ZeroGUI: Automating Online GUI Learning at Zero Human Cost
read the original abstract
The rapid advancement of large Vision-Language Models (VLMs) has propelled the development of pure-vision-based GUI Agents, capable of perceiving and operating Graphical User Interfaces (GUI) to autonomously fulfill user instructions. However, existing approaches usually adopt an offline learning framework, which faces two core limitations: (1) heavy reliance on high-quality manual annotations for element grounding and action supervision, and (2) limited adaptability to dynamic and interactive environments. To address these limitations, we propose ZeroGUI, a scalable, online learning framework for automating GUI Agent training at Zero human cost. Specifically, ZeroGUI integrates (i) VLM-based automatic task generation to produce diverse training goals from the current environment state, (ii) VLM-based automatic reward estimation to assess task success without hand-crafted evaluation functions, and (iii) two-stage online reinforcement learning to continuously interact with and learn from GUI environments. Experiments on two advanced GUI Agents (UI-TARS and Aguvis) demonstrate that ZeroGUI significantly boosts performance across OSWorld and AndroidLab environments. The code is available at https://github.com/OpenGVLab/ZeroGUI.
This paper has not been read by Pith yet.
Forward citations
Cited by 9 Pith papers
-
MobileForge: Annotation-Free Adaptation for Mobile GUI Agents with Hierarchical Feedback-Guided Policy Optimization
MobileForge adapts Qwen3-VL-8B to 67.2% Pass@3 on AndroidWorld using only automatically generated annotation-free data via MobileGym and HiFPO, with ForgeOwl-8B reaching 77.6%.
-
CUA-Gym: Scaling Verifiable Training Environments and Tasks for Computer-Use Agents
CUA-Gym generates 32,112 verified RLVR tuples across 110 mock environments, enabling trained models to reach 62.1% and 72.6% on OSWorld-Verified while transferring to WebArena.
-
GUICrafter: Weakly-Supervised GUI Agent Leveraging Massive Unannotated Screenshots
GUICrafter uses curriculum learning on unannotated GUI screenshots for visual grounding followed by RL calibration on limited labels to match or exceed prior GUI agents with far less annotation.
-
Learn from Weaknesses: Automated Domain Specialization for Small Computer-Use Agents
LearnWeak specializes small CUAs via weakness detection by a reference agent, targeted task synthesis, and error-aware training, delivering 11+ point gains on OSWorld.
-
ToolCUA: Towards Optimal GUI-Tool Path Orchestration for Computer Use Agents
ToolCUA introduces a trajectory scaling pipeline and staged RL to optimize GUI-tool switching, reaching 46.85% accuracy on OSWorld-MCP for a 66% relative gain over baseline.
-
InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency
InternVL3.5 advances open-source multimodal models with Cascade RL for +16% reasoning gains and ViR for 4x inference speedup, with the 241B model reaching SOTA among open-source MLLMs on multimodal, reasoning, and age...
-
AliyunConsoleAgent: Training Web Agents in Real-World Cloud Environments via Distillation and Reinforcement Learning
AliyunConsoleAgent-32B reaches 63.52% success on a 278-task cloud console benchmark, closing to 1.82pp of frontier models at 92% lower cost via SFT distillation and GRPO RL.
-
StainFlow: Entity-Stain Tracking and Evidence Linking for Process Rewards in GUI Agents
StainFlow proposes global entity stain tracking and local stain evidence linking modules to improve process rewards for GUI agents, reporting 3.2% relative gain in online RL success and 1.8% in judgment accuracy on An...
-
CaptchaMind: Training CAPTCHA Solvers via Reinforcement Learning with Explicit Reasoning Supervision
Presents CaptchaBench benchmark and CaptchaMind RL solver achieving 82.9% success on benchmark tasks and 71% on real-world CAPTCHAs via explicit reasoning process supervision.
discussion (0)
Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.