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Motion Inversion for Video Customization

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arxiv 2403.20193 v2 pith:AUFH6DMT submitted 2024-03-29 cs.CV

Motion Inversion for Video Customization

classification cs.CV
keywords motionvideoembeddingembeddingscustomizationapproachattentiondesigned
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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In this work, we present a novel approach for motion customization in video generation, addressing the widespread gap in the exploration of motion representation within video generative models. Recognizing the unique challenges posed by the spatiotemporal nature of video, our method introduces Motion Embeddings, a set of explicit, temporally coherent embeddings derived from a given video. These embeddings are designed to integrate seamlessly with the temporal transformer modules of video diffusion models, modulating self-attention computations across frames without compromising spatial integrity. Our approach provides a compact and efficient solution to motion representation, utilizing two types of embeddings: a Motion Query-Key Embedding to modulate the temporal attention map and a Motion Value Embedding to modulate the attention values. Additionally, we introduce an inference strategy that excludes spatial dimensions from the Motion Query-Key Embedding and applies a differential operation to the Motion Value Embedding, both designed to debias appearance and ensure the embeddings focus solely on motion. Our contributions include the introduction of a tailored motion embedding for customization tasks and a demonstration of the practical advantages and effectiveness of our method through extensive experiments.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. GenHSI: Controllable Generation of Human-Scene Interaction Videos

    cs.CV 2025-06 unverdicted novelty 7.0

    GenHSI is a training-free three-stage pipeline that turns a scene image, character image, and complex HSI prompt into long videos with plausible chained interactions by generating atomic actions, 3D keyframes via 2D i...

  2. Precise Action-to-Video Generation Through Visual Action Prompts

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    Skeleton-based visual action prompts give precise, cross-domain action control for video generation of human and robot interactions.

  3. {\Phi}-Noise: Training-Free Temporal Video Conditioning via Phase-Based Noise Manipulation

    cs.CV 2026-05 unverdicted novelty 5.0

    Training-free motion conditioning for latent video diffusion by direct injection of low-frequency phase from a reference video into the diffusion noise.

  4. SynMotion: Semantic-Visual Adaptation for Motion Customized Video Generation

    cs.CV 2025-06 unverdicted novelty 5.0

    SynMotion combines disentangled semantic embeddings, parameter-efficient motion adapters, and alternate subject-motion training on a new SPV dataset to improve motion customization in text-to-video and image-to-video ...