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Structured World Models from Human Videos

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arxiv 2308.10901 v1 pith:56D2O4Y4 submitted 2023-08-21 cs.RO cs.AIcs.CVcs.LGcs.NE

Structured World Models from Human Videos

classification cs.RO cs.AIcs.CVcs.LGcs.NE
keywords worldhumanvideosapproachinteractionlearnmanipulationrobot
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We tackle the problem of learning complex, general behaviors directly in the real world. We propose an approach for robots to efficiently learn manipulation skills using only a handful of real-world interaction trajectories from many different settings. Inspired by the success of learning from large-scale datasets in the fields of computer vision and natural language, our belief is that in order to efficiently learn, a robot must be able to leverage internet-scale, human video data. Humans interact with the world in many interesting ways, which can allow a robot to not only build an understanding of useful actions and affordances but also how these actions affect the world for manipulation. Our approach builds a structured, human-centric action space grounded in visual affordances learned from human videos. Further, we train a world model on human videos and fine-tune on a small amount of robot interaction data without any task supervision. We show that this approach of affordance-space world models enables different robots to learn various manipulation skills in complex settings, in under 30 minutes of interaction. Videos can be found at https://human-world-model.github.io

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Forward citations

Cited by 15 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. RotVLA: Rotational Latent Action for Vision-Language-Action Model

    cs.RO 2026-05 unverdicted novelty 7.0

    RotVLA models latent actions as continuous SO(n) rotations with triplet-frame supervision and flow-matching to reach 98.2% success on LIBERO and 89.6%/88.5% on RoboTwin2.0 using a 1.7B-parameter model.

  2. Latent State Design for World Models under Sufficiency Constraints

    cs.AI 2026-05 unverdicted novelty 7.0

    World models succeed when their latent states are built to meet task-specific sufficiency constraints rather than preserving the maximum amount of information.

  3. EgoWAM: World Action Models Beyond Pixels with In-the-Wild Egocentric Human Data

    cs.RO 2026-07 accept novelty 6.5

    World Action Model co-training with DINO or 3D-flow targets scales human-to-robot transfer on bimanual tasks far better than behavior cloning, while pixel prediction transfers weakly.

  4. MolmoMotion: Forecasting Point Trajectories in 3D with Language Instruction

    cs.CV 2026-06 unverdicted novelty 6.0

    Introduces a new task of goal-conditioned 3D point motion forecasting along with a 1.16M-video dataset, a 111-category benchmark, and a model that outperforms baselines while transferring to robotics and video generation.

  5. Grasp as You Dream: Imitating Functional Grasping from Generated Human Demonstrations

    cs.RO 2026-04 unverdicted novelty 6.0

    GraspDreamer synthesizes human functional grasping demonstrations with visual generative models to enable zero-shot robot grasping with improved data efficiency and generalization.

  6. Controllable Egocentric Video Generation via Occlusion-Aware Sparse 3D Hand Joints

    cs.CV 2026-03 unverdicted novelty 6.0

    A new occlusion-aware control module generates high-fidelity egocentric videos from sparse 3D hand joints, supported by a million-clip dataset and cross-embodiment benchmark.

  7. Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrations

    cs.RO 2025-07 unverdicted novelty 6.0

    RIGVid shows that filtered AI-generated videos can serve as effective supervision for complex robotic manipulation tasks without any real demonstrations.

  8. GAF: Gaussian Action Field as a 4D Representation for Dynamic World Modeling in Robotic Manipulation

    cs.RO 2025-06 unverdicted novelty 6.0

    GAF creates 4D dynamic scene models by adding motion to 3D Gaussians, enabling better reconstruction and 7.3% higher success in robotic tasks.

  9. DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planning

    cs.RO 2024-11 unverdicted novelty 6.0

    DINO-WM builds world models on pre-trained DINOv2 features to enable zero-shot planning from offline data without rewards or demonstrations.

  10. Unleashing Large-Scale Video Generative Pre-training for Visual Robot Manipulation

    cs.RO 2023-12 conditional novelty 6.0

    A GPT-style model pre-trained on large video datasets achieves 94.9% success on CALVIN multi-task manipulation and 85.4% zero-shot generalization, outperforming prior baselines.

  11. From Video to Control: A Survey of Learning Manipulation Interfaces from Temporal Visual Data

    cs.RO 2026-04 accept novelty 5.0

    A survey introduces an interface-centric taxonomy for video-to-control methods in robotic manipulation and identifies the robotics integration layer as the central open challenge.

  12. GR-3 Technical Report

    cs.RO 2025-07 unverdicted novelty 5.0

    GR-3 is a VLA model that generalizes to novel objects, environments, and abstract instructions, outperforms the π0 baseline, and integrates with the new ByteMini bi-manual mobile robot.

  13. Robot Self-Improvement via Human-Video Dynamics Models

    cs.RO 2026-06 unverdicted novelty 4.0

    Human-video dynamics models enable cross-embodiment robot self-improvement via training-free Dynamics-Guided Action Correction, raising success rates from 40% to 81% on seven real-world tasks.

  14. World Action Models: The Next Frontier in Embodied AI

    cs.RO 2026-05 unverdicted novelty 4.0

    The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.

  15. World Action Models: A Survey

    cs.RO 2026-06 unverdicted novelty 3.0

    A survey that clarifies boundaries and organizes World Action Models by generation requirements and predictive substrates, identifying a trend toward generating less of the future.