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Neural Fields in Robotics: A Survey

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arxiv 2410.20220 v1 pith:RUTEJXOA submitted 2024-10-26 cs.RO cs.AIcs.CVcs.LG

classification cs.ROcs.AIcs.CVcs.LG
keywords fieldsneuralroboticsapplicationsdatadomainsenablingintegration
verification ladder T0 review T1 audit T2 compute T3 formal
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Neural Fields have emerged as a transformative approach for 3D scene representation in computer vision and robotics, enabling accurate inference of geometry, 3D semantics, and dynamics from posed 2D data. Leveraging differentiable rendering, Neural Fields encompass both continuous implicit and explicit neural representations enabling high-fidelity 3D reconstruction, integration of multi-modal sensor data, and generation of novel viewpoints. This survey explores their applications in robotics, emphasizing their potential to enhance perception, planning, and control. Their compactness, memory efficiency, and differentiability, along with seamless integration with foundation and generative models, make them ideal for real-time applications, improving robot adaptability and decision-making. This paper provides a thorough review of Neural Fields in robotics, categorizing applications across various domains and evaluating their strengths and limitations, based on over 200 papers. First, we present four key Neural Fields frameworks: Occupancy Networks, Signed Distance Fields, Neural Radiance Fields, and Gaussian Splatting. Second, we detail Neural Fields' applications in five major robotics domains: pose estimation, manipulation, navigation, physics, and autonomous driving, highlighting key works and discussing takeaways and open challenges. Finally, we outline the current limitations of Neural Fields in robotics and propose promising directions for future research. Project page: https://robonerf.github.io

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. 3DGBGS: 3D Granular Ball Gaussian Splatting for Compact Novel View Synthesis

    cs.CV 2026-07 conditional novelty 6.0 of 10

    Using granular-ball point clusters to initialize anchors and Gaussian scales reduces 3D Gaussian Splatting model size by about 10% with near-identical rendering quality.

  2. SplArt: Articulation Estimation and Part-Level Reconstruction with 3D Gaussian Splatting

    cs.GR 2025-06 conditional novelty 6.0 of 10

    SplArt estimates revolute or prismatic joint parameters and part-level 3D Gaussian geometry from two sets of posed RGB images using self-supervised multi-stage optimization.

  3. EscherNet++: Simultaneous Amodal Completion and Scalable View Synthesis through Masked Fine-Tuning and Enhanced Feed-Forward 3D Reconstruction

    cs.CV 2025-07 conditional novelty 5.0 of 10

    A masked fine-tuned diffusion model simultaneously completes occluded views and synthesizes novel viewpoints, enabling fast feed-forward 3D reconstruction.

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