HABIT is a large-scale robot demonstration dataset for human-present environments that elicits spatiotemporal synchronization, yielding, and gesture grounding behaviors absent from robot-only training data.
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OpenVLA: An Open-Source Vision-Language-Action Model
Canonical reference. 72% of citing Pith papers cite this work as background.
abstract
Large policies pretrained on a combination of Internet-scale vision-language data and diverse robot demonstrations have the potential to change how we teach robots new skills: rather than training new behaviors from scratch, we can fine-tune such vision-language-action (VLA) models to obtain robust, generalizable policies for visuomotor control. Yet, widespread adoption of VLAs for robotics has been challenging as 1) existing VLAs are largely closed and inaccessible to the public, and 2) prior work fails to explore methods for efficiently fine-tuning VLAs for new tasks, a key component for adoption. Addressing these challenges, we introduce OpenVLA, a 7B-parameter open-source VLA trained on a diverse collection of 970k real-world robot demonstrations. OpenVLA builds on a Llama 2 language model combined with a visual encoder that fuses pretrained features from DINOv2 and SigLIP. As a product of the added data diversity and new model components, OpenVLA demonstrates strong results for generalist manipulation, outperforming closed models such as RT-2-X (55B) by 16.5% in absolute task success rate across 29 tasks and multiple robot embodiments, with 7x fewer parameters. We further show that we can effectively fine-tune OpenVLA for new settings, with especially strong generalization results in multi-task environments involving multiple objects and strong language grounding abilities, and outperform expressive from-scratch imitation learning methods such as Diffusion Policy by 20.4%. We also explore compute efficiency; as a separate contribution, we show that OpenVLA can be fine-tuned on consumer GPUs via modern low-rank adaptation methods and served efficiently via quantization without a hit to downstream success rate. Finally, we release model checkpoints, fine-tuning notebooks, and our PyTorch codebase with built-in support for training VLAs at scale on Open X-Embodiment datasets.
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- abstract Large policies pretrained on a combination of Internet-scale vision-language data and diverse robot demonstrations have the potential to change how we teach robots new skills: rather than training new behaviors from scratch, we can fine-tune such vision-language-action (VLA) models to obtain robust, generalizable policies for visuomotor control. Yet, widespread adoption of VLAs for robotics has been challenging as 1) existing VLAs are largely closed and inaccessible to the public, and 2) prior work fails to explore methods for efficiently fine-tuning VLAs for new tasks, a key component for ado
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representative citing papers
Introduces the TVR active viewpoint-matching task and TVRBench indoor simulation benchmark, where foundation models start at low single-digit success rates but reach 51.4% after visual-action SFT and multi-turn GRPO post-training.
FlowHijack is the first dynamics-aware backdoor attack on flow-matching VLAs that achieves high success rates with stealthy triggers while preserving benign performance and making malicious actions kinematically indistinguishable from normal ones.
Embodied.cpp introduces a portable C++ inference runtime with modular layers for deploying VLA and WAM models on heterogeneous robots, reporting 100% and 91% task success on two models plus memory reduction on a WAM benchmark.
LIME formulates language-conditioned camera motion as predicting SE(3) target poses from RGB and intent text, using mined multi-intent supervision from egocentric video and a flow-matching pose head.
EgoSafetyBench shows VLMs reliably spot hazard-containing videos but miss specific contextual hazards and are degraded by misleading in-scene text.
SARL optimizes language prompt inputs to generalist vision-language-action policies through online RL to solve complex long-horizon tasks by composing existing skills.
VLA models from VLM adaptation can be pruned 12-30% via multi-module joint scheme based on divergence signals while keeping ~90% performance on LIBERO without post-pruning recovery, unlike standard criteria that collapse.
Labimus is the first benchmark for humanoid dexterous manipulation in organic chemistry laboratories, exposing a gap between task completion and required experimental precision.
SWAM jointly generates intermediate RGB-D sequences and action trajectories from monocular RGB start/goal observations for embodied navigation.
SurgVLA-Bench supplies a hierarchical task taxonomy and multi-dimensional evaluation framework for VLA models in laparoscopic robotics simulation, showing autoregressive models excel at semantics while flow-matching models achieve higher precision but all fall short due to endoscopic view constraint
ForesightSafety-VLA creates a diagnostic benchmark for VLA safety with taxonomy across physical, language, and visual risks, showing perception and structure variations cause more safety degradation than language changes in tested models.
LIBERO-Safety supplies a scalable benchmark, data-generation pipeline, and 19,664-demonstration dataset that exposes a generalization-safety tension in current VLA models where diverse training improves collision avoidance but task success stays limited by trajectory quality and semantic understandi
FTP-1 is the first foundation tactile policy pretrained on ~3000 hours of data from 26 sources across 21 sensors that improves performance on seen setups by 17.2% and transfers to unseen sensors with 31% success rate gain.
A prompt-only attack called command-preserving trajectory redirection can steer VLA robot behavior to attacker-chosen physical outcomes while the text still appears to match the intended task.
Ambient Diffusion Policy enables better imitation learning from suboptimal robot data by leveraging spectral properties to restrict data usage to specific diffusion times.
IWR improves CRL sample efficiency and performance in interaction-rich manipulation by interaction-aware resampling that preserves mode boundaries, yielding 19.8% average gains and a real-world air-hockey agent.
Introduces LIBERO-Occ benchmark showing VLA performance drop under occlusion and Viewpoint Imagination method that generates complementary views to improve robustness without extra hardware.
PROBEACT is a plug-and-play intervention framework that combines hidden-state probing, kinematic failure detection, and CBF-based correction to boost success rates of pre-trained VLA models on the LIBERO-plus benchmark from 69.6% to 74.1%.
ReCoVLA improves VLA policy reliability by using a VLM as a semantic reward selector to train residual recovery policies in simulation, raising average success from 36.7% to 66.7% in sim and achieving 61.7% in zero-shot sim-to-real physical tests.
World models introduce a stealthy poisoning vector into robot learning pipelines where malicious prompts or dynamics in teleoperated data activate only during synthetic trajectory generation, enabling backdoors in downstream policies.
B2FF pre-generates a milestone bank of familiar future states from the clean initial observation and uses a recoverability-aware selector to guide VLA policies back from deviations, raising average success rate from 56.3% to 74.0% on failure-injected LIBERO.
PhysAgent is a simulator-in-the-loop multi-agent system that automates physically grounded 4D synthesis from multimodal prompts by using trajectory feedback from vision models and LLM reasoning to optimize force fields.
X-Tokenizer creates semantic action tokens via asymmetric residual quantization and contrastive pretraining on large trajectory data, outperforming prior methods like FAST on robotic tasks.
citing papers explorer
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VGenST-Bench: A Benchmark for Spatio-Temporal Reasoning via Active Video Synthesis
VGenST-Bench is a new video benchmark for MLLM spatio-temporal reasoning built via generative synthesis, a multi-agent pipeline with human oversight, a 3x2x2 taxonomy, and hierarchical tasks separating perception from reasoning.
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Dynamic Execution Commitment of Vision-Language-Action Models
A3 reframes dynamic action chunk commitment in VLA models as self-speculative prefix verification, accepting the longest continuous sequence of actions that satisfies consensus-ordered conditional invariance and prefix-closed sequential consistency.
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CF-VLA: Efficient Coarse-to-Fine Action Generation for Vision-Language-Action Policies
CF-VLA uses a coarse initialization over endpoint velocity followed by single-step refinement to achieve strong performance with low inference steps on CALVIN, LIBERO, and real-robot tasks.
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Action Images: End-to-End Policy Learning via Multiview Video Generation
Action Images turn robot arm motions into interpretable multiview pixel videos, letting video backbones serve as zero-shot policies for end-to-end robot learning.
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ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Body
ViBES introduces a speech-language-behavior model using modality-specific transformer experts that jointly generates dialogue and 3D body actions, showing gains over separate co-speech and text-to-motion baselines on multi-turn metrics.
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Cambrian-P: Pose-Grounded Video Understanding
Cambrian-P adds per-frame camera pose tokens and a regression head to video MLLMs, delivering 4.5-6.5% gains on spatial benchmarks, generalization to other video QA tasks, and SOTA streaming pose estimation on ScanNet.
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Attention Itself Could Retrieve.RetrieveVGGT: Training-Free Long Context Streaming 3D Reconstruction via Query-Key Similarity Retrieval
RetrieveVGGT enables constant-memory long-context streaming 3D reconstruction by retrieving relevant frames via query-key similarities in VGGT's first attention layer, outperforming StreamVGGT and others.
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ForgeVLA: Federated Vision-Language-Action Learning without Language Annotations
ForgeVLA enables federated VLA model training from unlabeled vision-action pairs by recovering language via embodied classifiers and using contrastive planning plus adaptive aggregation to avoid feature collapse.
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CASCADE: Context-Aware Relaxation for Speculative Image Decoding
CASCADE formalizes semantic interchangeability and convergence in target model representations to enable context-aware acceptance relaxation in tree-based speculative decoding, delivering up to 3.6x speedup on text-to-image models without quality loss.
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Embody4D: A Generalist Data Engine for Embodied 4D World Modeling
Embody4D generates novel-view videos from monocular robot videos via a 3D-aware synthesis pipeline, confidence-aware expert modulation, and interaction-aware attention for embodied 4D world modeling.
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Seeing Without Eyes: 4D Human-Scene Understanding from Wearable IMUs
IMU-to-4D uses wearable IMU data and repurposed LLMs to predict coherent 4D human motion plus coarse scene structure, outperforming cascaded state-of-the-art pipelines in temporal stability.
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DexWorldModel: Causal Latent World Modeling towards Automated Learning of Embodied Tasks
CLWM with DINOv3 targets, O(1) TTT memory, SAI latency masking, and EmbodiChain training achieves SOTA dual-arm simulation performance and zero-shot sim-to-real transfer that beats real-data finetuned baselines.
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ReplicateAnyScene: Zero-Shot Video-to-3D Composition via Textual-Visual-Spatial Alignment
ReplicateAnyScene performs fully automated zero-shot video-to-compositional-3D reconstruction by cascading alignments of generic priors from vision foundation models across textual, visual, and spatial dimensions.
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Q-Zoom: Query-Aware Adaptive Perception for Efficient Multimodal Large Language Models
Q-Zoom achieves up to 4.39x inference speedup in high-resolution MLLM scenarios via query-aware gating and region localization, matching or exceeding baseline accuracy on document and high-res benchmarks.
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Cambrian-S: Towards Spatial Supersensing in Video
Cambrian-S introduces VSI-SUPER benchmarks for long-horizon spatial recall and counting, shows data scaling yields 30% gains on existing tests, and demonstrates a self-supervised next-latent predictor using surprise outperforms baselines on the new spatial supersensing tasks.
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Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse
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From Where Things Are to What They Are For: Benchmarking Spatial-Functional Intelligence in Multimodal LLMs
SFI-Bench shows current multimodal LLMs struggle to integrate spatial memory with functional reasoning and external knowledge in video tasks.
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SpanVLA: Efficient Action Bridging and Learning from Negative-Recovery Samples for Vision-Language-Action Model
SpanVLA reduces action generation latency via flow-matching conditioned on history and improves robustness by training on negative-recovery samples with GRPO and a dedicated reasoning dataset.
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R3D: Revisiting 3D Policy Learning
A transformer 3D encoder plus diffusion decoder architecture, with 3D-specific augmentations, outperforms prior 3D policy methods on manipulation benchmarks by improving training stability.
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XEmbodied: A Foundation Model with Enhanced Geometric and Physical Cues for Large-Scale Embodied Environments
XEmbodied is a foundation model that integrates 3D geometric and physical signals into VLMs using a 3D Adapter and Efficient Image-Embodied Adapter, plus progressive curriculum and RL post-training, to improve spatial reasoning and embodied performance on 18 benchmarks.