Promptbreeder evolves both task prompts and the mutation prompts that improve them using LLMs, outperforming Chain-of-Thought and Plan-and-Solve on arithmetic and commonsense reasoning benchmarks.
hub Baseline reference
D4RL: Datasets for Deep Data-Driven Reinforcement Learning
Baseline reference. 53% of citing Pith papers use this work as a benchmark or comparison.
abstract
The offline reinforcement learning (RL) setting (also known as full batch RL), where a policy is learned from a static dataset, is compelling as progress enables RL methods to take advantage of large, previously-collected datasets, much like how the rise of large datasets has fueled results in supervised learning. However, existing online RL benchmarks are not tailored towards the offline setting and existing offline RL benchmarks are restricted to data generated by partially-trained agents, making progress in offline RL difficult to measure. In this work, we introduce benchmarks specifically designed for the offline setting, guided by key properties of datasets relevant to real-world applications of offline RL. With a focus on dataset collection, examples of such properties include: datasets generated via hand-designed controllers and human demonstrators, multitask datasets where an agent performs different tasks in the same environment, and datasets collected with mixtures of policies. By moving beyond simple benchmark tasks and data collected by partially-trained RL agents, we reveal important and unappreciated deficiencies of existing algorithms. To facilitate research, we have released our benchmark tasks and datasets with a comprehensive evaluation of existing algorithms, an evaluation protocol, and open-source examples. This serves as a common starting point for the community to identify shortcomings in existing offline RL methods and a collaborative route for progress in this emerging area.
hub tools
citation-role summary
citation-polarity summary
representative citing papers
IQL achieves policy improvement in offline RL by implicitly estimating optimal action values through state-conditional upper expectiles of value functions, without querying Q-functions on out-of-distribution actions.
Decision Transformer casts RL as autoregressive sequence modeling conditioned on desired returns, past states and actions, matching or exceeding offline RL baselines on Atari, Gym and Key-to-Door tasks.
AMLE graph value extensions meet a local action-gap certificate guaranteeing goal-reaching greedy rollouts under argmin-Q planning and achieve 0.97 success on AntMaze-derived graphs versus 0.58 for harmonic extension.
MSRL represents trajectory segments as PSD matrices to prove additive composition properties and bootstrap value functions for better transfer, reaching 0.73 AUC versus 0.57-0.65 baselines.
TCE bridges domain gaps in offline RL by selectively using source data or generating target-aligned transitions via a dual score-based model, outperforming baselines in experiments.
Flow map policies enable fast one-step inference for flow-based RL policies, and FMQ provides an optimal closed-form Q-guided target for offline-to-online adaptation under trust-region constraints, achieving SOTA performance.
Muninn accelerates diffusion trajectory planners up to 4.6x by spending an uncertainty budget to decide when to cache denoiser outputs, preserving performance and certifying bounded deviation from full computation.
Path-Coupled Bellman Flows use source-consistent Bellman-coupled paths and a lambda-parameterized control-variate to learn return distributions via flow matching, improving fidelity and stability over prior DRL approaches.
A hitting-time isomorphism framework learns asymmetric Hilbert-space geometries for offline RL, yielding the IEL algorithm with identifiability proofs and improved maze navigation performance.
DOSER detects OOD actions via diffusion-model denoising error and applies selective regularization based on predicted transitions, proving gamma-contraction with performance bounds and outperforming priors on offline RL benchmarks.
FAN achieves state-of-the-art offline RL performance on robotic tasks by anchoring flow policies and using single-sample noise-conditioned Q-learning, with proven convergence and reduced runtimes.
SpecRLBench is a new benchmark evaluating generalization of LTL-guided RL methods across navigation and manipulation domains with static/dynamic environments and varied robot dynamics.
Adapting RFRL objectives as auxiliary tasks with preference-guided exploration outperforms prior MORL methods in performance and data efficiency on MO-Gymnasium tasks.
DROL trains one-step offline RL actors via top-1 dynamic routing of dataset actions to latent candidates, enabling local improvements while preserving data support and retaining cheap inference.
ScoRe-Flow achieves decoupled mean-variance control in stochastic flow matching by deriving a closed-form score for drift modulation plus learned variance, yielding faster RL convergence and higher success rates on locomotion and manipulation benchmarks.
CliqueFlowmer combines clique-based model-based optimization with transformer and flow models to generate materials that optimize target properties better than generative baselines.
SAM-enhanced IQL and RIQL outperform baselines on corrupted D4RL benchmarks by seeking flatter minima in the loss landscape.
DARE performs sample-level constraint relaxation in offline-to-online RL by conditioning on behavioral consistency with a behavior model via posterior-induced exchange, yielding improved fine-tuning stability and performance on D4RL benchmarks.
EXPO stabilizes online RL for expressive policies by training a base policy with imitation and using a lightweight Gaussian edit policy to select higher-value actions on the fly for sampling and TD backups.
BiTrajDiff augments offline RL datasets by running independent forward and backward diffusion processes from intermediate states, yielding higher performance than prior one-directional data-augmentation baselines on D4RL.
Diffusion-QL uses conditional diffusion models as expressive policies in offline RL by coupling behavior cloning with Q-value maximization, achieving SOTA on most D4RL tasks.
Gato is a multi-modal, multi-task, multi-embodiment generalist policy using one transformer network to handle text, vision, games, and robotics tasks.
LEO enables efficient all-goals learning in goal-conditioned RL by jointly predicting for all goals in one network pass, yielding >250x speedup over relabelling and better performance on Craftax.
citing papers explorer
-
Promptbreeder: Self-Referential Self-Improvement Via Prompt Evolution
Promptbreeder evolves both task prompts and the mutation prompts that improve them using LLMs, outperforming Chain-of-Thought and Plan-and-Solve on arithmetic and commonsense reasoning benchmarks.
-
Offline Reinforcement Learning with Implicit Q-Learning
IQL achieves policy improvement in offline RL by implicitly estimating optimal action values through state-conditional upper expectiles of value functions, without querying Q-functions on out-of-distribution actions.
-
Decision Transformer: Reinforcement Learning via Sequence Modeling
Decision Transformer casts RL as autoregressive sequence modeling conditioned on desired returns, past states and actions, matching or exceeding offline RL baselines on Atari, Gym and Key-to-Door tasks.
-
Planner-Admissible Graph-PDE Value Extensions for Sparse Goal-Conditioned Planning
AMLE graph value extensions meet a local action-gap certificate guaranteeing goal-reaching greedy rollouts under argmin-Q planning and achieve 0.97 success on AntMaze-derived graphs versus 0.58 for harmonic extension.
-
Matrix-Space Reinforcement Learning for Reusing Local Transition Geometry
MSRL represents trajectory segments as PSD matrices to prove additive composition properties and bootstrap value functions for better transfer, reaching 0.73 AUC versus 0.57-0.65 baselines.
-
Bridging Domain Gaps with Target-Aligned Generation for Offline Reinforcement Learning
TCE bridges domain gaps in offline RL by selectively using source data or generating target-aligned transitions via a dual score-based model, outperforming baselines in experiments.
-
Aligning Flow Map Policies with Optimal Q-Guidance
Flow map policies enable fast one-step inference for flow-based RL policies, and FMQ provides an optimal closed-form Q-guided target for offline-to-online adaptation under trust-region constraints, achieving SOTA performance.
-
Muninn: Your Trajectory Diffusion Model But Faster
Muninn accelerates diffusion trajectory planners up to 4.6x by spending an uncertainty budget to decide when to cache denoiser outputs, preserving performance and certifying bounded deviation from full computation.
-
Path-Coupled Bellman Flows for Distributional Reinforcement Learning
Path-Coupled Bellman Flows use source-consistent Bellman-coupled paths and a lambda-parameterized control-variate to learn return distributions via flow matching, improving fidelity and stability over prior DRL approaches.
-
Hitting Time Isomorphism for Multi-Stage Planning with Foundation Policies
A hitting-time isomorphism framework learns asymmetric Hilbert-space geometries for offline RL, yielding the IEL algorithm with identifiability proofs and improved maze navigation performance.
-
Beyond Penalization: Diffusion-based Out-of-Distribution Detection and Selective Regularization in Offline Reinforcement Learning
DOSER detects OOD actions via diffusion-model denoising error and applies selective regularization based on predicted transitions, proving gamma-contraction with performance bounds and outperforming priors on offline RL benchmarks.
-
Towards Efficient and Expressive Offline RL via Flow-Anchored Noise-conditioned Q-Learning
FAN achieves state-of-the-art offline RL performance on robotic tasks by anchoring flow policies and using single-sample noise-conditioned Q-learning, with proven convergence and reduced runtimes.
-
SpecRLBench: A Benchmark for Generalization in Specification-Guided Reinforcement Learning
SpecRLBench is a new benchmark evaluating generalization of LTL-guided RL methods across navigation and manipulation domains with static/dynamic environments and varied robot dynamics.
-
A Reward-Free Viewpoint on Multi-Objective Reinforcement Learning
Adapting RFRL objectives as auxiliary tasks with preference-guided exploration outperforms prior MORL methods in performance and data efficiency on MO-Gymnasium tasks.
-
Preserve Support, Not Correspondence: Dynamic Routing for Offline Reinforcement Learning
DROL trains one-step offline RL actors via top-1 dynamic routing of dataset actions to latent candidates, enabling local improvements while preserving data support and retaining cheap inference.
-
ScoRe-Flow: Complete Distributional Control via Score-Based Reinforcement Learning for Flow Matching
ScoRe-Flow achieves decoupled mean-variance control in stochastic flow matching by deriving a closed-form score for drift modulation plus learned variance, yielding faster RL convergence and higher success rates on locomotion and manipulation benchmarks.
-
Offline Materials Optimization with CliqueFlowmer
CliqueFlowmer combines clique-based model-based optimization with transformer and flow models to generate materials that optimize target properties better than generative baselines.
-
Enhancing Robustness of Offline Reinforcement Learning Under Data Corruption via Sharpness-Aware Minimization
SAM-enhanced IQL and RIQL outperform baselines on corrupted D4RL benchmarks by seeking flatter minima in the loss landscape.
-
From Static Constraints to Dynamic Adaptation: Sample-Level Constraint Relaxation for Offline-to-Online Reinforcement Learning
DARE performs sample-level constraint relaxation in offline-to-online RL by conditioning on behavioral consistency with a behavior model via posterior-induced exchange, yielding improved fine-tuning stability and performance on D4RL benchmarks.
-
EXPO: Stable Reinforcement Learning with Expressive Policies
EXPO stabilizes online RL for expressive policies by training a base policy with imitation and using a lightweight Gaussian edit policy to select higher-value actions on the fly for sampling and TD backups.
-
BiTrajDiff: Bidirectional Trajectory Generation with Diffusion Models for Offline Reinforcement Learning
BiTrajDiff augments offline RL datasets by running independent forward and backward diffusion processes from intermediate states, yielding higher performance than prior one-directional data-augmentation baselines on D4RL.
-
Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning
Diffusion-QL uses conditional diffusion models as expressive policies in offline RL by coupling behavior cloning with Q-value maximization, achieving SOTA on most D4RL tasks.
-
A Generalist Agent
Gato is a multi-modal, multi-task, multi-embodiment generalist policy using one transformer network to handle text, vision, games, and robotics tasks.
-
Goal-Conditioned Agents that Learn Everything All at Once
LEO enables efficient all-goals learning in goal-conditioned RL by jointly predicting for all goals in one network pass, yielding >250x speedup over relabelling and better performance on Craftax.
-
Target-Aligned Bellman Backup for Cross-domain Offline Reinforcement Learning
Target-Aligned Bellman Backup (TABB) improves cross-domain offline RL by selecting source transitions according to their contribution to accurate target-domain Bellman target estimation.
-
Mechanisms of Misgeneralization in Physical Sequence Modeling
Generative sequence models for physical tasks exhibit physical misgeneralization where local prediction errors propagate through physical measurements to distort aggregate distributions over quantities like distance or energy; a data deviation kernel explains and predicts the shifts and supports a内核
-
Ada-Diffuser: Latent-Aware Adaptive Diffusion for Decision-Making
Ada-Diffuser is a causal diffusion model that jointly learns observed interaction structure and underlying latent dynamics from minimal observations for adaptive planning and policy learning.
-
ROAD: Adaptive Data Mixing for Offline-to-Online Reinforcement Learning via Bi-Level Optimization
ROAD formulates data mixing as a bi-level optimization problem solved via multi-armed bandit to adaptively balance offline priors and online updates in RL.
-
Q-Flow: Stable and Expressive Reinforcement Learning with Flow-Based Policy
Q-Flow enables stable optimization of expressive flow-based policies in RL by propagating terminal values along deterministic flow dynamics to intermediate states for gradient updates without solver unrolling.
-
Discrete Flow Matching for Offline-to-Online Reinforcement Learning
DRIFT enables stable offline-to-online fine-tuning of CTMC policies in discrete RL via advantage-weighted discrete flow matching, path-space regularization, and candidate-set approximation.
-
Beyond Autoregressive RTG: Conditioning via Injection Outside Sequential Modeling in Decision Transformer
Injecting RTG into states outside the autoregressive sequence yields shorter, more efficient Decision Transformers that outperform the original on offline RL tasks.
-
When Life Gives You BC, Make Q-functions: Extracting Q-values from Behavior Cloning for On-Robot Reinforcement Learning
Q2RL extracts Q-functions from BC policies via minimal interactions and applies Q-gating to enable stable offline-to-online RL, outperforming baselines on manipulation benchmarks and achieving up to 100% success on-robot.
-
Adaptive Policy Selection and Fine-Tuning under Interaction Budgets for Offline-to-Online Reinforcement Learning
An adaptive UCB-based policy selection and fine-tuning strategy improves performance over standard O2O-RL baselines under interaction budgets.
-
OGPO: Sample Efficient Full-Finetuning of Generative Control Policies
OGPO is a sample-efficient off-policy method for full finetuning of generative control policies that reaches SOTA on robotic manipulation tasks and can recover from poor behavior-cloning initializations without expert data.
-
AdamO: A Collapse-Suppressed Optimizer for Offline RL
AdamO modifies Adam with an orthogonality correction to ensure the spectral radius of the TD update operator stays below one, providing a theoretical stability guarantee for offline RL.
-
QHyer: Q-conditioned Hybrid Attention-mamba Transformer for Offline Goal-conditioned RL
QHyer replaces return-to-go with a state-conditioned Q-estimator and adds a gated hybrid attention-mamba backbone to achieve state-of-the-art performance in offline goal-conditioned RL on both Markovian and non-Markovian datasets.
-
When Policies Cannot Be Retrained: A Unified Closed-Form View of Post-Training Steering in Offline Reinforcement Learning
For diagonal-Gaussian frozen actors, PoE with alpha equals KL adaptation with beta = alpha/(1-alpha); empirically, composition shows an actor-competence ceiling with 4/5/3 HELP/FROZEN/HURT split on D4RL and zero success on AntMaze.
-
Occupancy Reward Shaping: Improving Credit Assignment for Offline Goal-Conditioned Reinforcement Learning
Occupancy Reward Shaping extracts goal-reaching rewards from world-model occupancy measures using optimal transport, improving offline goal-conditioned RL performance 2.2x on 13 tasks without changing the optimal policy.
-
DAG-STL: A Hierarchical Framework for Zero-Shot Trajectory Planning under Signal Temporal Logic Specifications
DAG-STL decomposes long-horizon STL planning into decomposition, timed waypoint allocation, and diffusion-based trajectory generation to enable zero-shot planning under unknown dynamics.
-
Fisher Decorator: Refining Flow Policy via a Local Transport Map
Fisher Decorator refines flow policies in offline RL via a local transport map and Fisher-matrix quadratic approximation of the KL constraint, yielding controllable error near the optimum and SOTA benchmark results.
-
GIRL: Generative Imagination Reinforcement Learning via Information-Theoretic Hallucination Control
GIRL reduces latent rollout drift by 38-61% versus DreamerV3 in MBRL by grounding transitions with DINOv2 embeddings and using an information-theoretic adaptive bottleneck, yielding better long-horizon returns on control benchmarks.
-
What Does Flow Matching Bring To TD Learning?
Flow matching critics outperform monolithic ones in RL by 2x performance and 5x sample efficiency via test-time error recovery through integration and multi-point velocity supervision that preserves feature plasticity.
-
OPRIDE: Offline Preference-based Reinforcement Learning via In-Dataset Exploration
OPRIDE improves query efficiency in offline PbRL via a principled in-dataset exploration strategy and discount scheduling, outperforming prior methods with fewer queries and providing theoretical guarantees.
-
SERNF: Sample-Efficient Real-World Dexterous Policy Fine-Tuning via Action-Chunked Critics and Normalizing Flows
SERNF achieves sample-efficient real-world fine-tuning of multimodal dexterous policies by pairing exact-likelihood normalizing flow policies with action-chunked value critics.
-
HardFlow: Hard-Constrained Sampling for Flow-Matching Models via Trajectory Optimization
HardFlow turns hard constraint enforcement during flow-matching sampling into a tractable terminal-time trajectory optimization problem using optimal control.
-
Reinforcement Learning with Action Chunking
Q-chunking improves offline-to-online RL sample efficiency on long-horizon sparse-reward manipulation tasks by applying action chunking to TD learning.
-
Using Ensemble Diffusion to Estimate Uncertainty for End-to-End Autonomous Driving
EnDfuser replaces point-estimate trajectory planning with ensemble diffusion in a single attention-pooling transformer module to model posterior trajectory uncertainty and improve safety in end-to-end autonomous driving.
-
SkillTree: Explainable Skill-Based Deep Reinforcement Learning for Long-Horizon Control Tasks
SkillTree reduces continuous action spaces to discrete skills via a differentiable decision tree in a hierarchical policy, achieving comparable performance to neural skill methods with added skill-level explainability in robotic arm tasks.
-
DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planning
DINO-WM builds world models on pre-trained DINOv2 features to enable zero-shot planning from offline data without rewards or demonstrations.
-
Diffusion Policy Policy Optimization
DPPO fine-tunes diffusion policies via policy gradients and outperforms prior RL approaches for diffusion policies and PG-tuned alternatives on robot benchmarks while enabling stable training and hardware deployment.