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Real-Time Iteration Scheme for Diffusion Policy

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arxiv 2508.05396 v1 pith:AGK7NG3W submitted 2025-08-07 cs.RO cs.AI

Real-Time Iteration Scheme for Diffusion Policy

classification cs.RO cs.AI
keywords diffusioninferencepolicyschemetimedenoisingmodelsrobotic
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Diffusion Policies have demonstrated impressive performance in robotic manipulation tasks. However, their long inference time, resulting from an extensive iterative denoising process, and the need to execute an action chunk before the next prediction to maintain consistent actions limit their applicability to latency-critical tasks or simple tasks with a short cycle time. While recent methods explored distillation or alternative policy structures to accelerate inference, these often demand additional training, which can be resource-intensive for large robotic models. In this paper, we introduce a novel approach inspired by the Real-Time Iteration (RTI) Scheme, a method from optimal control that accelerates optimization by leveraging solutions from previous time steps as initial guesses for subsequent iterations. We explore the application of this scheme in diffusion inference and propose a scaling-based method to effectively handle discrete actions, such as grasping, in robotic manipulation. The proposed scheme significantly reduces runtime computational costs without the need for distillation or policy redesign. This enables a seamless integration into many pre-trained diffusion-based models, in particular, to resource-demanding large models. We also provide theoretical conditions for the contractivity which could be useful for estimating the initial denoising step. Quantitative results from extensive simulation experiments show a substantial reduction in inference time, with comparable overall performance compared with Diffusion Policy using full-step denoising. Our project page with additional resources is available at: https://rti-dp.github.io/.

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Cited by 4 Pith papers

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  1. Start Right, Arrive Right: Asynchronous Execution via Initial Noise Selection

    cs.RO 2026-06 unverdicted novelty 7.0

    PAINT reframes asynchronous flow-based action chunking as an initial noise selection problem solved via backward Euler inversion and a repainting rule.

  2. SegDiff: Segmented Trajectory Diffusion for Consistent and Adaptive Robot Manipulation

    cs.RO 2026-07 conditional novelty 6.0

    SegDiff predicts continuous trajectories anchored to the next keypose and uses DDIM inversion for dynamic temporal ensembling, outperforming continuous and keypose baselines on RLBench, RoboMimic, and five real tasks.

  3. Implicit Drifting Policy: One-Step Action Generation via Conditional Expert Geometry

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    IDP generates one-step robot actions by adaptively weighting a scalar potential objective using conditional expert geometry derived from local variations of observation-similar expert actions, combined with expert-pro...

  4. On-Device Robotic Planning: Eliminating Inference Redundancy for Efficient Decision-Making

    cs.RO 2026-05 unverdicted novelty 4.0

    REIS reduces inference redundancy in embodied robotic planning via lightweight gating and routing while preserving task performance on ALFRED and real robots.