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Gaming Helps! Learning from Strategic Interactions in Natural Dynamics

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arxiv 2002.07024 v3 pith:YIAHV56R submitted 2020-02-17 cs.LG cs.GTstat.ML

Gaming Helps! Learning from Strategic Interactions in Natural Dynamics

classification cs.LG cs.GTstat.ML
keywords featureslearnermeaningfulmodelcurrentindividualsinvestrecover
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We consider an online regression setting in which individuals adapt to the regression model: arriving individuals are aware of the current model, and invest strategically in modifying their own features so as to improve the predicted score that the current model assigns to them. Such feature manipulation has been observed in various scenarios -- from credit assessment to school admissions -- posing a challenge for the learner. Surprisingly, we find that such strategic manipulations may in fact help the learner recover the meaningful variables -- that is, the features that, when changed, affect the true label (as opposed to non-meaningful features that have no effect). We show that even simple behavior on the learner's part allows her to simultaneously i) accurately recover the meaningful features, and ii) incentivize agents to invest in these meaningful features, providing incentives for improvement.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Sequential Strategic Classification with Multi-Stage Selective Classifiers

    cs.LG 2026-05 unverdicted novelty 7.0

    A new multi-stage sequential model with selective classifiers is proposed to characterize agent actions and design sequences that incentivize genuine improvement rather than gaming in strategic classification.

  2. Partial Fairness Awareness: Belief-Guided Strategic Mechanism for Strategic Agents

    cs.LG 2026-05 unverdicted novelty 4.0

    Introduces partial fairness awareness (PFA) and a belief-guided mechanism allowing strategic agents to align beliefs with a hidden grounding fairness constraint via iterative interaction.