MedMemoryBench supplies a 2,000-session synthetic medical trajectory dataset and an evaluate-while-constructing streaming protocol to expose memory saturation and reasoning failures in current agent architectures for personalized healthcare.
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MemRL: Self-Evolving Agents via Runtime Reinforcement Learning on Episodic Memory
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abstract
The hallmark of human intelligence is the self-evolving ability to master new skills by learning from past experiences. However, current AI agents struggle to emulate this self-evolution: fine-tuning is computationally expensive and prone to catastrophic forgetting, while existing memory-based methods rely on passive semantic matching that often retrieves noise. To address these challenges, we propose MemRL, a non-parametric approach that evolves via reinforcement learning on episodic memory. By decoupling stable reasoning from plastic memory, MemRL employs a Two-Phase Retrieval mechanism to filter noise and identify high-utility strategies through environmental feedback. Extensive experiments on HLE, BigCodeBench, ALFWorld, and Lifelong Agent Bench demonstrate that MemRL significantly outperforms state-of-the-art baselines, confirming that MemRL effectively reconciles the stability-plasticity dilemma, enabling continuous runtime improvement without weight updates. Code is available at https://github.com/MemTensor/MemRL.
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2026 20representative citing papers
EXG is an experience graph framework for self-evolving LLM agents that supports online real-time growth and offline reuse to enhance solution quality and efficiency on code generation and reasoning benchmarks.
SkillTTA synthesizes temporary task-specific skills from retrieved training trajectories to boost LLM agent Pass@1 scores on SpreadsheetBench and BigCodeBench without parameter updates.
ClawForge is a generator framework that creates reproducible executable benchmarks for command-line agents under state conflict, with ClawForge-Bench showing frontier models reach at most 45.3% strict accuracy and that state inspection drives most performance gaps.
EvolveMem enables autonomous self-evolution of LLM memory retrieval configurations via LLM diagnosis and safeguards, delivering 25.7% gains over strong baselines on LoCoMo and 18.9% on MemBench with positive cross-benchmark transfer.
MAGE uses a four-subgraph co-evolutionary knowledge graph plus dual bandits to externalize and retrieve experience for stable self-evolution of frozen language-model agents, showing gains on nine diverse benchmarks.
Auto-Dreamer trains an offline memory consolidator via GRPO on agent performance to abstract cross-session patterns, outperforming baselines by 7 points on ScienceWorld with 12x smaller memory and generalizing to ALFWorld and WebArena.
SkillGraph represents skills as nodes in an evolving directed graph with typed dependency edges and updates the graph from RL trajectories to boost compositional task performance.
RL Developer Memory is a feedback-normalized, safety-gated memory architecture for RL coding agents that logs contextual decisions and applies conservative off-policy gates to maintain 80% decision accuracy and full hard-negative suppression on a 200-case benchmark.
CreativeGame enables iterative HTML5 game generation via mechanic-guided planning, lineage memory, runtime validation, and programmatic rewards to produce inspectable version-to-version mechanic evolution.
Holos is a five-layer LLM-based multi-agent system architecture using the Nuwa engine for agent generation, a market-driven Orchestrator for coordination, and an endogenous value cycle for incentive-compatible persistence in the Agentic Web.
SLIM dynamically optimizes the active external skill set in agentic RL via leave-one-skill-out marginal contribution estimates and lifecycle operations, delivering a 7.1% average gain over baselines on ALFWorld and SearchQA while showing some skills remain externally useful.
CLI agents trained with RL benefit from selective observation via σ-Reveal and structured credit assignment via A³ that leverages AST action sub-chains and trajectory margins.
MemReranker applies multi-stage distillation to Qwen3-Reranker to produce reasoning-aware rerankers that outperform baselines on memory tasks with temporal and causal constraints.
Skill1 trains a single RL policy to co-evolve skill selection, utilization, and distillation in language model agents from one task-outcome reward, using low-frequency trends to credit selection and high-frequency variation to credit distillation, outperforming baselines on ALFWorld and WebShop.
Forage V2 enables agent organizations to grow knowledge from 0 to 54 entries over runs and transfer it so weaker models nearly match stronger ones in coverage, cost, and speed on open-world tasks.
LLM agent progress depends on externalizing cognitive functions into memory, skills, protocols, and harness engineering that coordinates them reliably.
UNO distills user logs into semi-structured rules and preferences, applies query-and-feedback clustering to handle heterogeneity, quantifies cognitive gaps to filter noise, and builds primary and reflective modules that outperform RAG and memory baselines.
Argues for a denoising-first paradigm in LLM-oriented information retrieval, framing challenges via a four-stage progression and providing a taxonomy of signal-to-noise optimization techniques across the pipeline.
citing papers explorer
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MedMemoryBench: Benchmarking Agent Memory in Personalized Healthcare
MedMemoryBench supplies a 2,000-session synthetic medical trajectory dataset and an evaluate-while-constructing streaming protocol to expose memory saturation and reasoning failures in current agent architectures for personalized healthcare.
-
EXG: Self-Evolving Agents with Experience Graphs
EXG is an experience graph framework for self-evolving LLM agents that supports online real-time growth and offline reuse to enhance solution quality and efficiency on code generation and reasoning benchmarks.
-
Skills on the Fly: Test-Time Adaptive Skill Synthesis for LLM Agents
SkillTTA synthesizes temporary task-specific skills from retrieved training trajectories to boost LLM agent Pass@1 scores on SpreadsheetBench and BigCodeBench without parameter updates.
-
ClawForge: Generating Executable Interactive Benchmarks for Command-Line Agents
ClawForge is a generator framework that creates reproducible executable benchmarks for command-line agents under state conflict, with ClawForge-Bench showing frontier models reach at most 45.3% strict accuracy and that state inspection drives most performance gaps.
-
EvolveMem:Self-Evolving Memory Architecture via AutoResearch for LLM Agents
EvolveMem enables autonomous self-evolution of LLM memory retrieval configurations via LLM diagnosis and safeguards, delivering 25.7% gains over strong baselines on LoCoMo and 18.9% on MemBench with positive cross-benchmark transfer.
-
MAGE: Multi-Agent Self-Evolution with Co-Evolutionary Knowledge Graphs
MAGE uses a four-subgraph co-evolutionary knowledge graph plus dual bandits to externalize and retrieve experience for stable self-evolution of frozen language-model agents, showing gains on nine diverse benchmarks.
-
Auto-Dreamer: Learning Offline Memory Consolidation for Language Agents
Auto-Dreamer trains an offline memory consolidator via GRPO on agent performance to abstract cross-session patterns, outperforming baselines by 7 points on ScienceWorld with 12x smaller memory and generalizing to ALFWorld and WebArena.
-
SkillGraph: Skill-Augmented Reinforcement Learning for Agents via Evolving Skill Graphs
SkillGraph represents skills as nodes in an evolving directed graph with typed dependency edges and updates the graph from RL trajectories to boost compositional task performance.
-
Feedback-Normalized Developer Memory for Reinforcement-Learning Coding Agents: A Safety-Gated MCP Architecture
RL Developer Memory is a feedback-normalized, safety-gated memory architecture for RL coding agents that logs contextual decisions and applies conservative off-policy gates to maintain 80% decision accuracy and full hard-negative suppression on a 200-case benchmark.
-
CreativeGame:Toward Mechanic-Aware Creative Game Generation
CreativeGame enables iterative HTML5 game generation via mechanic-guided planning, lineage memory, runtime validation, and programmatic rewards to produce inspectable version-to-version mechanic evolution.
-
Holos: A Web-Scale LLM-Based Multi-Agent System for the Agentic Web
Holos is a five-layer LLM-based multi-agent system architecture using the Nuwa engine for agent generation, a market-driven Orchestrator for coordination, and an endogenous value cycle for incentive-compatible persistence in the Agentic Web.
-
Dynamic Skill Lifecycle Management for Agentic Reinforcement Learning
SLIM dynamically optimizes the active external skill set in agentic RL via leave-one-skill-out marginal contribution estimates and lifecycle operations, delivering a 7.1% average gain over baselines on ALFWorld and SearchQA while showing some skills remain externally useful.
-
Learning CLI Agents with Structured Action Credit under Selective Observation
CLI agents trained with RL benefit from selective observation via σ-Reveal and structured credit assignment via A³ that leverages AST action sub-chains and trajectory margins.
-
MemReranker: Reasoning-Aware Reranking for Agent Memory Retrieval
MemReranker applies multi-stage distillation to Qwen3-Reranker to produce reasoning-aware rerankers that outperform baselines on memory tasks with temporal and causal constraints.
-
Skill1: Unified Evolution of Skill-Augmented Agents via Reinforcement Learning
Skill1 trains a single RL policy to co-evolve skill selection, utilization, and distillation in language model agents from one task-outcome reward, using low-frequency trends to credit selection and high-frequency variation to credit distillation, outperforming baselines on ALFWorld and WebShop.
-
Forage V2: Knowledge Evolution and Transfer in Autonomous Agent Organizations
Forage V2 enables agent organizations to grow knowledge from 0 to 54 entries over runs and transfer it so weaker models nearly match stronger ones in coverage, cost, and speed on open-world tasks.
-
Externalization in LLM Agents: A Unified Review of Memory, Skills, Protocols and Harness Engineering
LLM agent progress depends on externalizing cognitive functions into memory, skills, protocols, and harness engineering that coordinates them reliably.
-
Improve Large Language Model Systems with User Logs
UNO distills user logs into semi-structured rules and preferences, applies query-and-feedback clustering to handle heterogeneity, quantifies cognitive gaps to filter noise, and builds primary and reflective modules that outperform RAG and memory baselines.
-
LLM-Oriented Information Retrieval: A Denoising-First Perspective
Argues for a denoising-first paradigm in LLM-oriented information retrieval, framing challenges via a four-stage progression and providing a taxonomy of signal-to-noise optimization techniques across the pipeline.
- Shepherd: A Runtime Substrate Empowering Meta-Agents with a Formalized Execution Trace