GesVLA encodes gesture features directly into the latent space of VLA models using a dual-VLM architecture and a rendering-based data pipeline, yielding improved target grounding in real robotic tasks.
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MediaPipe Hands: On-device Real-time Hand Tracking
23 Pith papers cite this work, alongside 553 external citations. Polarity classification is still indexing.
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SIGMA-ASL is a multimodal dataset with 93,545 word-level ASL clips from Kinect RGB-D, mmWave radar, and dual IMUs, plus benchmarking protocols for single- and multi-modal recognition.
DIPSER supplies multi-view RGB video and smartwatch data from natural in-person classes with attention and emotion labels from self-report plus four experts, including underrepresented ethnicities.
Adversarial Posture Regularization matches RL policy posture distributions to casual human piano-playing data to enforce human-like kinematics in dexterous hands, outperforming baselines on cPSI, BSE, and FAC metrics.
Kaon-driven freeze-in of light dark matter at low reheating temperatures requires couplings large enough that NA62, KOTO, and KOTO II can probe the same operator.
TRR combines multi-band Riemannian features with a GRU to decode high-dimensional finger kinematics from EMG, achieving 9.79° intra-subject and 16.71° cross-subject average absolute error while running at ~10 Hz on a Raspberry Pi.
VRSafe adds false positive keystrokes to VR typing data to reduce keystroke inference attack accuracy and includes an efficient malicious login detector.
A data-free class-incremental learning method for gesture recognition using prototype-guided pseudo feature replay with four components that achieves 11.8% and 12.8% mean global accuracy gains on SHREC 2017 3D and EgoGesture 3D datasets.
A cross-view multimodal AQA framework for TCM rehabilitation training that reports over 10% relative F1 improvement on dual-view datasets for tasks like needle depth and insertion time.
Hand trajectory encoding fused with video-text features via cross-attention improves Ego4D NLQ grounding performance, with largest gains on hand-object interaction and quantity/state queries.
A learning framework that predicts pick-and-place affordances for hitch knots from unordered keypoints and images via graph and convolutional autoencoders fused by cross-attention.
AVI-HT adaptively fuses vision and IMU data via attention to cut 3D hand keypoint error by 16.1% (24.2% wrist-aligned) on a new 100K+ sample DexGloveHOI dataset in occluded hand-object scenarios.
Prompt-driven image-to-video generation produces deictic gestures that match real data visually, add useful variety, and improve downstream recognition models when mixed with human recordings.
Skeleton data from hand gestures is fused into RGB images and classified by an e2eET multi-stream CNN, yielding competitive accuracy on five datasets and real-time operation on consumer hardware.
SignVLA adds a sign-to-text module with attention LSTM and temporal stabilization to enable sign-language input for VLA-based robotic manipulation tasks.
Hand pose estimation accuracy generalizes to hand-impaired populations from spinal cord injury with negligible effects from object occlusions.
EaDex combines single-camera RGB-D capture, MANO retargeting, and dynamic demonstration annealing to achieve 55.3% relative improvement over baseline on nine cross-embodiment dexterous object-opening tasks across three hands.
fMRI during naturalistic movies shows context (action target vs passive) remaps object representational geometry via double dissociation in affordance vs semantic dimensions within selective networks.
An egocentric vision pipeline with MediaPipe hand tracking and damped-least-squares IK achieves 86.7% success on structured pick-and-place for the SO-ARM101 robot but falls to 9.3% in real-world environments with occlusions.
An empirical evaluation of a multi-modal touch detector using MediaPipe, HSV skin filtering, motion differencing, and Canny edges finds low F1 scores on staged video and excessive false positives on real videos, concluding the approach does not enable reliable keystroke reconstruction outside contro
A vision-based system maps real-time hand gestures from a single camera to image translation, rotation, and zoom commands for touchless intraoperative navigation.
Cello Evaluator is a real-time postural feedback system for cellists running on current Android phones via on-device computer vision, validated as user-friendly by experts.
citing papers explorer
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GesVLA: Gesture-Aware Vision-Language-Action Model Embedded Representations
GesVLA encodes gesture features directly into the latent space of VLA models using a dual-VLM architecture and a rendering-based data pipeline, yielding improved target grounding in real robotic tasks.
-
SIGMA-ASL: Sensor-Integrated Multimodal Dataset for Sign Language Recognition
SIGMA-ASL is a multimodal dataset with 93,545 word-level ASL clips from Kinect RGB-D, mmWave radar, and dual IMUs, plus benchmarking protocols for single- and multi-modal recognition.
-
DIPSER: A Dataset for In-Person Student Engagement Recognition in the Wild
DIPSER supplies multi-view RGB video and smartwatch data from natural in-person classes with attention and emotion labels from self-report plus four experts, including underrepresented ethnicities.
-
Enforcing Human-like Kinematics in Dexterous Piano Playing via Adversarial Posture Regularization
Adversarial Posture Regularization matches RL policy posture distributions to casual human piano-playing data to enforce human-like kinematics in dexterous hands, outperforming baselines on cPSI, BSE, and FAC metrics.
-
MobileEgo Anywhere: Open Infrastructure for long horizon egocentric data on commodity hardware
Kaon-driven freeze-in of light dark matter at low reheating temperatures requires couplings large enough that NA62, KOTO, and KOTO II can probe the same operator.
-
Decoding High-Dimensional Finger Motion from EMG Using Riemannian Features and RNNs
TRR combines multi-band Riemannian features with a GRU to decode high-dimensional finger kinematics from EMG, achieving 9.79° intra-subject and 16.71° cross-subject average absolute error while running at ~10 Hz on a Raspberry Pi.
-
VRSafe: A Secure Virtual Keyboard to Mitigate Keystroke Inference in Virtual Reality
VRSafe adds false positive keystrokes to VR typing data to reduce keystroke inference attack accuracy and includes an efficient malicious login detector.
-
Data-Free Class-Incremental Gesture Recognition with Prototype-Guided Pseudo Feature Replay
A data-free class-incremental learning method for gesture recognition using prototype-guided pseudo feature replay with four components that achieves 11.8% and 12.8% mean global accuracy gains on SHREC 2017 3D and EgoGesture 3D datasets.
-
Cross-view Multimodal Vision-Based Assessment Framework for Traditional Chinese Medicine Rehabilitation Training
A cross-view multimodal AQA framework for TCM rehabilitation training that reports over 10% relative F1 improvement on dual-view datasets for tasks like needle depth and insertion time.
-
Hand Trajectory Fusion for Egocentric Natural Language Query Grounding
Hand trajectory encoding fused with video-text features via cross-attention improves Ego4D NLQ grounding performance, with largest gains on hand-object interaction and quantity/state queries.
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RoboHitch: Learning Visual Affordance from Disordered Keypoints for Hitch Knots Tying
A learning framework that predicts pick-and-place affordances for hitch knots from unordered keypoints and images via graph and convolutional autoencoders fused by cross-attention.
-
AVI-HT: Adaptive Vision-IMU Fusion for 3D Hand Tracking
AVI-HT adaptively fuses vision and IMU data via attention to cut 3D hand keypoint error by 16.1% (24.2% wrist-aligned) on a new 100K+ sample DexGloveHOI dataset in occluded hand-object scenarios.
-
Prompt-to-Gesture: Measuring the Capabilities of Image-to-Video Deictic Gesture Generation
Prompt-driven image-to-video generation produces deictic gestures that match real data visually, add useful variety, and improve downstream recognition models when mixed with human recordings.
-
Real-Time Hand Gesture Recognition: Integrating Skeleton-Based Data Fusion and Multi-Stream CNN
Skeleton data from hand gestures is fused into RGB images and classified by an e2eET multi-stream CNN, yielding competitive accuracy on five datasets and real-time operation on consumer hardware.
-
SignVLA: Real-Time Sign Language-Guided Robotic Manipulation via Attention LSTM and Vision-Language-Action Models
SignVLA adds a sign-to-text module with attention LSTM and temporal stabilization to enable sign-language input for VLA-based robotic manipulation tasks.
-
Impact of Hand Impairment and Occlusions on Hand Pose Estimation Accuracy in Augmented Reality Applications
Hand pose estimation accuracy generalizes to hand-impaired populations from spinal cord injury with negligible effects from object occlusions.
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EaDex: A Cross-Embodiment Dexterous Manipulation Framework from Low-Cost Demonstrations
EaDex combines single-camera RGB-D capture, MANO retargeting, and dynamic demonstration annealing to achieve 55.3% relative improvement over baseline on nine cross-embodiment dexterous object-opening tasks across three hands.
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Contextual Role Modulates Object Representational Geometry in the Human Brain
fMRI during naturalistic movies shows context (action target vs passive) remaps object representational geometry via double dissociation in affordance vs semantic dimensions within selective networks.
-
Vision-Based Hand Shadowing for Robotic Manipulation via Inverse Kinematics
An egocentric vision pipeline with MediaPipe hand tracking and damped-least-squares IK achieves 86.7% success on structured pick-and-place for the SO-ARM101 robot but falls to 9.3% in real-world environments with occlusions.
-
Empirical Evaluation of Multi-Modal Touch Detection in Over-the-Shoulder Video Surveillance
An empirical evaluation of a multi-modal touch detector using MediaPipe, HSV skin filtering, motion differencing, and Canny edges finds low F1 scores on staged video and excessive false positives on real videos, concluding the approach does not enable reliable keystroke reconstruction outside contro
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Touchless Intraoperative Image Access System Based on Vision-Based Hand Tracking
A vision-based system maps real-time hand gestures from a single camera to image translation, rotation, and zoom commands for touchless intraoperative navigation.
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Real-Time Cellist Postural Evaluation With On-Device Computer Vision
Cello Evaluator is a real-time postural feedback system for cellists running on current Android phones via on-device computer vision, validated as user-friendly by experts.
- Train, Test, Re-evaluate: Schedule-Sensitive Evaluation of Generative Data for Hand Detection