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World Models as Group Actions

cs.CV · 2026-05-23 · unverdicted · novelty 7.0

Formalizes video world models as group actions on states and uses latent regularization with synthesized supervision to enforce consistency, introducing GAC and GAR metrics that improve structural correctness in SOTA models.

ACID: Action Consistency via Inverse Dynamics for Planning with World Models

cs.RO · 2026-07-02 · unverdicted · novelty 6.0

ACID improves decision-time planning in world models by adding per-step action consistency residuals from an inverse dynamics model to the planning cost via an adaptive weight, yielding better performance with less compute across manipulation and navigation tasks.

DREAM-Chunk: Reactive Action Chunking with Latent World Model

cs.RO · 2026-06-17 · unverdicted · novelty 6.0

DREAM-Chunk uses test-time sampling and latent-world-model rollouts to select robust action chunks from chunking-based VLA policies, improving performance under stochastic dynamics on simulation and hardware tasks.

Flash-WAM: Modality-Aware Distillation for World Action Models

cs.LG · 2026-06-03 · unverdicted · novelty 6.0

Flash-WAM introduces modality-specific consistency parametrizations to distill joint video-action diffusion models to single-step inference, delivering 23x speedup with preserved benchmark performance.

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