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Paper Citation Record · LEDGER

4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

As of 6 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 23 inbound Pith citation observations for arXiv:2310.08528.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2310.08528 v3

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 23 of 23 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-06T06:34:29.942622+00:00

measured 23 of 23 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-06T16:24:36.466441Z

measured 1 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-08-05T02:28:24.338817Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
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  • malformed identifier0
  • metadata mismatch0

External citation measurements

27
arxiv_reference, observed 2026-08-05T02:28:24.338817Z

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation 4696da9c-84ce-4471-ae26-e2911cca6f92 · inbound

Gaussian kernel-based motion measurement cites this paper.

Gaussian kernel-based motion measurement 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 57

Resolution
unresolved
no resolver link, observed 2026-08-06T16:24:36.466441Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T16:24:36.466441Z digest=sha256:a6b3fbabc3930fe4b594f02a6972e1784af92eb21feca13cfb5958eeb84f569e

Observation 8dc87658-e29c-4ff6-aed2-50feeceaeaf9 · inbound

Cooperative Perception: A Resource-Efficient Framework for Multi-Drone 3D Scene Reconstruction Using Federated Diffusion and NeRF cites this paper.

Cooperative Perception: A Resource-Efficient Framework for Multi-Drone 3D Scene Reconstruction Using Federated Diffusion and NeRF 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 74

Resolution
unresolved
no resolver link, observed 2026-08-06T06:04:21.163589Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T06:04:21.163589Z digest=sha256:d80135454e689b3a8b0b4c2819f8b834e7ae4de4d46f36b7993675a0cba9b52d

Observation 3723fac4-fe76-4f35-8b29-3993f0f752b7 · inbound

DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenes cites this paper.

DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenes 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 38

Resolution
unresolved
no resolver link, observed 2026-08-05T14:47:12.579774Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T14:47:12.579774Z digest=sha256:eb6875e3cf4e31837d444979338c1b6f84d6d2a8472717f43b4f5ea3380d5ed7

Observation fd12de1a-fc02-44e4-9891-acbfdf8ad07f · inbound

Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering cites this paper.

Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 92

Resolution
unresolved
no resolver link, observed 2026-08-04T09:48:51.177326Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-04T09:48:51.177326Z digest=sha256:ad4befc1e43e32bb4787b1b163d317e298f8564271dafb5533935de3debf006a

Observation a0dab608-6c2d-449d-9ea2-f4ff5d43f727 · inbound

Can Protective Watermarking Safeguard the Copyright of 3D Gaussian Splatting? cites this paper.

Can Protective Watermarking Safeguard the Copyright of 3D Gaussian Splatting? 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 3

Resolution
metadata mismatch
arxiv_id, observed 2026-05-17T05:09:03.714028Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-17T05:07:54.119100Z digest=sha256:e849ff4bdfcf7115cae91d46432fba7a3e7c7f23922b21930cb3b4f4321b5d86

Observation 2dc322f0-6cd9-4257-8aa4-2e859769df3a · inbound

Flow Equivariant World Models: Memory for Partially Observed Dynamic Environments cites this paper.

Flow Equivariant World Models: Memory for Partially Observed Dynamic Environments 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 52

Resolution
unresolved
no resolver link, observed 2026-08-03T13:00:58.407451Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-03T13:00:58.407451Z digest=sha256:a25c0fc653b772729cafca28e8602396e2b58ba1cdc721578e431d2e772cfb6b

Observation 69e217b0-78f4-4b58-9a04-abc616cd5b3e · inbound

POTR: Post-Training 3DGS Compression cites this paper.

POTR: Post-Training 3DGS Compression 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 17

Resolution
verified exact
arxiv_id, observed 2026-05-25T06:55:26.047044Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-25T06:54:50.884351Z digest=sha256:8914a3e9a5b5759d34d04693f05e5dc35bf7e8b79fafa41eba9303e3daecf94f

Observation 22e21212-4205-474c-b7a8-a02163d27e9d · inbound

GS-Surrogate: Deformable Gaussian Splatting for Parameter Space Exploration of Ensemble Simulations cites this paper.

GS-Surrogate: Deformable Gaussian Splatting for Parameter Space Exploration of Ensemble Simulations 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 39

Resolution
verified exact
arxiv_id, observed 2026-05-10T17:55:40.680820Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-10T17:55:21.714088Z digest=sha256:54acbd8d16f906a231f8b6ed6740a5be9f6189abb12abe24640155123e514d2d

Observation 3d908d6e-dd42-4147-9d03-4525cdde64fb · inbound

4D Vessel Reconstruction for Benchtop Thrombectomy Analysis cites this paper.

4D Vessel Reconstruction for Benchtop Thrombectomy Analysis 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 12

Resolution
verified exact
arxiv_id, observed 2026-05-10T20:25:47.038071Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-10T18:16:38.725224Z digest=sha256:70c1f6d650c8d875c84d7726ee88b9f24d7e139bbf62f55ff1f858533c374f4b

Observation d768a8f6-9cdb-40a9-bc89-204b43c99efa · inbound

WARPED: Wrist-Aligned Rendering for Robot Policy Learning from Egocentric Human Demonstrations cites this paper.

WARPED: Wrist-Aligned Rendering for Robot Policy Learning from Egocentric Human Demonstrations 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 106

Resolution
verified exact
arxiv_id, observed 2026-05-11T11:01:02.601143Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-10T15:14:24.932972Z digest=sha256:4d9c97f1248932bac8dde9cb1761241a6e940e0b593a913f75b6a00feefbe8b7

Observation 0d81e9f8-86ee-4131-93d1-ea75334976ba · inbound

Splats in Splats++: Robust and Generalizable 3D Gaussian Splatting Steganography cites this paper.

Splats in Splats++: Robust and Generalizable 3D Gaussian Splatting Steganography 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 35

Resolution
verified exact
arxiv_id, observed 2026-05-10T08:58:12.686216Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-10T08:57:26.729439Z digest=sha256:e4bbf6bac9fb6d3c127c8686aaf2ab12a5391c03d0b8466c185c968f9cf7dfae

Observation 227a471f-0d05-46e4-9604-5560e659e28d · inbound

LagrangianSplats: Divergence-Free Transport of Gaussian Primitives for Fluid Reconstruction cites this paper.

LagrangianSplats: Divergence-Free Transport of Gaussian Primitives for Fluid Reconstruction 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 124

Resolution
metadata mismatch
arxiv_id, observed 2026-05-12T03:06:18.993760Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=arxiv_source observed=2026-05-12T03:04:30.056684Z digest=sha256:429d3630ff3b9d90e347ccb71928ea433805415c6da42b1f5d5613413e8c6c74

Observation 55cf147f-6a55-4273-b798-d258ecf6f219 · inbound

No Pose, No Problem in 4D: Feed-Forward Dynamic Gaussians from Unposed Multi-View Videos cites this paper.

No Pose, No Problem in 4D: Feed-Forward Dynamic Gaussians from Unposed Multi-View Videos 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 61

Resolution
verified exact
arxiv_id, observed 2026-05-22T06:31:10.081299Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-22T06:27:21.559658Z digest=sha256:dc00310eb005a2c4fa8c6473ec2eb87530c9e00082dbce29c1e2f7456a25529c

Observation 804de598-49dd-4e61-9ee3-878e032e9747 · inbound

R5DGS: Semantic-Aware 4D Gaussian Splatting with Rigid Body Constraints for Efficient Dynamic Scene Reconstruction cites this paper.

R5DGS: Semantic-Aware 4D Gaussian Splatting with Rigid Body Constraints for Efficient Dynamic Scene Reconstruction 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 11

Resolution
verified exact
arxiv_id, observed 2026-06-29T22:44:01.271528Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-06-29T22:43:47.031006Z digest=sha256:72c13a9b27026999ee789e7b2887ffda738c6c74666d52c6f14cde88c6dd747f

Observation d9ef8b0b-bab9-4b36-9104-ce64b43c38c2 · inbound

Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation cites this paper.

Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 61

Resolution
verified exact
arxiv_id, observed 2026-07-01T19:16:00.401506Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-06-28T22:56:35.530309Z digest=sha256:1cccb3fcd73b0e1faf66b01ae3b7065a6d4e67227bf18ca9375392d3ad89bf36

Observation bd09ec3e-79c6-4094-a8f1-51ee36562156 · inbound

WebSpline: Structure-Informed Splines for Real-Time 3D Gaussians from Monocular Videos cites this paper.

WebSpline: Structure-Informed Splines for Real-Time 3D Gaussians from Monocular Videos 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 44

Resolution
verified exact
arxiv_id, observed 2026-07-01T22:26:17.852797Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-06-28T15:22:55.691780Z digest=sha256:156e80afdb780f61cd9dca8875305b24f1ca46f7d54f7452e1891dbd3a7a7391

Observation ae10132b-f03e-4750-bf60-eca60516f566 · inbound

Feed-forward Motion In-betweening for Any 4D cites this paper.

Feed-forward Motion In-betweening for Any 4D 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 49

Resolution
verified exact
arxiv_id, observed 2026-06-26T12:29:28.009031Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-06-26T12:21:01.979010Z digest=sha256:8e416504de63c721731aa53321ddc67386f57f629804c6bac4ce2cb1fa806e78

Observation 2807492d-24c5-49b9-ae5a-71ef9be2048e · inbound

HAT-4D: Lifting Monocular Video for 4D Multi-Object Interactions via Human-Agent Collaboration cites this paper.

HAT-4D: Lifting Monocular Video for 4D Multi-Object Interactions via Human-Agent Collaboration 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 46

Resolution
verified exact
arxiv_id, observed 2026-07-01T17:05:50.599076Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-06-29T04:18:02.341742Z digest=sha256:1f907d7dfeebdc604c05ca5e45e35732439f43f5c47ace740ef3fe3a752c0248

Observation 5ebc59d9-4dd6-46c9-a0a4-46fe526a9886 · inbound

Learning Video Dynamics with Predictive Differentiable Rendering cites this paper.

Learning Video Dynamics with Predictive Differentiable Rendering 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 46

Resolution
metadata mismatch
arxiv_id, observed 2026-07-01T06:55:28.800768Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-07-01T06:54:51.380497Z digest=sha256:12d9ac4fa6667d15dd24cbe8506c0bbd12bd33cde5eb02bc31cec5ab8ba59e85

Observation 2d31c6e1-bc45-4548-b59c-9eb79269cef3 · inbound

Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesis cites this paper.

Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesis 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 78

Resolution
metadata mismatch
arxiv_id, observed 2026-07-03T16:48:39.677237Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-07-03T16:39:30.320307Z digest=sha256:da4da95918cf980c384ae2eeab0ef31364c5f32a7e96c46c1262eb0e25311f27

Observation b597e356-df18-4917-8470-be3726d5aafe · inbound

Hallo4D: Multi-Modal Hallucination Mitigation for Consistent Spatio-Temporal Generation cites this paper.

Hallo4D: Multi-Modal Hallucination Mitigation for Consistent Spatio-Temporal Generation 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 209

Resolution
unresolved
no resolver link, observed 2026-08-02T06:23:48.299209Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-02T06:23:48.299209Z digest=sha256:9e7ad5ab4465963f93f1c9633b55e8c4e5abcdb36d393022e5adcb3236166e44

Observation 713dcb11-5c67-4008-8235-e6770e825eb0 · inbound

Future Rendering $\neq$ Future Surface: A Benchmark and Dataset for Dynamic Surface Reconstruction Beyond the Observed Window cites this paper.

Future Rendering $\neq$ Future Surface: A Benchmark and Dataset for Dynamic Surface Reconstruction Beyond the Observed Window 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 22

Resolution
unresolved
no resolver link, observed 2026-08-01T07:23:34.375668Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-01T07:23:34.375668Z digest=sha256:e11f05c4f0fe3dcf6ef75cfc98aa8c07320f7edbf19547c1bab4281dc69e5f34

Observation d1ecce08-9df6-47fa-921e-d25a5f5c4cbc · inbound

3D Gaussian Splatting for Scientific Particle Data Compression and Rendering cites this paper.

3D Gaussian Splatting for Scientific Particle Data Compression and Rendering 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Reference 32

Resolution
unresolved
no resolver link, observed 2026-08-01T04:09:51.474478Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-01T04:09:51.474478Z digest=sha256:04f14b12d0d5dbab05a44016bf5cff1bee4cd4479a5407cca4aa0aca6cb5d480