Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-11T21:28:29.140041Z
Paper Citation Record · LEDGER
As of 13 August 2026, this Paper Citation Record lists 64 of 64 outbound references and 1 inbound Pith citation observation for arXiv:2412.04457.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-11T21:28:29.140041Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-13T06:32:02.005865+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links, observed 2026-05-08T06:39:44.565524Z
A source-named dated measurement, never combined with another source.
Source: arxiv_reference, observed 2026-05-11T21:06:15.398965Z
64 of 64 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation 2b986377-f1be-4a27-b979-6e6ed0602e47 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting
Reference 1
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation d6b8ef86-7406-408e-bf87-d45d3d72f498 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules MoBluRF: Motion Deblurring Neural Radiance Fields for Blurry Monocular Video
Reference 2
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation a02b5ec6-f666-4b21-813f-16bbac9bd39a · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Hexplane: A fast representation for dynamic scenes
Reference 3
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation a1f1d63d-fd1d-4958-ab2c-2197cd515096 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules A Survey on 3D Gaussian Splatting
Reference 4
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation b8b057cf-b06e-4bb5-b089-f9b79e600034 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Segment and Track Anything
Reference 5
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 4936ee26-013d-47a6-9db8-3b378737f7f9 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction
Reference 6
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 384a7ce1-bd5a-4b43-81b5-044d08f55728 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Superpoint gaussian splatting for real-time high-fidelity monocular dynamic scene reconstruction
Reference 7
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 8335699d-f2d8-479d-ac15-dbaa859853b3 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules 4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes
Reference 8
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 0461c01a-37fd-4fa4-a7a9-809d51654d60 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules DeformGS: Scene Flow in Highly Deformable Scenes for Deformable Object Manipulation
Reference 9
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 4e13117a-4806-4faf-8844-005dfa5482f1 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Fast dynamic radiance fields with time-aware neural voxels
Reference 10
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 51429f26-a539-4793-85ca-a4e0d97e79ab · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules K-planes: Explicit radiance fields in space, time, and appearance
Reference 11
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 5ebc4ffe-7a34-4958-84b4-c9cd7deb97c2 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Dynamic view synthesis from dynamic monocular video
Reference 12
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 16001539-c9d2-4f25-94c5-be83671dbfd0 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Dynamic novel-view synthesis: A reality check
Reference 13
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 1dace09d-f389-466b-ab1c-aca861871e62 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation
Reference 14
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation ae2e37f8-ae3b-47a2-a273-866020d8e15f · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction
Reference 15
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 628eb8f5-89f8-4306-8733-2733283e8cef · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
Reference 16
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 733e1c6f-137f-4a06-b912-9fd271cba488 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules D-TensoRF: Tensorial Radiance Fields for Dynamic Scenes
Reference 17
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 8a240b7a-bd61-48e6-abd4-fb259612ddb6 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Johnson, Marc Habermann, Soshi Shimada, Vladislav Golyanik, and Christian Theobalt
Reference 18
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 8465424c-1594-45f5-a668-3b62d5af298f · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Map visibility estimation for large-scale dynamic 3d reconstruction
Reference 19
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 486db792-5a85-418b-b617-f835884892a2 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis
Reference 20
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 2930024d-134d-40b7-8d2a-81b9df55a78d · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules 3d gaussian splatting for real-time radiance field rendering
Reference 21
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 0f30ac6c-0540-4a03-a0a2-721d8c7fb30a · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Approximate differentiable rendering with algebraic surfaces
Reference 22
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 01cff0d3-179e-41ca-a94e-0f36ea9b81ab · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Nersemble: Multi-view radiance field reconstruction of human heads
Reference 23
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation a8c2752d-79ba-4e67-8f4b-9afd8c904bf7 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Dynmf: Neural motion factorization for real-time dynamic view synthesis with 3d gaussian splatting
Reference 24
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 1e59a2e7-b3e9-4474-b1a0-5765afab7de2 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffolds
Reference 25
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 143988d7-e1aa-473a-9615-dbae992c29ef · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Neural 3d video synthesis from multi-view video
Reference 26
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation eaebb509-79b4-4d17-8c83-7d974eec2675 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
Reference 27
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation dc5b93c8-cff5-4686-831c-46d330a1c872 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Neural scene flow fields for space-time view synthesis of dynamic scenes
Reference 28
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation ab3022cf-6795-40f6-a564-f05b2c1308f8 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Dynibar: Neural dynamic image-based rendering
Reference 29
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation c66ab91d-4536-46bf-ba85-e2633ed95e07 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis
Reference 30
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation a7488cd1-6faf-4f19-bb10-87648c6b9452 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle
Reference 31
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 11618301-f3d4-40de-be17-659252b22ba1 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors
Reference 32
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation cdbaa9f4-a119-44d1-9be0-578666da5cd9 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Robust dynamic radiance fields
Reference 33
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 35d86a9e-9cf8-4d08-82dc-28c5101007c6 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules 3d geometry-aware deformable gaussian splatting for dynamic view synthesis
Reference 34
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 924fcab8-615f-4bf5-a762-d935f45a9b2c · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis
Reference 35
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation cb601648-2a9e-474c-999c-cc2a6d10676c · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Srinivasan, Matthew Tancik, Jonathan T
Reference 36
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 0e7d573e-e9a8-426a-900e-edbcc65d6b77 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Newcombe, Dieter Fox, and Steven M
Reference 37
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation cbc09657-c4cc-4d24-95a8-7a0bf5e68b29 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Barron, Sofien Bouaziz, Dan B Goldman, Steven M
Reference 38
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation a04402f3-f41c-4f55-b46c-b693b5a8a1c8 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Barron, Sofien Bouaziz, Dan B Goldman, Ricardo Martin-Brualla, and Steven M
Reference 39
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation a940b6e2-d668-4b79-9dfd-3d216de62a47 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules D-NeRF: Neural Radiance Fields for Dynamic Scenes
Reference 40
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation d468891f-ef04-486c-8e76-be3648e65d6b · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Blirf: Band limited radiance fields for dynamic scene modeling
Reference 41
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 92d14f65-4044-4ab9-bca7-f017c8c10628 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Structure-from-motion revisited
Reference 42
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 97226496-4374-4627-99cf-80a0457ab711 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Killingfusion: Non-rigid 3d reconstruction without correspondences
Reference 43
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation e40eb551-43c7-4884-b623-95a9ac5cac0f · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Nerfplayer: A streamable dynamic scene representation with decomposed neural radiance fields
Reference 44
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 7267b687-43b8-4eab-af29-b3f5a2126481 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Dynamic gaussian marbles for novel view synthesis of casual monocular videos
Reference 45
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 852de6db-f97c-4ef3-a9f9-e023abf0129b · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules 3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos
Reference 46
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 6126f6ed-6430-42ab-87af-6dc29aa7924f · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Raft: Recurrent all-pairs field transforms for optical flow
Reference 47
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 0c2a650d-82e3-492d-a001-c7189ee16ccd · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video
Reference 48
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 0127e320-32c7-4ad6-a04f-f4b6a4542b21 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Neural Trajectory Fields for Dynamic Novel View Synthesis
Reference 49
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 836ec4ae-1fd4-4f95-967c-83d3cc852953 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Jeni, and Simon Lucey
Reference 50
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 8c1ef04a-fc65-4360-913f-b6db6c055fe4 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Shape of motion: 4d reconstruction from a single video, 2024
Reference 51
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation c7cba0a2-054c-4393-8509-823f0a0aa2fd · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Multiscale structural similarity for image quality assessment
Reference 52
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 7ca220dd-86aa-4b8f-92d7-261aebd44840 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Image quality assessment: from error visibility to structural similarity
Reference 53
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 8e672e5b-8fde-43f5-af5e-57336bedb682 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Reference 54
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation f9783cfd-2c75-447e-86ff-adb1d578555e · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Hybrid Explicit Representation for Ultra-Realistic Head Avatars
Reference 55
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation fd4d93cd-183b-44dd-a09a-dfb28dad9210 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Neural fields in visual computing and beyond
Reference 56
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 1bafb087-82ca-48cd-b32f-ab9318efce58 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Nerf-ds: Neural radiance fields for dynamic specular objects
Reference 57
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 495e27ea-0738-4125-8057-266d07444587 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Real-time photorealistic dynamic scene representation and rendering with 4d gaussian splatting
Reference 58
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation db1d95cd-651f-4523-ba3d-6a42ff28564a · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction
Reference 59
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 6f3efe2c-8efd-474a-9478-bd7c1955744e · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Novel view synthesis of dynamic scenes with globally coherent depths from a monocular camera
Reference 60
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation d7a4d4e9-23c5-4e79-a39f-98ec1333c406 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Cogs: Controllable gaussian splatting
Reference 61
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation b25235be-397b-4438-a9c1-59a24db3b467 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules The unreasonable effectiveness of deep features as a perceptual metric
Reference 62
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation d159eea6-0303-47ea-8b3e-8693210f0338 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules Surface splatting
Reference 63
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation cc7ed410-25e0-4eb0-87ac-627ef7c6fd32 · outbound
Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules write newline
Reference 64
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation c1ae8c74-43ea-4dba-8c79-4369b26f6bd1 · inbound
Bringing a Personal Point of View: Evaluating Dynamic 3D Gaussian Splatting for Egocentric Scene Reconstruction Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rules
Reference 20
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.