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Diffusion for World Modeling: Visual Details Matter in Atari

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arxiv 2405.12399 v2 pith:XOY5FLSK submitted 2024-05-20 cs.LG cs.AIcs.CV

Diffusion for World Modeling: Visual Details Matter in Atari

classification cs.LG cs.AIcs.CV
keywords worlddiffusionmodelmodelingmodelsagentsdetailsdiamond
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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World models constitute a promising approach for training reinforcement learning agents in a safe and sample-efficient manner. Recent world models predominantly operate on sequences of discrete latent variables to model environment dynamics. However, this compression into a compact discrete representation may ignore visual details that are important for reinforcement learning. Concurrently, diffusion models have become a dominant approach for image generation, challenging well-established methods modeling discrete latents. Motivated by this paradigm shift, we introduce DIAMOND (DIffusion As a Model Of eNvironment Dreams), a reinforcement learning agent trained in a diffusion world model. We analyze the key design choices that are required to make diffusion suitable for world modeling, and demonstrate how improved visual details can lead to improved agent performance. DIAMOND achieves a mean human normalized score of 1.46 on the competitive Atari 100k benchmark; a new best for agents trained entirely within a world model. We further demonstrate that DIAMOND's diffusion world model can stand alone as an interactive neural game engine by training on static Counter-Strike: Global Offensive gameplay. To foster future research on diffusion for world modeling, we release our code, agents, videos and playable world models at https://diamond-wm.github.io.

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Cited by 10 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

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    MiraBench defines action-conditioned reliability via three levels (physics adherence, action-following fidelity, optimism bias detection) and applies it to 12 model configurations using a 16,000-judgment human corpus,...

  2. Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills

    cs.RO 2026-08 conditional novelty 6.0

    A taxonomy of robot learning on a weights-versus-skills axis, with a five-rung self-improvement ladder whose top cell (feedback plus memory plus search) holds only a few recent systems.

  3. Diffusion Transformer World-Action Model for AV Scene Prediction

    cs.CV 2026-06 unverdicted novelty 6.0

    A Diffusion Transformer world model in V-JEPA2 latent space predicts action-conditioned future scenes on nuScenes, outperforming regression on KID/FID while preserving steering controllability and adding a jump model ...

  4. CLAW: Learning Continuous Latent Action World Models via Adversarial Latent Regularization

    cs.RO 2026-06 unverdicted novelty 6.0

    CLAW is an end-to-end self-supervised method that learns semantically meaningful continuous latent actions and predictive world models from action-free videos to support imitation learning and goal-directed planning.

  5. DAWM: Diffusion Action World Models for Offline Reinforcement Learning via Action-Inferred Transitions

    cs.LG 2025-09 unverdicted novelty 6.0

    DAWM introduces a modular diffusion world model with an inverse dynamics model to produce complete synthetic transitions that improve conservative offline RL algorithms like TD3BC and IQL on D4RL tasks.

  6. Insider Attacks in Multi-Agent LLM Consensus Systems

    cs.MA 2026-05 unverdicted novelty 5.0

    A malicious agent in multi-agent LLM consensus systems can be trained via a surrogate world model and RL to reduce consensus rates and prolong disagreement more effectively than direct prompt attacks.

  7. Value Flows

    cs.LG 2025-10 reject novelty 5.0

    Value Flows fits the full return distribution in RL with a flow-matching critic and reweights its learning objective by estimated return variance; the central theoretical guarantee does not follow from the stated equations.

  8. Simulus: Combining Improvements in Sample-Efficient World Model Agents

    cs.LG 2025-02 unverdicted novelty 5.0

    Simulus integrates flexible tokenization, intrinsic motivation, prioritized world model replay, and regression-as-classification to achieve state-of-the-art sample efficiency for planning-free world model agents on vi...

  9. World Action Models: The Next Frontier in Embodied AI

    cs.RO 2026-05 unverdicted novelty 4.0

    The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.

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    cs.GR 2026-05 unverdicted novelty 3.0

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