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Paper Citation Record · LEDGER

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

As of 12 August 2026, this Paper Citation Record lists 53 of 53 outbound references and 52 inbound Pith citation observations for arXiv:1911.08265.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
1911.08265 v2

Coverage vector

measured 53 of 53 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-05-16T23:57:02.653534Z

measured 105 of 105 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-12T06:34:41.77262+00:00

measured 52 of 52 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-11T14:28:18.643656Z

measured 1 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: doi_reference, observed 2026-07-11T00:47:41.987004Z

Reference resolution

53 of 53 outbound references displayed

  • verified exact9
  • verified fuzzy40
  • unresolved2
  • parse uncertain0
  • malformed identifier1
  • metadata mismatch1

External citation measurements

1051
doi_reference, observed 2026-07-11T00:47:41.987004Z

Outbound references

Observation f67b3ed9-2b9a-4e02-8ee7-3ffa90927141 · outbound

This paper cites Surprising Negative Results for Generative Adversarial Tree Search.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Surprising Negative Results for Generative Adversarial Tree Search

Reference 1

Resolution
verified exact
arxiv_id, observed 2026-05-16T23:57:02.726748Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 47fdb076-c1bf-4440-866a-b7fa821c06f8 · outbound

This paper cites The arcade learning environment: An evaluation platform for general agents.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model The arcade learning environment: An evaluation platform for general agents

Reference 2

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 41dad89d-0db1-412d-b1b4-ee0cac0fee35 · outbound

This paper cites Superhuman ai for heads-up no-limit poker: Libratus beats top profes- sionals.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Superhuman ai for heads-up no-limit poker: Libratus beats top profes- sionals

Reference 3

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No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 850ad890-cefd-4d17-be50-e8ff5057c1ec · outbound

This paper cites Learning and Querying Fast Generative Models for Reinforcement Learning.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Learning and Querying Fast Generative Models for Reinforcement Learning

Reference 4

Resolution
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local_arxiv, observed 2026-05-16T23:57:02.695798Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 6d8453fa-62f3-4265-9019-b7273c2e6d3d · outbound

This paper cites Joseph Hoane, Jr., and Feng-hsiung Hsu.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Joseph Hoane, Jr., and Feng-hsiung Hsu

Reference 5

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:d4dea1ccac11f953e5d677627257a4fa0ef471bf1eecffb4fbbc4c8be72c6ac6

Observation 1f130c5c-ab9d-40fb-8249-184f0e55837b · outbound

This paper cites an unresolved cited work.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Unresolved cited work

Reference 6

Resolution
unresolved
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 69af9c69-2ff6-442e-8e02-16b1645a474d · outbound

This paper cites Efficient selectivity and backup operators in monte-carlo tree search.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Efficient selectivity and backup operators in monte-carlo tree search

Reference 7

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No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 14fb4b99-a142-43fe-9565-25cd41a5420e · outbound

This paper cites Deisenroth and CE.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Deisenroth and CE

Reference 8

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation f283646a-e748-4ee6-8e91-d7e05a13b041 · outbound

This paper cites Impala: Scalable distributed deep-rl with importance weighted actor-learner architectures.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Impala: Scalable distributed deep-rl with importance weighted actor-learner architectures

Reference 9

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 66298709-2fac-49e7-95c6-fd3805e3aeea · outbound

This paper cites TreeQN and ATreec: Differ- entiable tree planning for deep reinforcement learning.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model TreeQN and ATreec: Differ- entiable tree planning for deep reinforcement learning

Reference 10

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No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 958132af-1f46-4bed-91a0-69e5fcbd0f69 · outbound

This paper cites Bellemare.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Bellemare

Reference 11

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 7814ce43-c286-4e56-a7d9-e68e412a13e9 · outbound

This paper cites https://cloud.google.com/tpu/.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model https://cloud.google.com/tpu/

Reference 12

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation f8f0c2d2-e132-4e02-a646-40e90e41e41c · outbound

This paper cites Recurrent world models facilitate policy evolution.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Recurrent world models facilitate policy evolution

Reference 13

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:2f450d9ffb52786eb26b41c1fe4d58f6fd859acb2b31a9912cb3df0a5cc43b1d

Observation 85d24a34-2b7e-4ae5-b2de-7912233cd40c · outbound

This paper cites Learning Latent Dynamics for Planning from Pixels.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Learning Latent Dynamics for Planning from Pixels

Reference 14

Resolution
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local_arxiv, observed 2026-05-16T23:57:02.700121Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 8eb01c14-f80d-4f4a-8494-ffe15e532c27 · outbound

This paper cites Identity mappings in deep residual networks.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Identity mappings in deep residual networks

Reference 15

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 96aeb3e6-2412-4533-ba0d-d0dd688d9ec4 · outbound

This paper cites Learning con- tinuous control policies by stochastic value gradients.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Learning con- tinuous control policies by stochastic value gradients

Reference 16

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation d9167401-482e-428e-a86f-28c812c8693d · outbound

This paper cites Rainbow: Combining improvements in deep reinforcement learning.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Rainbow: Combining improvements in deep reinforcement learning

Reference 17

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation a6f1298d-f5f0-432b-8251-7aaba8562357 · outbound

This paper cites Distributed prioritized experience replay.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Distributed prioritized experience replay

Reference 18

Resolution
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation c6802c97-daf4-4b12-9d7e-9a0ff4941d5d · outbound

This paper cites Reinforcement Learning with Unsupervised Auxiliary Tasks.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Reinforcement Learning with Unsupervised Auxiliary Tasks

Reference 19

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local_arxiv, observed 2026-05-16T23:57:02.713011Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation e0fad99e-53ff-4f40-84a9-9bcdfe01dde8 · outbound

This paper cites Model-Based Reinforcement Learning for Atari.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Model-Based Reinforcement Learning for Atari

Reference 20

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arxiv_id, observed 2026-05-16T23:57:02.717722Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 17072e63-8556-44b8-af32-8ef51e2c9250 · outbound

This paper cites Recurrent experience replay in distributed reinforcement learning.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Recurrent experience replay in distributed reinforcement learning

Reference 21

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No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 3c1bcef0-c9ab-4991-a176-1a6aa3f58506 · outbound

This paper cites Bandit based monte-carlo planning.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Bandit based monte-carlo planning

Reference 22

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No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 254031f8-f6bf-46ad-a21f-8db1998b22e5 · outbound

This paper cites Imagenet classification with deep convolutional neural networks.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Imagenet classification with deep convolutional neural networks

Reference 23

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No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 37613040-69a5-4e44-9cf7-e9908b9597af · outbound

This paper cites Learning neural network policies with guided policy search under un- known dynamics.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Learning neural network policies with guided policy search under un- known dynamics

Reference 24

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raw_fallback, observed 2026-05-16T23:57:02.758423Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation bb6b7c9b-a100-40b7-9dbd-19cdde420b81 · outbound

This paper cites Human-level control through deep reinforcement learning.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Human-level control through deep reinforcement learning

Reference 25

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No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation f0b29ec6-617d-490e-a37f-4bf07468b120 · outbound

This paper cites Deepstack: Expert-level artificial intelligence in heads-up no-limit poker.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Deepstack: Expert-level artificial intelligence in heads-up no-limit poker

Reference 26

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raw_fallback, observed 2026-05-16T23:57:02.765092Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 8bf9cb1f-2c11-4458-81f8-48c7c7903ee3 · outbound

This paper cites Massively Parallel Methods for Deep Reinforcement Learning.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Massively Parallel Methods for Deep Reinforcement Learning

Reference 27

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local_arxiv, observed 2026-05-16T23:57:02.708622Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 3f86b047-0301-4fe5-b0e0-69c65159aa59 · outbound

This paper cites Value prediction network.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Value prediction network

Reference 28

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raw_fallback, observed 2026-05-16T23:57:02.767646Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:ebf8dcca3c3235543a0bda8493ee8eef97e35f5dc9eae414a457ff97af69cbd5

Observation bb8e60d7-3d76-4d96-b782-dddd162d705e · outbound

This paper cites Openai five.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Openai five

Reference 29

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raw_fallback, observed 2026-05-16T23:57:02.770558Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:11ef660e9e1b25c1bc2b0fbd4fdc48617566a1b7dbb82fa109f40370bb55c06d

Observation bc4c4361-9b85-4b13-83bb-c101922b820c · outbound

This paper cites Observe and Look Further: Achieving Consistent Performance on Atari.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Observe and Look Further: Achieving Consistent Performance on Atari

Reference 30

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local_arxiv, observed 2026-05-16T23:57:02.685637Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:f5a0d54fa65a8c40b52eca62ad10619eb8fd9e897414c21fc2586820c49d21f1

Observation 87ab1b69-46d2-44c8-98c0-cde3faa70176 · outbound

This paper cites Puterman.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Puterman

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T23:57:02.773269Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:1d73af7ccee2448883368601815b6f2738d484c835abee6db4ae569c3a667afa

Observation 386f2f18-4978-4100-86b1-90169a213fad · outbound

This paper cites Multi-armed bandits with episode context.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Multi-armed bandits with episode context

Reference 32

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raw_fallback, observed 2026-05-16T23:57:02.776344Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 9779a4cf-d356-469d-be48-7cb230c2d7c4 · outbound

This paper cites Single-player monte-carlo tree search.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Single-player monte-carlo tree search

Reference 33

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raw_fallback, observed 2026-05-16T23:57:02.778927Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:296ee65b2d2ae7a9ff3339a2cb79f5197c7075f8823bc1d8897b14543ee0223f

Observation 093952d3-7e07-4641-a151-c4b114d1909f · outbound

This paper cites A world championship caliber checkers program.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model A world championship caliber checkers program

Reference 34

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raw_fallback, observed 2026-05-16T23:57:02.781764Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:2d892ee078d3e072b5de9935ca0b742693962fffcb3daeb3336a844307f6e575

Observation 8ed3d4ed-79f3-4d03-b5b6-ada6e2e727c5 · outbound

This paper cites Prioritized experience replay.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Prioritized experience replay

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T23:57:02.784350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:3046610da7842df49fda82b22e440db35347bbf5b3b86fe38023861891f29aeb

Observation 4a6996f9-e7bc-4557-b09f-92ebef272e44 · outbound

This paper cites Off-Policy Actor-Critic with Shared Experience Replay.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Off-Policy Actor-Critic with Shared Experience Replay

Reference 36

Resolution
verified exact
arxiv_id, observed 2026-05-16T23:57:02.722726Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:17570b4d1d55794a0bed88cdf134587df4bf536f779a6f65b3c5fa512a915e51

Observation 3fd9c814-6b8e-4701-8fd4-ddc0d35ad7fc · outbound

This paper cites Planning chemical syntheses with deep neural networks and symbolic ai.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Planning chemical syntheses with deep neural networks and symbolic ai

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T23:57:02.787323Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:2ecf80014b96b26377e50819e44eebdeecc319f05c5eddab7a7c492be1c2c69a

Observation b9c6b31f-1f78-4346-86b2-c196ae142330 · outbound

This paper cites an unresolved cited work.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Unresolved cited work

Reference 38

Resolution
unresolved
raw_fallback, observed 2026-05-16T23:57:02.789649Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:21b60082046a2a3fe250fa86071868ad92beac99b737bb2132fb1c5b816fb4e5

Observation bfb86e4b-0720-4e25-b019-3193b76aba26 · outbound

This paper cites A general reinforcement learning algorithm that masters chess, shogi, and go through self-play.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model A general reinforcement learning algorithm that masters chess, shogi, and go through self-play

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T23:57:02.792280Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:b6e30af4fe747596337aaf69a464676e3c90744f9fcd769c5f1d1fac86efe709

Observation 6b468431-02d3-460c-860a-e5ecb0f13ac5 · outbound

This paper cites Mastering the game of go without human knowledge.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Mastering the game of go without human knowledge

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T23:57:02.795248Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:85876e162114777190b66ccd90792b6302fa7bab7aa4da0f044038bc714e38f9

Observation ce920628-85e6-443e-890c-d8ce03e84daa · outbound

This paper cites The predictron: End-to-end learning and planning.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model The predictron: End-to-end learning and planning

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T23:57:02.797657Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:9e71086099c2a5131128fc72532fea5cb82257b5c503c2dae61f6cdf54bdee4b

Observation 88b4b50d-25e0-41f4-af69-c6033217d329 · outbound

This paper cites Sutton and Andrew G.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Sutton and Andrew G

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T23:57:02.800372Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:3f8cfb642f5013afbf38fce0f5fa65049093a75b4d3e8e9d023c4f881b81dec8

Observation 6aa88cb8-6df8-4dc5-8db5-7ad9ac7c6a84 · outbound

This paper cites Between mdps and semi-mdps: A framework for temporal abstraction in reinforcement learning.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Between mdps and semi-mdps: A framework for temporal abstraction in reinforcement learning

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T23:57:02.803079Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:d8558963cbec831e36838ac7907d229c201b612eec7453925e34e81c95d2b6b9

Observation fdbfe59d-acea-4252-9dba-8c4faaebfc65 · outbound

This paper cites Value iteration networks.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Value iteration networks

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T23:57:02.805511Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:804b53423185a6f06beea704673f87fc2afe3f0129e7f650398414ad26b4b9c7

Observation ba69073c-6c0c-4b2d-b316-1b3a46b49117 · outbound

This paper cites When to use parametric models in reinforcement learning?.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model When to use parametric models in reinforcement learning?

Reference 45

Resolution
verified exact
arxiv_id, observed 2026-05-16T23:57:02.691186Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:a4897eac9221fb109c23bffdca06389a1ff9b25b3a3253e9c003db3a8753b0d5

Observation a0e4ff10-e316-44b4-bf1f-53a703adff2b · outbound

This paper cites Grandmaster level in StarCraft II using multi-agent reinforcement learning.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Grandmaster level in StarCraft II using multi-agent reinforcement learning

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T23:57:02.808671Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:db360bffdaf27abf80ef0cb943e4ec26da50c4e6176e3647abdfd9b86052cc94

Observation 6be1ff4f-c805-41c7-9ecc-88bb65c7ec96 · outbound

This paper cites Planning and scheduling.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Planning and scheduling

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T23:57:02.811663Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:136f91334d41b469cc0cd5d59251bf8b4ccc4d44741cc469f0f17f692338a8c6

Observation 99b68e8a-8573-463b-ae42-3f0d3217ff85 · outbound

This paper cites From Pixels to Torques: Policy Learning with Deep Dynamical Models.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model From Pixels to Torques: Policy Learning with Deep Dynamical Models

Reference 48

Resolution
metadata mismatch
local_arxiv, observed 2026-05-16T23:57:02.704498Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:74cbfb879ca2676f1b8881ec41651aa9b52541995a0de66a7f7cf3028343f6db

Observation db0ae163-1312-41d9-92ce-a0188abda6ed · outbound

This paper cites Embed to control: A locally linear latent dynamics model for control from raw images.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model Embed to control: A locally linear latent dynamics model for control from raw images

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T23:57:02.814933Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:a816351db994c8ca4ef27faf34aecde3332f4b5ea24c01a92b7c79128946f288

Observation 034fcf6d-ef96-4f2e-9c17-1bcfa64e37ae · outbound

This paper cites AlphaZero had access to a perfect simulator of the true dynamics process.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model AlphaZero had access to a perfect simulator of the true dynamics process

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T23:57:02.819150Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:fef149789073d3e0bbfcc612682dc218388280648fb29e30a8993ca7f60c4c5f

Observation 399d8136-256a-4f17-bb8a-3fdec9a99a03 · outbound

This paper cites AlphaZero used the set of legal actions obtained from the simulator to mask the prior produced by the network everywhere in the search tree.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model AlphaZero used the set of legal actions obtained from the simulator to mask the prior produced by the network everywhere in the search tree

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T23:57:02.822130Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:b8da135af08f329f4b3c4c5cab80d011d86a030523fe5f27280786a895310608

Observation b9717457-22f7-4b3f-a202-8c568cb7e7be · outbound

This paper cites AlphaZero stopped the search at tree nodes representing terminal states and used the ter- minal value provided by the simulator instead of the value produced by the network.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model AlphaZero stopped the search at tree nodes representing terminal states and used the ter- minal value provided by the simulator instead of the value produced by the network

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-05-16T23:57:02.825072Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:e6864be4140a11a3223da1f205d4d5c8459efa1b6fb5bc0667fa5285e9f0d5e2

Observation 50d9ab1e-4ae5-4369-89af-1eaed46cba74 · outbound

This paper cites In the experiments reported in this paper, we always unroll for K = 5 steps.

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model In the experiments reported in this paper, we always unroll for K = 5 steps

Reference 53

Resolution
malformed identifier
raw_fallback, observed 2026-05-16T23:57:02.827329Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:57:02.653534Z digest=sha256:3041df18a2d0f59d027e7c745fe6eccae6a48c5395dc1a09616b300b5d1ff0cf

Pith citing papers

Observation 740144c2-903b-4025-b819-b4a2f3099d1f · inbound

Dream to Control: Learning Behaviors by Latent Imagination cites this paper.

Dream to Control: Learning Behaviors by Latent Imagination Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 42

Resolution
verified exact
arxiv_id, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-12T01:16:36.399272Z digest=sha256:52df92e2026bbb2506ec611a624bb8882eba1193d9c356e336d8d6371de7b8e4

Observation 8ef18542-cc46-45cc-bd32-aa5d08957d03 · inbound

Mastering Atari with Discrete World Models cites this paper.

Mastering Atari with Discrete World Models Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 41

Resolution
verified exact
arxiv_id, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-15T01:27:31.813680Z digest=sha256:fb79b3cc50b1be7f941f48a0495f40c1e283c821c5ccfe9d658a54a5cc327fa5

Observation b32641dd-c370-4285-bfd6-b12be9f104dd · inbound

Is Conditional Generative Modeling all you need for Decision-Making? cites this paper.

Is Conditional Generative Modeling all you need for Decision-Making? Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 130

Resolution
metadata mismatch
arxiv_id, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=arxiv_source observed=2026-05-15T15:35:10.593969Z digest=sha256:c74423d67fa340ff2419c1b49a50049e90026b181e3340619ce5db5c44ad9705

Observation cd5bdfc2-fab3-4c3a-87e3-07c7e4759dd1 · inbound

Mastering Diverse Domains through World Models cites this paper.

Mastering Diverse Domains through World Models Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 8

Resolution
verified exact
arxiv_id, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-11T09:08:21.677362Z digest=sha256:0d09d5a148809edae8ce331328f6a9490b01ab2686e115c8fe652839bd4f7796

Observation 836a8968-455d-4585-912e-99970718225f · inbound

Equivariant Action Sampling for Reinforcement Learning and Planning cites this paper.

Equivariant Action Sampling for Reinforcement Learning and Planning Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 32

Resolution
unresolved
no resolver link, observed 2026-08-11T14:28:18.643656Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-11T14:28:18.643656Z digest=sha256:9470dbaf696cea8f45fec04f2d399418bff9cfe3514e4aefaff262607848e128

Observation 1e325a2f-7316-4ab6-bb5b-e88de0f04010 · inbound

Hadamax Encoding: Elevating Performance in Model-Free Atari cites this paper.

Hadamax Encoding: Elevating Performance in Model-Free Atari Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 45

Resolution
unresolved
no resolver link, observed 2026-08-07T15:23:19.096967Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T15:23:19.096967Z digest=sha256:3ecacbbdbac25dcb65ae67fb5ba1a53108892f003116da3f7d66172365201f98

Observation a0bd6c8f-4511-4359-a094-7cf928d285bc · inbound

Search-Based Multi-Trajectory Refinement for Safe C-to-Rust Translation with Large Language Models cites this paper.

Search-Based Multi-Trajectory Refinement for Safe C-to-Rust Translation with Large Language Models Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 23

Resolution
metadata mismatch
local_arxiv, observed 2026-05-22T14:36:40.902504Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-22T14:36:14.709972Z digest=sha256:343f56c4aed5521f0a348fe09cbe9c99bc50d89bc8029f22c85fcacb26c1bfbd

Observation 153600d2-89b4-48e2-b783-c3a6f7d4ff8b · inbound

Path Channels and Plan Extension Kernels: a Mechanistic Description of Planning in a Sokoban RNN cites this paper.

Path Channels and Plan Extension Kernels: a Mechanistic Description of Planning in a Sokoban RNN Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 2017

Resolution
unresolved
no resolver link, observed 2026-08-07T04:42:27.946692Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:42:27.946692Z digest=sha256:93b2d2f6aa509f0f83d17f35664602fbc421512a3dc89217a1e71475dc2a5ab2

Observation 325612bb-76e1-4fee-ba98-6d6b5f4dd786 · inbound

The Serial Scaling Hypothesis cites this paper.

The Serial Scaling Hypothesis Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 97

Resolution
verified exact
local_arxiv, observed 2026-05-19T04:12:02.429713Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=arxiv_source observed=2026-05-19T04:08:11.344622Z digest=sha256:e0d9a4211222f1344ad361e6fca61361b3aa1de145eb4c605ddccbf2623107c6

Observation 37899805-d3a8-4eca-9aa3-9f73fabb337d · inbound

Evolutionary Optimization of Deep Learning Agents for Sparrow Mahjong cites this paper.

Evolutionary Optimization of Deep Learning Agents for Sparrow Mahjong Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 23

Resolution
unresolved
no resolver link, observed 2026-08-05T22:06:19.678869Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-05T22:06:19.678869Z digest=sha256:c84fe555a8f7938c6c5d246c1056ac14d190ba7ee7653c2e4f6b0452636c8520

Observation fd4a96a0-65d4-4244-a14b-056c4870268d · inbound

TransZero: Parallel Tree Expansion in MuZero using Transformer Networks cites this paper.

TransZero: Parallel Tree Expansion in MuZero using Transformer Networks Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 11

Resolution
unresolved
no resolver link, observed 2026-08-04T16:58:12.980404Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-04T16:58:12.980404Z digest=sha256:424da25b4b85f5a57f9ff7d9db9e27adcd96e249e6f3bcf2ee337034d4a6b31b

Observation f6ea2bd0-f48a-4b74-8cd9-18e3aa597b52 · inbound

Training Agents Inside of Scalable World Models cites this paper.

Training Agents Inside of Scalable World Models Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 5

Resolution
verified exact
arxiv_id, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-15T02:05:52.431747Z digest=sha256:69695adb88200d89c66e76b1f46b6bda02d3789b31e8d1693e88abc741d7cbfc

Observation 0aff5ca6-ef4a-4541-9ccd-b8f3539a0589 · inbound

Latent Chain-of-Thought World Modeling for End-to-End Driving cites this paper.

Latent Chain-of-Thought World Modeling for End-to-End Driving Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 30

Resolution
verified exact
arxiv_id, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T23:16:41.916869Z digest=sha256:9eac0e6b73a0384f7822911244354ad7c3f6485702f89c441fd9f406ff213217

Observation 32e42319-a270-48e8-aa0a-0d3aaf776b89 · inbound

Variance-Aware Prior-Based Tree Policies for Monte Carlo Tree Search cites this paper.

Variance-Aware Prior-Based Tree Policies for Monte Carlo Tree Search Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 3

Resolution
verified exact
doi, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=arxiv_source observed=2026-05-16T19:35:25.261161Z digest=sha256:5e98609058520c5ee9f4dea4da205e4bac0ebfe69fe9c7a975cc60d2afd3f1a1

Observation aac7798c-3ff3-49f5-88da-6695b44cfdbf · inbound

What Drives Success in Physical Planning with Joint-Embedding Predictive World Models? cites this paper.

What Drives Success in Physical Planning with Joint-Embedding Predictive World Models? Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 57

Resolution
verified exact
doi, observed 2026-05-21T15:34:14.849799Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=arxiv_source observed=2026-05-21T15:33:24.616338Z digest=sha256:a32e3fa9c2d9d5189df6bdeca479fd0eb0767a4894c6e90e9a1403839a71fcde

Observation 6dfb7745-6c8e-413a-99b2-f91f3d872264 · inbound

Optimal Sample Complexity for Single Time-Scale Actor-Critic with Momentum cites this paper.

Optimal Sample Complexity for Single Time-Scale Actor-Critic with Momentum Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 47

Resolution
verified exact
doi, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-16T08:12:57.430291Z digest=sha256:802ae27b4ce5a4abb0c5daa0ac57e823a68b2202d6a813df4636b43c2610cd06

Observation 5a43d936-5686-48d8-8d95-f96df85c58b1 · inbound

Reproducibility study on how to find Spurious Correlations, Shortcut Learning, Clever Hans or Group-Distributional non-robustness and how to fix them cites this paper.

Reproducibility study on how to find Spurious Correlations, Shortcut Learning, Clever Hans or Group-Distributional non-robustness and how to fix them Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 3

Resolution
metadata mismatch
doi, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-10T20:22:13.004346Z digest=sha256:6c1de6a33a09fd16e513b30d097a6e8b8f6e697eb2468309bc2f02024c6092f9

Observation 9c0cc5bc-6019-46f6-ae9b-395aff5c13fa · inbound

Privileged Foresight Distillation: Zero-Cost Future Correction for World Action Models cites this paper.

Privileged Foresight Distillation: Zero-Cost Future Correction for World Action Models Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 12

Resolution
metadata mismatch
doi, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-07T15:42:10.954090Z digest=sha256:4419018fc2988ff094ba61de02cf8105d2499d48f625826cdbfd1327ed0ba409

Observation 6a694690-95e8-4a5b-8768-08771c91c5f7 · inbound

Interpretable experiential learning based on state history and global feedback cites this paper.

Interpretable experiential learning based on state history and global feedback Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 26

Resolution
verified exact
doi, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=arxiv_source observed=2026-05-09T19:11:58.128793Z digest=sha256:27234378dcd96a7b97e64247c13f06a2e5752cc89dd8e9cbbb4b2586634e82b5

Observation 238997d7-fd19-4156-86ab-cfa807ed87d0 · inbound

Latent State Design for World Models under Sufficiency Constraints cites this paper.

Latent State Design for World Models under Sufficiency Constraints Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 56

Resolution
verified exact
arxiv_id, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-10T15:55:31.825583Z digest=sha256:7c7ab36b62d6e5180eb0427fa1da49e1f98a9ea17e4cdb3983dcee9e01f9df7e

Observation 5d042b98-0993-4efa-b50e-99f2f9e47f23 · inbound

Quantum Hierarchical Reinforcement Learning via Variational Quantum Circuits cites this paper.

Quantum Hierarchical Reinforcement Learning via Variational Quantum Circuits Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 3

Resolution
verified exact
doi, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-07T17:24:49.763003Z digest=sha256:485e171a85e80c97ef2a58447925d0d963f8b6a4e841e75645e4bf7044c8ae3f

Observation 6287f7af-0b07-461c-a6d8-62c7989292d4 · inbound

Beyond the Independence Assumption: Finite-Sample Guarantees for Deep Q-Learning under $\tau$-Mixing cites this paper.

Beyond the Independence Assumption: Finite-Sample Guarantees for Deep Q-Learning under $\tau$-Mixing Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 60

Resolution
verified exact
doi, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=arxiv_source observed=2026-05-08T05:01:53.381535Z digest=sha256:a05bfb8b9db510526de5f792254ffdbe2ed9a9fd1af83cba70d0d7175d4656f2

Observation e4ecb6f7-e826-4767-b0f2-a8a6f0798d33 · inbound

PMCTS: Particle Monte Carlo Tree Search for Principled Parallelized Inference Time Scaling cites this paper.

PMCTS: Particle Monte Carlo Tree Search for Principled Parallelized Inference Time Scaling Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 4

Resolution
verified exact
doi, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-12T02:50:05.912942Z digest=sha256:b14afaedc021298c683738d7fb71f2b3a5e2f0fd0998d9d01c188eaf098f8103

Observation 00320184-a98e-453d-ac6a-d884111b680d · inbound

PMCTS: Particle Monte Carlo Tree Search for Principled Parallelized Inference Time Scaling cites this paper.

PMCTS: Particle Monte Carlo Tree Search for Principled Parallelized Inference Time Scaling Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 4

Resolution
verified exact
doi, observed 2026-05-22T09:54:46.063301Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-22T09:54:26.251503Z digest=sha256:9d0397934e92bd911b4db7428cb27672199e9fecc4d8541456720e13e9d24fef

Observation a95139fb-0756-464c-9da7-548599e45f03 · inbound

Multi-scale Predictive Representations for Goal-conditioned Reinforcement Learning cites this paper.

Multi-scale Predictive Representations for Goal-conditioned Reinforcement Learning Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 35

Resolution
verified exact
doi, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-12T03:35:37.739085Z digest=sha256:13f4b364120845810f2a59a90071325e2dddc96a8a2c4bca8aff75e23654f0e2

Observation 2c775e6a-d6d8-4b07-a121-221c4d73152c · inbound

Plan Before You Trade: Inference-Time Optimization for RL Trading Agents cites this paper.

Plan Before You Trade: Inference-Time Optimization for RL Trading Agents Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 9

Resolution
verified exact
doi, observed 2026-05-16T23:57:02.849350Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=arxiv_source observed=2026-05-14T21:25:12.504050Z digest=sha256:6d4b642ce2935a019b0e9b558311a4971bfcc5a27a2cca8adb6d19897329f2ef

Observation 8a29e827-628e-43af-b350-c8f21629d059 · inbound

TFGN: Task-Free, Replay-Free Continual Pre-Training Without Catastrophic Forgetting at LLM Scale cites this paper.

TFGN: Task-Free, Replay-Free Continual Pre-Training Without Catastrophic Forgetting at LLM Scale Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 58

Resolution
verified exact
local_arxiv, observed 2026-05-19T17:07:41.583577Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-19T17:06:12.280460Z digest=sha256:a2c0b9ec66b4b1da23dbb6c43e9115f566ff384db7d73644ffd91baf3f7fd0bb

Observation 5b7addc5-168b-4dfe-80f3-dd04510a01ec · inbound

HalluWorld: A Controlled Benchmark for Hallucination via Reference World Models cites this paper.

HalluWorld: A Controlled Benchmark for Hallucination via Reference World Models Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 55

Resolution
verified exact
doi, observed 2026-05-20T05:53:04.201148Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-20T05:52:53.880521Z digest=sha256:ded6102150918f6371cc2870e4607d4f2d1bcc8e93167ed0cd08ddc5a8ab8f4b

Observation 3ec4a674-5653-4680-8bbe-abac63264efa · inbound

ARC-RL: A Reinforcement Learning Playground Inspired by ARC Raiders cites this paper.

ARC-RL: A Reinforcement Learning Playground Inspired by ARC Raiders Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 26

Resolution
metadata mismatch
doi, observed 2026-05-20T05:33:03.812197Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-20T05:28:50.354662Z digest=sha256:bc5c79e6476517ee0c5ef716b986d694bda515c2233105c28301fa454e647440

Observation b6832880-bbe5-437d-821d-7eb5b780736e · inbound

ARC-RL: A Reinforcement Learning Playground Inspired by ARC Raiders cites this paper.

ARC-RL: A Reinforcement Learning Playground Inspired by ARC Raiders Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 26

Resolution
metadata mismatch
doi, observed 2026-05-21T07:39:48.420072Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-05-21T07:36:12.214949Z digest=sha256:f5be07365ea72e384806739647899474e1926abea3d7425141c356b437bb7e34

Observation d64ab1db-89d8-4758-afb4-4190cdcb4eb8 · inbound

Neuro-Inspired Inverse Learning for Planning and Control cites this paper.

Neuro-Inspired Inverse Learning for Planning and Control Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 39

Resolution
metadata mismatch
doi, observed 2026-06-30T16:14:52.778744Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-30T16:07:16.957620Z digest=sha256:75971a04ee7af2cd687a278fd415226e139c0affa1b32d8f0f02f9c4c4dadbf5

Observation 55b995ea-83ab-4955-912e-1ce083567e06 · inbound

ECHO: Terminal Agents Learn World Models for Free cites this paper.

ECHO: Terminal Agents Learn World Models for Free Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 13

Resolution
metadata mismatch
doi, observed 2026-06-30T15:04:46.066623Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-30T14:57:03.095107Z digest=sha256:5c4b1e434251b8a10b6bddfec617f7c3a54222075a241407b537773141ccc779

Observation 4460d82b-8089-4b4a-9bac-c3b7c43e1e7c · inbound

MiraBench: Evaluating Action-Conditioned Reliability in Robotic World Models cites this paper.

MiraBench: Evaluating Action-Conditioned Reliability in Robotic World Models Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 34

Resolution
verified exact
doi, observed 2026-06-29T07:53:13.179300Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-29T07:46:28.469913Z digest=sha256:8e9db03ac9c0a2a977edd499b218a3c5e42be22ff4e5dcee861f989a496d1867

Observation 563cd976-d1fa-4cea-8fcd-9e795712a046 · inbound

Physically Viable World Models: A Case for Query-Conditioned Embodied AI cites this paper.

Physically Viable World Models: A Case for Query-Conditioned Embodied AI Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 61

Resolution
verified exact
local_arxiv, observed 2026-06-29T09:13:16.528091Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-29T06:55:57.801162Z digest=sha256:ef58f968465d6729dd281c3c0d33086a237293bf9c6bba39da526153920d8e9c

Observation de0c8f94-cba7-4ac8-b9a7-7dc7a5a179f1 · inbound

GPU Forecasters: Language Models as Selective Surrogates for Kernel Runtime Optimization cites this paper.

GPU Forecasters: Language Models as Selective Surrogates for Kernel Runtime Optimization Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 33

Resolution
verified exact
doi, observed 2026-06-28T23:12:46.188973Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-28T23:09:57.297404Z digest=sha256:df82caf11f9bb5a4ab128b78557f3d91acd581cd07baedc14301c965d0b57c61

Observation 827cb0a4-d083-4405-bc59-b0d277d43980 · inbound

Can Predicted Dynamics Exist in the Physical World? cites this paper.

Can Predicted Dynamics Exist in the Physical World? Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 27

Resolution
verified exact
doi, observed 2026-06-30T13:04:39.065722Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-30T13:02:21.832944Z digest=sha256:67f249b1e8990f4732c2feffb1119b2d8de5337740506326f37b489e78f2901d

Observation 3df8379d-fe57-4761-95b1-3d3990d6571b · inbound

Silent Failures in Physical AI: A Literature Review of Runtime Action Authorization for Autonomous Systems cites this paper.

Silent Failures in Physical AI: A Literature Review of Runtime Action Authorization for Autonomous Systems Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 98

Resolution
verified exact
doi, observed 2026-06-30T13:04:39.459819Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-30T12:59:06.201024Z digest=sha256:ab47cd138816d8d32c79e81bf1d4bad5885a3ff0fb87ae4f8c6861f2f47d01db

Observation d5d48e0c-370d-4108-89e3-9ab9e4922e10 · inbound

Robots Need More than VLA and World Models cites this paper.

Robots Need More than VLA and World Models Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 128

Resolution
metadata mismatch
doi, observed 2026-06-28T01:11:28.893372Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=arxiv_source observed=2026-06-28T01:01:33.530167Z digest=sha256:b86bd05f63ecb2709142f4cadcee39677b521729775293bfcefcc646bcd2125f

Observation 5c28508f-2868-49f4-9f4e-0609fa3cb50c · inbound

Bridging the Agent-World Gap: Text World Models for LLM-based Agents cites this paper.

Bridging the Agent-World Gap: Text World Models for LLM-based Agents Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 9

Resolution
verified exact
doi, observed 2026-06-27T17:11:05.581961Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=arxiv_source observed=2026-06-27T17:05:22.625169Z digest=sha256:2c70f646b95de5d6b8eb472654eb5e8820c8d984f65bcd18a969f0510363cf17

Observation d787f317-1077-4bdf-ae82-93315e9aa765 · inbound

Business World Model cites this paper.

Business World Model Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 6

Resolution
verified exact
doi, observed 2026-06-30T10:34:36.063813Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-30T10:26:00.717776Z digest=sha256:15738cb7f0f9185cd3e8d1003b4fc33fe88ad9f9d96893b742c12dd51e7cc36a

Observation 147385d6-71f9-4d0a-893e-3df221224863 · inbound

ReflectiChain: Epistemic Grounding in LLM-Driven World Models for Supply Chain Resilience cites this paper.

ReflectiChain: Epistemic Grounding in LLM-Driven World Models for Supply Chain Resilience Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 10

Resolution
verified exact
doi, observed 2026-06-27T13:40:57.247355Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-27T13:37:20.058710Z digest=sha256:dc5dd95c0b0f6a6d530943be89550305b4e55918217f22798611990336ac3623

Observation d8050637-4a82-427b-af3b-d87f50a4ee5e · inbound

A Tutorial on World Models and Physical AI cites this paper.

A Tutorial on World Models and Physical AI Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 36

Resolution
verified exact
doi, observed 2026-06-27T07:30:41.015511Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-27T07:27:11.745750Z digest=sha256:17d590f3c1e59903af54680f17b51528a3bdb5b5ed0b6c0b1c0c074f32d0225d

Observation 90acd6ed-15b2-4554-9134-e0b26bcb4e54 · inbound

Looped World Models cites this paper.

Looped World Models Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 21

Resolution
metadata mismatch
doi, observed 2026-06-27T01:50:21.207727Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-27T01:49:57.105358Z digest=sha256:08b264b53abcefc6392cd808edcf271d5232cfe479cd87b0012aeab35cc18b0c

Observation d762848a-12b6-45b7-b3ca-c60cffc899a8 · inbound

NASDAQ: Normalized Observation Space Dynamics-Augmented Q-Learning cites this paper.

NASDAQ: Normalized Observation Space Dynamics-Augmented Q-Learning Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 10

Resolution
metadata mismatch
doi, observed 2026-06-26T14:49:32.413823Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-26T14:39:59.778081Z digest=sha256:10b4e427dcbf6638387a91cffc1e446f6d78da1bdb6bcd088f0a7700551161f4

Observation 04c1852d-b0c8-4448-ae86-153ac9bc8b40 · inbound

Self-Evolving Cognitive Framework via Causal World Modeling for Embodied Scientific Intelligence cites this paper.

Self-Evolving Cognitive Framework via Causal World Modeling for Embodied Scientific Intelligence Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 22

Resolution
verified exact
doi, observed 2026-06-26T11:09:23.329390Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-26T11:05:44.688725Z digest=sha256:a041fcf76cc2e10aab29be40834deb1d7d02c56bbbd0f2f35fc052e4033fbad9

Observation 175f8e93-d004-4694-8b71-bc36b2604629 · inbound

The Hitchhiker's Guide to Agentic AI: From Foundations to Systems cites this paper.

The Hitchhiker's Guide to Agentic AI: From Foundations to Systems Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 183

Resolution
verified exact
local_arxiv, observed 2026-07-04T11:09:46.258896Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-06-26T08:09:57.542558Z digest=sha256:aa5ba4e65fae7f247d3cfa60dec3f8b2b587028fb28662c9afb9a8005528a242

Observation 8dd53e14-6c8d-49b8-b648-046595ee24f9 · inbound

The Hitchhiker's Guide to Agentic AI: From Foundations to Systems cites this paper.

The Hitchhiker's Guide to Agentic AI: From Foundations to Systems Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 171

Resolution
unresolved
no resolver link, observed 2026-08-02T10:27:18.390194Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-02T10:27:18.390194Z digest=sha256:83755be9d472aed416099c0164354bcd02fe78e10e9970d315bbc2e9d3b5902d

Observation cc5a233e-a12e-4b3c-84da-e362d1963ef2 · inbound

A Definition and Roadmap for World Models cites this paper.

A Definition and Roadmap for World Models Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 65

Resolution
verified exact
doi, observed 2026-07-08T07:14:44.355812Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=arxiv_source observed=2026-07-08T07:10:33.826140Z digest=sha256:1b4de6be3a0aa6df84e71ffab225f0271f81c2ac853c9fc904912643d24a07e8

Observation 2a000284-4c95-41bb-9b52-0072ed5e25ff · inbound

The Rank-One Corner: How Much Value Equivalence Does a Task Need from a World Model? cites this paper.

The Rank-One Corner: How Much Value Equivalence Does a Task Need from a World Model? Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 8

Resolution
verified exact
doi, observed 2026-07-11T00:47:42.015170Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-07-11T00:46:05.174910Z digest=sha256:14c7910e85a0d9db43bd4e81ddf85d94f33a8fa599d805cf265ae6eb47becd8e

Observation b782cc45-4b09-48b5-b09a-6a3f84248914 · inbound

Sample Efficient Hierarchical Reinforcement Learning via Best Policy Identification cites this paper.

Sample Efficient Hierarchical Reinforcement Learning via Best Policy Identification Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 43

Resolution
unresolved
no resolver link, observed 2026-08-03T09:55:54.826178Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-03T09:55:54.826178Z digest=sha256:f01dc5440aa93e3d29e077918ec03200b86dce9999a2f1ebd2a4b42822609f34

Observation 27dd0e8d-7c85-4c6b-a960-06d8785d7087 · inbound

Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills cites this paper.

Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 220

Resolution
unresolved
no resolver link, observed 2026-08-04T19:45:35.186511Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-04T19:45:35.186511Z digest=sha256:e6c67b0ca29d042227f7cebcb04636e286ffee29d84aeb20f4a3d9872600e39c

Observation 0a9b3376-327b-4d55-a4d5-7c7bf8780bd1 · inbound

Quo Vadis, World Modeling? cites this paper.

Quo Vadis, World Modeling? Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

Reference 136

Resolution
unresolved
no resolver link, observed 2026-08-07T00:14:10.585654Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T00:14:10.585654Z digest=sha256:41c63c2ce135a38fd860f02ebced3e2eb79ca5fe85272db0a6f06b7640a560d5