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PixArt-$\alpha$: Fast Training of Diffusion Transformer for Photorealistic Text-to-Image Synthesis

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abstract

The most advanced text-to-image (T2I) models require significant training costs (e.g., millions of GPU hours), seriously hindering the fundamental innovation for the AIGC community while increasing CO2 emissions. This paper introduces PIXART-$\alpha$, a Transformer-based T2I diffusion model whose image generation quality is competitive with state-of-the-art image generators (e.g., Imagen, SDXL, and even Midjourney), reaching near-commercial application standards. Additionally, it supports high-resolution image synthesis up to 1024px resolution with low training cost, as shown in Figure 1 and 2. To achieve this goal, three core designs are proposed: (1) Training strategy decomposition: We devise three distinct training steps that separately optimize pixel dependency, text-image alignment, and image aesthetic quality; (2) Efficient T2I Transformer: We incorporate cross-attention modules into Diffusion Transformer (DiT) to inject text conditions and streamline the computation-intensive class-condition branch; (3) High-informative data: We emphasize the significance of concept density in text-image pairs and leverage a large Vision-Language model to auto-label dense pseudo-captions to assist text-image alignment learning. As a result, PIXART-$\alpha$'s training speed markedly surpasses existing large-scale T2I models, e.g., PIXART-$\alpha$ only takes 10.8% of Stable Diffusion v1.5's training time (675 vs. 6,250 A100 GPU days), saving nearly \$300,000 (\$26,000 vs. \$320,000) and reducing 90% CO2 emissions. Moreover, compared with a larger SOTA model, RAPHAEL, our training cost is merely 1%. Extensive experiments demonstrate that PIXART-$\alpha$ excels in image quality, artistry, and semantic control. We hope PIXART-$\alpha$ will provide new insights to the AIGC community and startups to accelerate building their own high-quality yet low-cost generative models from scratch.

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Beyond Text Prompts: Visual-to-Visual Generation as A Unified Paradigm

cs.CV · 2026-05-12 · unverdicted · novelty 7.0 · 2 refs

Proposes V2V-Zero, a training-free framework replacing text conditioning with VLM final-layer hidden states from visual pages, achieving 0.85 on GenEval and 32.7/100 on new Simple-V2V Bench across models including video extension.

ASTRA: Let Arbitrary Subjects Transform in Video Editing

cs.CV · 2025-10-01 · unverdicted · novelty 7.0

ASTRA is a plug-and-play training-free method for precise multi-subject video editing that uses prompt-guided multimodal alignment and prior-based mask retargeting to avoid attention dilution and boundary issues.

GenHSI: Controllable Generation of Human-Scene Interaction Videos

cs.CV · 2025-06-24 · unverdicted · novelty 7.0

GenHSI is a training-free three-stage pipeline that turns a scene image, character image, and complex HSI prompt into long videos with plausible chained interactions by generating atomic actions, 3D keyframes via 2D inpainting plus optimization, and then feeding them to pre-trained video diffusion.

VACE: All-in-One Video Creation and Editing

cs.CV · 2025-03-10 · unverdicted · novelty 7.0

VACE unifies reference-to-video generation, video-to-video editing, and masked video-to-video editing in one Diffusion Transformer framework using a Video Condition Unit for inputs and a Context Adapter for task injection.

OmniGen-AR: AutoRegressive Any-to-Image Generation

cs.CV · 2026-06-08 · unverdicted · novelty 6.0

OmniGen-AR is a unified autoregressive framework for any-to-image generation that tokenizes text and visual conditions together and uses disentangled causal attention to support tasks like text-to-image, depth-to-image, image editing, and text-to-video while reporting 0.63 on GenEval and 80.02 on VB

Scaling Parallel Sequence Models to Foundation-Scale Vision Encoders

cs.CV · 2026-05-30 · unverdicted · novelty 6.0

C-GSPN scales 2D spatial propagation to foundation vision encoders via a fast CUDA kernel, compressed blocks, and two-stage distillation, matching ViT performance with 15% fewer parameters and 4x block speedup at 2K resolution.

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