ManiSoft is a new benchmark featuring a soft-body simulator, four deformable control tasks, and an automated pipeline generating 6300 scenes with expert trajectories for training and evaluating vision-language policies on continuum robots.
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RoboVerse: T o- wards a unified platform, dataset and benchmark for scalable and generalizable robot learning
19 Pith papers cite this work. Polarity classification is still indexing.
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BiCoord is a new benchmark for long-horizon tightly coordinated bimanual manipulation that includes quantitative metrics and shows existing policies like DP, RDT, Pi0 and OpenVLA-OFT struggle on such tasks.
A2A flow matching starts action generation from prior proprioceptive actions in latent space to enable single-step high-quality predictions in robotic policies.
A video foundation model trained on human demonstrations generates zero-shot plans that convert to executable robot actions on novel scenes and tasks.
Proposes Rodrigues Network using a learnable Neural Rodrigues Operator to add kinematic inductive biases for improved robot action learning and prediction.
AVP architecture has VLM emit visual-primitive tokens to condition flow-matching action expert, yielding 27.61% higher success rate than pi_0.5 on real-robot pick-and-place tasks.
FLASH Policy uses sparse Legendre polynomial trajectory fitting and history-anchored flow matching to enable single-step inference for visuomotor control, reporting 31.4 ms per-episode latency and >=92% success on five simulated plus two real manipulation tasks.
LeHome is a simulation platform offering high-fidelity dynamics for robotic manipulation of varied deformable objects in household settings, with support for multiple robot embodiments including low-cost hardware.
COIN provides 50 interactive robotic tasks, a 1000-demonstration dataset collected via AR teleoperation, and metrics showing that CodeAsPolicy, VLA, and H-VLA models fail at causally-dependent interactive reasoning due to gaps between vision and execution.
Digital Cousins is a generative real-to-sim method that creates diverse high-fidelity simulation scenes from real panoramas to improve generalization in robot learning and evaluation.
BrainMem equips LLM-based embodied planners with working, episodic, and semantic memory that evolves interaction histories into retrievable knowledge graphs and guidelines, raising success rates on long-horizon 3D benchmarks.
TwinRL expands RL exploration via digital twin reconstruction and twin RL warm-up to guide real-world learning, reaching near-100% success with 20 minutes of on-robot time across four tasks.
Genie Sim 3.0 introduces an LLM-powered scene generator, the first LLM-based automated evaluation benchmark, and a large open synthetic dataset that demonstrates zero-shot sim-to-real transfer for robotic manipulation policies.
SimpleVLA-RL applies tailored reinforcement learning to VLA models, reaching SoTA on LIBERO, outperforming π₀ on RoboTwin, and surpassing SFT in real-world tasks while reducing data needs and identifying a 'pushcut' phenomenon.
AnyPos automates task-agnostic action collection and inverse-dynamics modeling with arm/end-effector decoupling plus a direction-aware decoder, delivering 51% higher test accuracy and 30-40% better success rates on bimanual tasks.
RoboTwin 2.0 automates diverse synthetic data creation for dual-arm robots via MLLMs and five-axis domain randomization, leading to 228-367% gains in manipulation success.
ViTacFormer learns a cross-modal visuo-tactile latent space with autoregressive tactile prediction and an easy-to-hard curriculum, then uses the representation for imitation learning that yields ~50% higher success and the first reported 11-stage, 2.5-minute autonomous dexterous tasks.
VLA-REPLICA is a low-cost and reproducible real-world benchmark for evaluating VLA models in robotic manipulation tasks.
The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.
citing papers explorer
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ManiSoft: Towards Vision-Language Manipulation for Soft Continuum Robotics
ManiSoft is a new benchmark featuring a soft-body simulator, four deformable control tasks, and an automated pipeline generating 6300 scenes with expert trajectories for training and evaluating vision-language policies on continuum robots.
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BiCoord: A Bimanual Manipulation Benchmark towards Long-Horizon Spatial-Temporal Coordination
BiCoord is a new benchmark for long-horizon tightly coordinated bimanual manipulation that includes quantitative metrics and shows existing policies like DP, RDT, Pi0 and OpenVLA-OFT struggle on such tasks.
-
Action-to-Action Flow Matching
A2A flow matching starts action generation from prior proprioceptive actions in latent space to enable single-step high-quality predictions in robotic policies.
-
Large Video Planner Enables Generalizable Robot Control
A video foundation model trained on human demonstrations generates zero-shot plans that convert to executable robot actions on novel scenes and tasks.
-
Rodrigues Network for Learning Robot Actions
Proposes Rodrigues Network using a learnable Neural Rodrigues Operator to add kinematic inductive biases for improved robot action learning and prediction.
-
Action with Visual Primitives
AVP architecture has VLM emit visual-primitive tokens to condition flow-matching action expert, yielding 27.61% higher success rate than pi_0.5 on real-robot pick-and-place tasks.
-
FLASH: Efficient Visuomotor Policy via Sparse Sampling
FLASH Policy uses sparse Legendre polynomial trajectory fitting and history-anchored flow matching to enable single-step inference for visuomotor control, reporting 31.4 ms per-episode latency and >=92% success on five simulated plus two real manipulation tasks.
-
LeHome: A Simulation Environment for Deformable Object Manipulation in Household Scenarios
LeHome is a simulation platform offering high-fidelity dynamics for robotic manipulation of varied deformable objects in household settings, with support for multiple robot embodiments including low-cost hardware.
-
Chain Of Interaction Benchmark (COIN): When Reasoning meets Embodied Interaction
COIN provides 50 interactive robotic tasks, a 1000-demonstration dataset collected via AR teleoperation, and metrics showing that CodeAsPolicy, VLA, and H-VLA models fail at causally-dependent interactive reasoning due to gaps between vision and execution.
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From Seeing to Simulating: Generative High-Fidelity Simulation with Digital Cousins for Generalizable Robot Learning and Evaluation
Digital Cousins is a generative real-to-sim method that creates diverse high-fidelity simulation scenes from real panoramas to improve generalization in robot learning and evaluation.
-
BrainMem: Brain-Inspired Evolving Memory for Embodied Agent Task Planning
BrainMem equips LLM-based embodied planners with working, episodic, and semantic memory that evolves interaction histories into retrievable knowledge graphs and guidelines, raising success rates on long-horizon 3D benchmarks.
-
TwinRL: Digital Twin-Driven Reinforcement Learning for Real-World Robotic Manipulation
TwinRL expands RL exploration via digital twin reconstruction and twin RL warm-up to guide real-world learning, reaching near-100% success with 20 minutes of on-robot time across four tasks.
-
Genie Sim 3.0 : A High-Fidelity Comprehensive Simulation Platform for Humanoid Robot
Genie Sim 3.0 introduces an LLM-powered scene generator, the first LLM-based automated evaluation benchmark, and a large open synthetic dataset that demonstrates zero-shot sim-to-real transfer for robotic manipulation policies.
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SimpleVLA-RL: Scaling VLA Training via Reinforcement Learning
SimpleVLA-RL applies tailored reinforcement learning to VLA models, reaching SoTA on LIBERO, outperforming π₀ on RoboTwin, and surpassing SFT in real-world tasks while reducing data needs and identifying a 'pushcut' phenomenon.
-
AnyPos: Automated Task-Agnostic Actions for Bimanual Manipulation
AnyPos automates task-agnostic action collection and inverse-dynamics modeling with arm/end-effector decoupling plus a direction-aware decoder, delivering 51% higher test accuracy and 30-40% better success rates on bimanual tasks.
-
RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation
RoboTwin 2.0 automates diverse synthetic data creation for dual-arm robots via MLLMs and five-axis domain randomization, leading to 228-367% gains in manipulation success.
-
ViTacFormer: Learning Cross-Modal Representation for Visuo-Tactile Dexterous Manipulation
ViTacFormer learns a cross-modal visuo-tactile latent space with autoregressive tactile prediction and an easy-to-hard curriculum, then uses the representation for imitation learning that yields ~50% higher success and the first reported 11-stage, 2.5-minute autonomous dexterous tasks.
-
VLA-REPLICA: A Low-Cost, Reproducible Benchmark for Real-World Evaluation of Vision-Language-Action Models
VLA-REPLICA is a low-cost and reproducible real-world benchmark for evaluating VLA models in robotic manipulation tasks.
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World Action Models: The Next Frontier in Embodied AI
The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.