Labimus is the first benchmark for humanoid dexterous manipulation in organic chemistry laboratories, exposing a gap between task completion and required experimental precision.
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arXiv preprint arXiv:2410.00425 (2024)
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Geometric diversity of demonstration trajectories exhibits an inverted-U effect on imitation learning success, with the peak shifting lower as mastery increases via more data, easier tasks, or stronger priors.
UMI-Bench 1.0 is presented as the first open benchmark dedicated to reproducible real-world evaluation of Universal Manipulation Interface policies.
VoLoAgent uses a VLM to steer heterogeneous robot capabilities as interruptible tools for long-horizon manipulation and introduces the RoboVoLo benchmark, claiming substantial outperformance over single VLA/VLM or tool-based systems with real-robot validation.
PhAIL provides an open benchmark and distributional evaluation method for real-robot VLA policies using time-to-success CDF, HRT scoring, and KS significance tests.
RoboFlow4D is an end-to-end lightweight flow world model that predicts multi-frame 3D flows from visual observations and textual instructions to provide explicit planning for real-time robotic manipulation.
HANDFUL learns resource-aware grasps using finger contact rewards and curriculum learning to improve success on sequential dexterous tasks in simulation and on a real LEAP hand.
BiCoord is a new benchmark for long-horizon tightly coordinated bimanual manipulation that includes quantitative metrics and shows existing policies like DP, RDT, Pi0 and OpenVLA-OFT struggle on such tasks.
PolicyTrim is an RL post-training framework that boosts VLA policy efficiency by 3x chunk utilization and 51.4% fewer steps, yielding up to 5.83x speedup.
The paper introduces an inductive generalization evaluation protocol for manipulation policies and shows that SOTA vision-language-action models fail on progressively harder task variants.
EventVLA introduces foundational visual anchors and a Keyframe Evidence Memory module that predicts future keyframe probabilities from VLA embeddings to improve long-horizon task success by an average of 40% on 17 simulation and 4 real-world tasks.
Feat2Go uses patch-level similarity from a visual world model and trend-based clustering to create progress targets for training value models that improve reward shaping in embodied RL for VLA policies, yielding large gains on ManiSkill3 and RoboTwin benchmarks.
GEM-4D improves video world models for robot manipulation by distilling 4D geometric correspondences into training and adding an inverse dynamics module, achieving SOTA geometric consistency and 81% real-world success.
GAP pre-trains the spatial adapter on a lightweight simulated proxy task with free object masks to generate repeatable geometric keypoints, yielding higher success rates than baselines in low-data robotic manipulation on RoboMimic and ManiSkill.
PAIR-VLA adds invariance and sensitivity objectives over paired visual variants during PPO fine-tuning of VLA models, yielding 9-16% average gains on ManiSkill3 under distractors, textures, poses, viewpoints, and lighting shifts.
RoboMemArena is a new large-scale robotic memory benchmark with real-world tasks, and PrediMem is a dual VLA system that outperforms baselines by managing memory buffers with predictive coding.
LeHome is a simulation platform offering high-fidelity dynamics for robotic manipulation of varied deformable objects in household settings, with support for multiple robot embodiments including low-cost hardware.
Ψ-Map combines plane-constrained Gaussian surfels from LiDAR with end-to-end panoptic lifting to deliver high-precision geometric and semantic reconstruction in large-scale environments at real-time speeds.
FlashSAC improves training speed and final performance of off-policy RL on high-dimensional robot tasks by reducing update frequency, increasing model scale, and bounding norms to limit critic error accumulation.
Embodied-R1 uses a pointing-centric representation and reinforced fine-tuning on a 200K dataset to achieve state-of-the-art results on embodied benchmarks plus 56.2% success in SIMPLEREnv and 87.5% on real XArm tasks without task-specific training.
MoRE improves robot policy success rates by 44 percentage points by distilling mode redirection into weights, matching filtered retraining performance without inference overhead.
MagicSim is a unified embodied interaction infrastructure built on a deterministic batched runtime and shared MDP that supports diverse world construction, execution, task evaluation, automatic rollout generation, and interactive agent interfaces.
LabVLA uses RoboGenesis simulation data and a two-stage FAST pretraining plus flow matching recipe on a Qwen3-VL backbone to achieve the highest success rates on LabUtopia under in- and out-of-distribution conditions.
Embodied-R1.5 is an 8B EFM achieving SOTA on 16 of 24 embodied VLM benchmarks, fine-tunable to outperform leading VLAs, with claimed zero-shot real-robot generalization.
citing papers explorer
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Labimus: A Simulation and Benchmark for Humanoid Dexterous Manipulation in Chemical Laboratory
Labimus is the first benchmark for humanoid dexterous manipulation in organic chemistry laboratories, exposing a gap between task completion and required experimental precision.
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Geometric Entropy: When Trajectory Diversity Helps and Hurts in Imitation Learning
Geometric diversity of demonstration trajectories exhibits an inverted-U effect on imitation learning success, with the peak shifting lower as mastery increases via more data, easier tasks, or stronger priors.
-
UMI-Bench 1.0: An Open and Reproducible Real-World Benchmark for Tabletop Robotic Manipulation with UMI Data
UMI-Bench 1.0 is presented as the first open benchmark dedicated to reproducible real-world evaluation of Universal Manipulation Interface policies.
-
VoLo: A Physical Orchestrator for Open-Vocabulary Long-Horizon Manipulation
VoLoAgent uses a VLM to steer heterogeneous robot capabilities as interruptible tools for long-horizon manipulation and introduces the RoboVoLo benchmark, claiming substantial outperformance over single VLA/VLM or tool-based systems with real-robot validation.
-
PhAIL: A Real-Robot VLA Benchmark and Distributional Methodology
PhAIL provides an open benchmark and distributional evaluation method for real-robot VLA policies using time-to-success CDF, HRT scoring, and KS significance tests.
-
RoboFlow4D: A Lightweight Flow World Model Toward Real-Time Flow-Guided Robotic Manipulation
RoboFlow4D is an end-to-end lightweight flow world model that predicts multi-frame 3D flows from visual observations and textual instructions to provide explicit planning for real-time robotic manipulation.
-
HANDFUL: Sequential Grasp-Conditioned Dexterous Manipulation with Resource Awareness
HANDFUL learns resource-aware grasps using finger contact rewards and curriculum learning to improve success on sequential dexterous tasks in simulation and on a real LEAP hand.
-
BiCoord: A Bimanual Manipulation Benchmark towards Long-Horizon Spatial-Temporal Coordination
BiCoord is a new benchmark for long-horizon tightly coordinated bimanual manipulation that includes quantitative metrics and shows existing policies like DP, RDT, Pi0 and OpenVLA-OFT struggle on such tasks.
-
PolicyTrim: Boosting Intrinsic Policy Efficiency of Vision-Language-Action Models
PolicyTrim is an RL post-training framework that boosts VLA policy efficiency by 3x chunk utilization and 51.4% fewer steps, yielding up to 5.83x speedup.
-
Inductive Generalization for Robotic Manipulation
The paper introduces an inductive generalization evaluation protocol for manipulation policies and shows that SOTA vision-language-action models fail on progressively harder task variants.
-
EventVLA: Event-Driven Visual Evidence Memory for Long-Horizon Vision-Language-Action Policies
EventVLA introduces foundational visual anchors and a Keyframe Evidence Memory module that predicts future keyframe probabilities from VLA embeddings to improve long-horizon task success by an average of 40% on 17 simulation and 4 real-world tasks.
-
Feat2Go: Visual Feature-Grounded Value Estimation for Embodied Reinforcement Learning
Feat2Go uses patch-level similarity from a visual world model and trend-based clustering to create progress targets for training value models that improve reward shaping in embodied RL for VLA policies, yielding large gains on ManiSkill3 and RoboTwin benchmarks.
-
GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation
GEM-4D improves video world models for robot manipulation by distilling 4D geometric correspondences into training and adding an inverse dynamics module, achieving SOTA geometric consistency and 81% real-world success.
-
GAP: Geometric Anchor Pre-training for Data-Efficient Visuomotor Learning of Manipulation Tasks
GAP pre-trains the spatial adapter on a lightweight simulated proxy task with free object masks to generate repeatable geometric keypoints, yielding higher success rates than baselines in low-data robotic manipulation on RoboMimic and ManiSkill.
-
What to Ignore, What to React: Visually Robust RL Fine-Tuning of VLA Models
PAIR-VLA adds invariance and sensitivity objectives over paired visual variants during PPO fine-tuning of VLA models, yielding 9-16% average gains on ManiSkill3 under distractors, textures, poses, viewpoints, and lighting shifts.
-
RoboMemArena: A Comprehensive and Challenging Robotic Memory Benchmark
RoboMemArena is a new large-scale robotic memory benchmark with real-world tasks, and PrediMem is a dual VLA system that outperforms baselines by managing memory buffers with predictive coding.
-
LeHome: A Simulation Environment for Deformable Object Manipulation in Household Scenarios
LeHome is a simulation platform offering high-fidelity dynamics for robotic manipulation of varied deformable objects in household settings, with support for multiple robot embodiments including low-cost hardware.
-
{\Psi}-Map: Panoptic Surface Integrated Mapping Enables Real2Sim Transfer
Ψ-Map combines plane-constrained Gaussian surfels from LiDAR with end-to-end panoptic lifting to deliver high-precision geometric and semantic reconstruction in large-scale environments at real-time speeds.
-
FlashSAC: Fast and Stable Off-Policy Reinforcement Learning for High-Dimensional Robot Control
FlashSAC improves training speed and final performance of off-policy RL on high-dimensional robot tasks by reducing update frequency, increasing model scale, and bounding norms to limit critic error accumulation.
-
Embodied-R1: Reinforced Embodied Reasoning for General Robotic Manipulation
Embodied-R1 uses a pointing-centric representation and reinforced fine-tuning on a 200K dataset to achieve state-of-the-art results on embodied benchmarks plus 56.2% success in SIMPLEREnv and 87.5% on real XArm tasks without task-specific training.
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Behavior Uncloning: Distilling Mode Redirection into Policy Weights without Inference-Time Steering
MoRE improves robot policy success rates by 44 percentage points by distilling mode redirection into weights, matching filtered retraining performance without inference overhead.
-
MagicSim: A Unified Infrastructure for Executable Embodied Interaction
MagicSim is a unified embodied interaction infrastructure built on a deterministic batched runtime and shared MDP that supports diverse world construction, execution, task evaluation, automatic rollout generation, and interactive agent interfaces.
-
LabVLA: Grounding Vision-Language-Action Models in Scientific Laboratories
LabVLA uses RoboGenesis simulation data and a two-stage FAST pretraining plus flow matching recipe on a Qwen3-VL backbone to achieve the highest success rates on LabUtopia under in- and out-of-distribution conditions.
-
Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models
Embodied-R1.5 is an 8B EFM achieving SOTA on 16 of 24 embodied VLM benchmarks, fine-tunable to outperform leading VLAs, with claimed zero-shot real-robot generalization.
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AtlasVA: Self-Evolving Visual Skill Memory for Teacher-Free VLM Agents
AtlasVA organizes VLM agent memory into spatial heatmaps, visual exemplars, and symbolic skills, evolving atlases from trajectories to act as potential-based shaping rewards in teacher-free reinforcement learning.
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Nautilus: From One Prompt to Plug-and-Play Robot Learning
NAUTILUS is a prompt-driven harness that automates plug-and-play adapters, typed contracts, and validation for policies, benchmarks, and robots in learning research.
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Visibility-Aware Mobile Grasping in Dynamic Environments
A visibility-aware mobile grasping system with iterative whole-body planning and behavior-tree subgoal generation achieves 68.8% success in unknown static and 58% in dynamic environments, outperforming a baseline by 22.8% and 18%.
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EmbodiedClaw: Conversational Workflow Execution for Embodied AI Development
EmbodiedClaw automates embodied AI development workflows through conversation, reducing manual effort and improving consistency and reproducibility.
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CoEnv: Driving Embodied Multi-Agent Collaboration via Compositional Environment
CoEnv introduces a compositional environment that integrates real and simulated spaces for multi-agent robotic collaboration, using real-to-sim reconstruction, VLM action synthesis, and validated sim-to-real transfer to achieve high success rates on multi-arm manipulation tasks.
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A Careful Examination of Large Behavior Models for Multitask Dexterous Manipulation
Multi-task pretraining of diffusion policies on diverse robot data produces more successful, robust, and data-efficient policies for dexterous manipulation than single-task baselines, with performance scaling with pretraining size and diversity.
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A Scalable Embodied Intelligence Platform for Seamless Real-to-Sim-to-Real Transfer of Household Mobile Manipulation Tasks
BestMan is a robotics platform with ASG for scene reconstruction, simulation-guided skill learning, and HUM middleware to enable seamless real-to-sim-to-real transfer in household mobile manipulation.
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World Action Models: The Next Frontier in Embodied AI
The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.
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RLDX-1 Technical Report
RLDX-1 outperforms frontier VLAs such as π0.5 and GR00T N1.6 on dexterous manipulation benchmarks, reaching 86.8% success on ALLEX humanoid tasks versus around 40% for the baselines.
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World Action Models: A Survey
A survey that clarifies boundaries and organizes World Action Models by generation requirements and predictive substrates, identifying a trend toward generating less of the future.
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When control meets large language models: From words to dynamics
The paper proposes a bidirectional continuum between LLMs and control systems, covering LLM-assisted controller design, control-based LLM steering, and state-space modeling of LLMs.
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Robustness of Robotic Manipulation: Foundations and Frontiers
A survey that formalizes manipulation robustness from probabilistic and control perspectives and reviews mechanisms, metrics, and open problems across robotics subfields.
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NVIDIA Isaac Sim: Enabling Scalable, GPU-Accelerated Simulation for Robotics
A survey reviewing the architecture, usage patterns, and limitations of NVIDIA Isaac Sim across robotics domains.
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3D Generation for Embodied AI and Robotic Simulation: A Survey
The paper surveys 3D generation techniques for embodied AI and robotics, categorizing them into data generation, simulation environments, and sim-to-real bridging while identifying bottlenecks in physical validity and transfer.
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