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Whole-Body Conditioned Egocentric Video Prediction

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arxiv 2506.21552 v1 pith:MPJM4L73 submitted 2025-06-26 cs.CV cs.AIcs.LGcs.MMcs.RO

Whole-Body Conditioned Egocentric Video Prediction

classification cs.CV cs.AIcs.LGcs.MMcs.RO
keywords videobodyhumanposepredictionactionsegocentricembodied
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We train models to Predict Ego-centric Video from human Actions (PEVA), given the past video and an action represented by the relative 3D body pose. By conditioning on kinematic pose trajectories, structured by the joint hierarchy of the body, our model learns to simulate how physical human actions shape the environment from a first-person point of view. We train an auto-regressive conditional diffusion transformer on Nymeria, a large-scale dataset of real-world egocentric video and body pose capture. We further design a hierarchical evaluation protocol with increasingly challenging tasks, enabling a comprehensive analysis of the model's embodied prediction and control abilities. Our work represents an initial attempt to tackle the challenges of modeling complex real-world environments and embodied agent behaviors with video prediction from the perspective of a human.

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Cited by 14 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos

    cs.RO 2026-02 unverdicted novelty 7.0

    DreamDojo is a foundation world model pretrained on the largest human video dataset to date that uses continuous latent actions to transfer interaction knowledge and achieves controllable physics simulation after robo...

  2. Training Agents Inside of Scalable World Models

    cs.AI 2025-09 conditional novelty 7.0

    Dreamer 4 is the first agent to obtain diamonds in Minecraft from only offline data by reinforcement learning inside a scalable world model that accurately predicts game mechanics.

  3. EgoWAM: World Action Models Beyond Pixels with In-the-Wild Egocentric Human Data

    cs.RO 2026-07 accept novelty 6.5

    World Action Model co-training with DINO or 3D-flow targets scales human-to-robot transfer on bimanual tasks far better than behavior cloning, while pixel prediction transfers weakly.

  4. HandsOnWorld: Unconstrained Egocentric Video Generation with Camera-Disentangled Hand Control

    cs.CV 2026-07 unverdicted novelty 6.0

    HandsOnWorld creates a hand-controlled egocentric video generator from unconstrained monocular video via a new EgoVid-Pro dataset from monocular reconstruction and a Plücker Hand Map that disentangles camera and hand motion.

  5. CLAW: Learning Continuous Latent Action World Models via Adversarial Latent Regularization

    cs.RO 2026-06 unverdicted novelty 6.0

    CLAW is an end-to-end self-supervised method that learns semantically meaningful continuous latent actions and predictive world models from action-free videos to support imitation learning and goal-directed planning.

  6. E$^3$C: Video Generation with 3D Environmental Memory and Ego-Exo Human Pose Control

    cs.CV 2026-05 unverdicted novelty 6.0

    E³C is a video diffusion model that disentangles persistent 3D scene structure via point-cloud memory from human dynamics via ego-exo pose controls for improved egocentric video generation on the Nymeria dataset.

  7. How You Move Tells What You'll Do: Trajectory-Conditioned Egocentric Prediction

    cs.CV 2026-05 unverdicted novelty 6.0

    TrajPilot predicts candidate future trajectories from egocentric context and uses them to condition action prediction in an embedding space, outperforming VLM and planner baselines on Ego-Exo4D, Ego4D, and other datas...

  8. EgoExo-WM: Unlocking Exo Video for Ego World Models

    cs.CV 2026-05 unverdicted novelty 6.0

    Converting exocentric video to egocentric format via body-pose extraction and kinematics prior enables training of action-conditioned egocentric world models that improve prediction quality and goal-directed planning.

  9. EgoExo-WM: Unlocking Exo Video for Ego World Models

    cs.CV 2026-05 unverdicted novelty 6.0

    Method converts exocentric videos to egocentric format via body-pose extraction and kinematics to improve egocentric world-model prediction and planning.

  10. Hierarchical Planning with Latent World Models

    cs.LG 2026-04 unverdicted novelty 6.0

    Hierarchical planning over multi-scale latent world models enables 70% success on real robotic pick-and-place with goal-only input where flat models achieve 0%, while cutting planning compute up to 4x in simulations.

  11. Cambrian-S: Towards Spatial Supersensing in Video

    cs.CV 2025-11 unverdicted novelty 6.0

    Cambrian-S introduces VSI-SUPER benchmarks for long-horizon spatial recall and counting, shows data scaling yields 30% gains on existing tests, and demonstrates a self-supervised next-latent predictor using surprise o...

  12. Not All Actions Are Equal: Rethinking Conditioning for Dexterous World Model

    cs.CV 2026-06 unverdicted novelty 5.0

    DexAC-WM improves FID, FVD, and PCK in high-DoF action-conditioned video prediction via structured action modeling and semantic grounding on EgoDex and EgoVerse.

  13. AnchorWorld: Embodied Egocentric World Simulation with View-based Evolution Customization

    cs.CV 2026-06 unverdicted novelty 5.0

    AnchorWorld proposes a simulation framework that adds exogenous viewpoint supervision for full-body grounding and anchor-view text customization for dynamic world evolution in egocentric settings.

  14. World Action Models: The Next Frontier in Embodied AI

    cs.RO 2026-05 unverdicted novelty 4.0

    The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.