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456 papers in cs.GR · page 6

  1. cs.GR 2026-04-14 reviewed
    Neural networks compress temporal lightmaps for dynamic GI

    Neural Dynamic GI: Random-Access Neural Compression for Temporal Lightmaps in Dynamic Lighting Environments

    Jianhui Wu +4

  2. cs.GR 2026-04-14 reviewed
    Neural compression trims lightmap storage for dynamic lighting

    Neural Dynamic GI: Random-Access Neural Compression for Temporal Lightmaps in Dynamic Lighting Environments

    Jianhui Wu +4

  3. cs.GR 2026-04-14 reviewed
    Transformer converts volumes to Gaussians in one forward pass

    VVGT: Visual Volume-Grounded Transformer

    Yuxuan Wang +2

  4. cs.GR 2026-04-13 reviewed
    Integer twists on edges turn meshes into linked knot structures

    Twisted Edges: A Unified Framework for Designing Linked Knot (LK) Structures Using Labeled Non-Manifold Surface Meshes

    Tolga Talha Y{\i}ld{\i}z +3

  5. cs.GR 2026-04-13 reviewed
    Multi-modal LLM predicts MOOC satisfaction more accurately than text alone

    Predicting User Satisfaction in Online Education Platforms: A Large Language Model Based Multi-Modal Review Mining Framework

    Arman Bekov +1

  6. cs.GR 2026-04-13 reviewed
    INR features enable accurate ROI classification with sparse labels

    NeuVolEx: Implicit Neural Features for Volume Exploration

    Haill An +3

  7. cs.CV 2026-04-13 reviewed
    Modified Harris cuts corner detection time for expression analysis

    Product Review Based on Optimized Facial Expression Detection

    Vikrant Chaugule +4

  8. cs.GR 2026-04-12 reviewed
    Complex-valued method upsamples holograms while keeping linear depth

    CV-HoloSR: Hologram to hologram super-resolution through volume-upsampling three-dimensional scenes

    Youchan No +4

  9. math.HO 2026-04-11 reviewed
    Conducting gestures reduced to cubic segments and quintic timing

    A Minimal Mathematical Model for Conducting Patterns

    Tom Verhoeff

  10. cs.GR 2026-04-11 reviewed
    NumPy batch transfer and Numba JIT enable fast Python game scripting

    Infernux: A Python-Native Game Engine with JIT-Accelerated Scripting

    Lizhe Chen

  11. cs.CV 2026-04-11 reviewed
    One pass creates animatable human Gaussians from images

    Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting

    Devdoot Chatterjee +2

  12. cs.AR 2026-04-11 reviewed
    Chip renders 3D Gaussian Splatting at 129 FPS in full HD

    A 129FPS Full HD Real-Time Accelerator for 3D Gaussian Splatting

    Fang-Chi Chang +1

  13. cs.GR 2026-04-11 reviewed
    Latent fusion adds fatigue to motions without fatigue data

    FatigueFusion: Latent Space Fusion for Fatigue-Driven Motion Synthesis

    Iliana Loi +1

  14. cs.MM 2026-04-10 reviewed
    MRI change vectors sharpen epilepsy surgery forecasts

    Neuro-Oracle: A Trajectory-Aware Agentic RAG Framework for Interpretable Epilepsy Surgical Prognosis

    Aizierjiang Aiersilan +1

  15. cs.CV 2026-04-10 reviewed
    Alignment loss fixes grid errors in facade detection

    Beyond Segmentation: Structurally Informed Facade Parsing from Imperfect Images

    Maciej Janicki +2

  16. cs.HC 2026-04-10 reviewed
    Visual designs cut OTC drug label reading time

    Enhance Comprehension of Over-the-Counter Drug Instructions for the General Public and Medical Professionals through Visualization Design

    Mengjie Fan +8

  17. cs.CV 2026-04-10 reviewed
    Strips as tokens generate artist meshes with native UV boundaries

    Strips as Tokens: Artist Mesh Generation with Native UV Segmentation

    Rui Xu +10

  18. cs.GR 2026-04-09 reviewed
    MeshOn places accessories on 3D models without any surface intersections

    MeshOn: Intersection-Free Mesh-to-Mesh Composition

    Hyunwoo Kim +4

  19. cs.GR 2026-04-09 reviewed
    One image produces a rigged 3D asset ready to animate

    AniGen: Unified $S^3$ Fields for Animatable 3D Asset Generation

    Yi-Hua Huang +8

  20. cs.CV 2026-04-09 reviewed
    Skelebones rig improves reanimation of unseen poses by 17% PSNR

    GaussiAnimate: Reconstruct and Rig Animatable Categories with Level of Dynamics

    Jiaxin Wang +6

  21. cs.CV 2026-04-09 reviewed
    Dataset of 1.13M images lets virtual try-on show real garment fit

    FIT: A Large-Scale Dataset for Fit-Aware Virtual Try-On

    Johanna Karras +3

  22. cs.GR 2026-04-09 reviewed
    Ergonomic rules steer AI apartment layouts to higher comfort scores

    What a Comfortable World: Ergonomic Principles Guided Apartment Layout Generation

    Piotr Nieciecki +2

  23. cs.GR 2026-04-09 reviewed
    Chart choice affects accuracy on distribution tasks

    Investigating Performance and Practices with Univariate Distribution Charts

    Laura Lotteraner +3

  24. cs.GR 2026-04-09 reviewed
    Progressive experts enable stable tracking of contact-rich character motions

    Physics-Based Motion Tracking of Contact-Rich Interacting Characters

    Xiaotang Zhang +3

  25. cs.GR 2026-04-09 reviewed
    Non-reference net selects lowest indistinguishable resolution

    Seeing enough: non-reference perceptual resolution selection for power-efficient client-side rendering

    Yaru Liu +5

  26. cs.GR 2026-04-09 reviewed
    Non-reference model selects lowest indistinguishable video resolution

    Seeing enough: non-reference perceptual resolution selection for power-efficient client-side rendering

    Yaru Liu +5

  27. cs.CV 2026-04-09 reviewed
    Deforms 3D meshes to image styles while keeping topology

    Image-Guided Geometric Stylization of 3D Meshes

    Changwoon Choi +4

  28. cs.CV 2026-04-09 reviewed
    Alternating refinement stabilizes articulated object modeling

    GEAR: GEometry-motion Alternating Refinement for Articulated Object Modeling with Gaussian Splatting

    Jialin Li +3

  29. cs.CV 2026-04-08 reviewed
    Elastic prior stabilizes fast adaptation for long 4D sequences

    Fast Spatial Memory with Elastic Test-Time Training

    Ziqiao Ma +5

  30. cs.CV 2026-04-08 reviewed
    MoRight lets users control objects and cameras separately in videos

    MoRight: Motion Control Done Right

    Shaowei Liu +7

  31. cs.GR 2026-04-08 reviewed
    MoZoo turns coarse animal meshes into realistic fur videos

    MoZoo:Unleashing Video Diffusion power in animal fur and muscle simulation

    Dongxia Liu +9

  32. cs.GR 2026-04-08 reviewed
    Emulation maps energy costs of real-time 3D splatting on weak GPUs

    Splats under Pressure: Exploring Performance-Energy Trade-offs in Real-Time 3D Gaussian Splatting under Constrained GPU Budgets

    Muhammad Fahim Tajwar +2

  33. cs.GR 2026-04-08 reviewed
    Model generates poster layouts from product images under user constraints

    Image-aware Layout Generation with User Constraints for Poster Design

    Chenchen Xu +2

  34. cs.CV 2026-04-07 reviewed
    DesigNet adds designer continuity and alignment to AI vector graphics

    DesigNet: Learning to Draw Vector Graphics as Designers Do

    Tomas Guija-Valiente +1

  35. cs.GR 2026-04-07 reviewed
    Deformable Gaussians separate simulation from viz parameters

    GS-Surrogate: Deformable Gaussian Splatting for Parameter Space Exploration of Ensemble Simulations

    Ziwei Li +7

  36. cs.CV 2026-04-07 reviewed
    Video diffusion inpaints realistic HDR into LDR footage

    DiffHDR: Re-Exposing LDR Videos with Video Diffusion Models

    Zhengming Yu +13

  37. cs.CV 2026-04-07 reviewed
    Hair strands from monocular video match top quality at 10x speed

    EfficientMonoHair: Fast Strand-Level Reconstruction from Monocular Video via Multi-View Direction Fusion

    Da Li +3

  38. cs.AI 2026-04-07 reviewed
    Small LLMs beat larger models at CAD-CAE design optimization

    COSMO-Agent: Tool-Augmented Agent for Closed-loop Optimization,Simulation,and Modeling Orchestration

    Liyuan Deng +8

  39. cs.GR 2026-04-07 reviewed
    Simulated pedestrians now reason about scenes and consequences

    CrowdVLA: Embodied Vision-Language-Action Agents for Context-Aware Crowd Simulation

    Juyeong Hwang +6

  40. cs.GR 2026-04-07 reviewed
    Active set method accelerates transparent 3DGS

    SparseOIT: Improving Order-Independent Transparency 3DGS via Active Set Method

    Wentao Yang +3

  41. cs.AI 2026-04-07 reviewed
    Impulse-based assistance tracks exaggerated character motions

    Neural Assistive Impulses: Synthesizing Exaggerated Motions for Physics-based Characters

    Zhiquan Wang +1

  42. cs.CV 2026-04-06 reviewed
    On-device clicks query real objects in XR without cloud uploads

    ClickAIXR: On-Device Multimodal Vision-Language Interaction with Real-World Objects in Extended Reality

    Dawar Khan +5

  43. cs.GR 2026-04-04 reviewed
  44. cs.CV 2026-04-03 reviewed
    Splatting separates geometry from appearance in driving scenes

    SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenes

    Quentin Herau +7

  45. cs.GR 2026-04-03 reviewed
    SASAV is a proposed multi-agent AI system that autonomously profiles scientific data

    SASAV: Self-Directed Agent for Scientific Analysis and Visualization

    Jianxin Sun +3

  46. eess.IV 2026-04-03 reviewed
    Streaming 3D Gaussians improves viewpoint flexibility over video

    Streaming Real-Time Rendered Scenes as 3D Gaussians

    Matti Siekkinen +1

  47. cs.CV 2026-04-02 reviewed
    Point tracking repositions 3D Gaussians to fix fast-motion artifacts

    TrackerSplat: Exploiting Point Tracking for Fast and Robust Dynamic 3D Gaussians Reconstruction

    Daheng Yin +4

  48. cs.CV 2026-04-02 reviewed
    Pretraining on 1M videos yields high-fidelity 3D avatars

    Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining

    Junxuan Li +39

  49. cs.AR 2026-04-02 reviewed
    3DGS blending reformulated for Tensor Cores yields 1.42x speedup

    GEMM-GS: Accelerating 3D Gaussian Splatting on Tensor Cores with GEMM-Compatible Blending

    Haomin Li +6

  50. cs.CV 2026-04-01 reviewed
    Harmonic textures raise primitive 3D models to high-frequency quality

    Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstruction

    Jorge Condor +5