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GUI-Bee: Align GUI Action Grounding to Novel Environments via Autonomous Exploration

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arxiv 2501.13896 v2 pith:FA3AW3VU submitted 2025-01-23 cs.CL cs.AIcs.CVcs.LG

GUI-Bee: Align GUI Action Grounding to Novel Environments via Autonomous Exploration

classification cs.CL cs.AIcs.CVcs.LG
keywords environmentsdatagroundingnovelgui-beeactionexplorationmodels
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Graphical User Interface (GUI) action grounding is a critical step in GUI automation that maps language instructions to actionable elements on GUI screens. Most recent works of GUI action grounding leverage large GUI datasets to fine-tune MLLMs. However, the fine-tuning data always covers limited GUI environments, and we find the performance of the resulting model deteriorates in novel environments. We argue that the GUI grounding models should be further aligned to the novel environments to reveal their full potential, when the inference is known to involve novel environments, i.e., environments not used during the previous fine-tuning. To realize this, we first propose GUI-Bee, an MLLM-based autonomous agent, to collect high-quality, environment-specific data through exploration and then continuously fine-tune GUI grounding models with the collected data. Our agent leverages a novel Q-value-Incentive In-Context Reinforcement Learning (Q-ICRL) method to optimize exploration efficiency and data quality. Additionally, we introduce NovelScreenSpot, a benchmark for testing how well the data can help align GUI action grounding models to novel environments and demonstrate the effectiveness of data collected by GUI-Bee in the experiments. Furthermore, we conduct an ablation study to validate the Q-ICRL method in enhancing the efficiency of GUI-Bee. Project page: https://gui-bee.github.io

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Cited by 5 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. GUI-AIMA: Aligning Intrinsic Multimodal Attention with a Context Anchor for GUI Grounding

    cs.CV 2025-11 conditional novelty 7.0

    Supervising an MLLM's intrinsic self-attention with patch-level GUI labels, aggregated via a learnable anchor token and hidden-state-selected query tokens, reaches state-of-the-art 3B-scale GUI grounding accuracy with...

  2. Empowering GUI Agents via Autonomous Experience Exploration and Hindsight Experience Utilization for Task Planning

    cs.CL 2026-06 unverdicted novelty 6.0

    PEEU enables a 7B MLLM to reach 30.6% accuracy on GUI task planning by autonomous exploration and hindsight experience synthesis, outperforming a 32B model through stronger high-level OOD generalization.

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  4. GUI Agents with Reinforcement Learning: Toward Digital Inhabitants

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    The paper delivers the first comprehensive overview of RL for GUI agents, organizing methods into offline, online, and hybrid strategies while analyzing trends in rewards, efficiency, and deliberation to outline a fut...

  5. Large Language Model-Brained GUI Agents: A Survey

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