed Variational Autoencoder for Video Diffusion Models
A frequency-based latent compression method for video VAEs yields higher reconstruction quality than channel-reduction baselines at fixed compression ratios.
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Long-Horizon Streaming Video Generation via Hybrid Attention with Decoupled Distillation
Hybrid Forcing combines linear temporal attention for long-range retention, block-sparse attention for efficiency, and decoupled distillation to achieve real-time unbounded 832x480 streaming video generation at 29.5 FPS.