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456 papers in cs.GR · page 4

  1. cs.CG 2026-05-02 reviewed
    Seven origami axioms now have explicit spherical equations

    Spherical Geometrical Bases of Spherical Origami

    Takashi Yoshino

  2. cs.CG 2026-05-02 reviewed
    Spherical origami extends all seven axioms with explicit equations

    Spherical Geometrical Bases of Spherical Origami

    Takashi Yoshino

  3. cs.CV 2026-05-01 reviewed
    Retrieval lifts Blender code success from 41% to 70%

    BlenderRAG: High-Fidelity 3D Object Generation via Retrieval-Augmented Code Synthesis

    Massimo Rondelli +2

  4. cs.CV 2026-05-01 reviewed
    Depth priors steer 2D Gaussians to precise surface meshes

    2D-SuGaR: Surface-Aware Gaussian Splatting for Geometrically Accurate Mesh Reconstruction

    Prajwal Gupta C. R. +4

  5. cs.CV 2026-05-01 reviewed
    Low-frequency noise edits steer color and layout in diffusion images

    Colorful-Noise: Training-Free Low-Frequency Noise Manipulation for Color-Based Conditional Image Generation

    Nadav Z. Cohen +2

  6. cs.CV 2026-05-01 reviewed
    Low-frequency noise controls image color and structure

    Colorful-Noise: Training-Free Low-Frequency Noise Manipulation for Color-Based Conditional Image Generation

    Nadav Z. Cohen +2

  7. cs.GR 2026-05-01 reviewed
    P2M++ cuts point-to-mesh preprocessing by 3x-10x

    P2M++: Enhanced Solver for Point-to-Mesh Distance Queries

    Qinghao Guo +7

  8. cs.GR 2026-05-01 reviewed
    Interactive visuals help non-experts grasp ML

    Towards Interactive Multimodal Representation of ML Functions for Human Understanding of ML

    Bokang Wang +6

  9. cs.GR 2026-04-30 reviewed
    Physics integration adds controllable fire to any 3D scene scan

    FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting

    Qianfan Shen +8

  10. cs.CV 2026-04-30 reviewed
    Frequency analysis speeds 3D Gaussian Splatting convergence

    Faster 3D Gaussian Splatting Convergence via Structure-Aware Densification

    Linjie Lyu +4

  11. cs.AI 2026-04-30 reviewed
    LLM agents trade success for efficiency in visualization tasks

    Exploring Interaction Paradigms for LLM Agents in Scientific Visualization

    Jackson Vonderhorst +4

  12. cs.AI 2026-04-30 reviewed
    Coding agents lead visualization tasks but cost the most

    Exploring Interaction Paradigms for LLM Agents in Scientific Visualization

    Jackson Vonderhorst +4

  13. cs.GR 2026-04-30 reviewed
    Diffusion model adds relighting to any existing avatar

    D-Rex : Diffusion Rendering for Relightable Expressive Avatars

    Timo Teufel +6

  14. cs.GR 2026-04-30 reviewed
    Quadrilateral concavity test clips lines without false points

    Line Segment Clipping using Quadrilateral Concavity and Convexity

    Bimal Kumar Ray

  15. cs.GR 2026-04-30 reviewed
    Curve-guided Gaussians turn one sand-painting image into a coherent process

    SandSim: Curve-Guided Gaussian Splatting for Reconstructing Sand Painting Processes

    Yilin Wang +5

  16. cs.RO 2026-04-30 reviewed
    Tactile sensor simulation transfers to real robots with high accuracy

    DOT-Sim: Differentiable Optical Tactile Simulation with Precise Real-to-Sim Physical Calibration

    Yang You +5

  17. cs.CV 2026-04-30 reviewed
    Four-stage diffusion yields realistic 3D indoor layouts

    CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modeling

    Yingrui Wu +5

  18. cs.GR 2026-04-30 reviewed
    Diffusion model generates simple quad layouts on 3D shapes

    SQuadGen: Generating Simple Quad Layouts via Chart Distance Fields

    Youkang Kong +4

  19. cs.CV 2026-04-29 reviewed
    New codec shrinks 3D Gaussian Splatting over 34 times

    MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching

    Shuzhao Xie +12

  20. cs.CV 2026-04-29 reviewed
    MesonGS++ compresses 3D Gaussian models over 34 times post-training

    MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching

    Shuzhao Xie +12

  21. cs.CV 2026-04-29 reviewed
    Learned sampler selects BRDF directions for better 8-sample reconstructions

    Rendering-Aware Sparse Sampling for BRDF Acquisition

    W. Cao +3

  22. cs.GR 2026-04-29 reviewed
    GMT is a neural solver that restructures a Point Transformer to run across geometric…

    GMT: A Geometric Multigrid Transformer Solver for Microstructure Homogenization

    Yu Xing +3

  23. cs.LG 2026-04-28 reviewed
    GNN conserves momentum by outputting per-edge impulses

    Momentum-Conserving Graph Neural Networks for Deformable Objects

    Jiahong Wang +5

  24. cs.CV 2026-04-28 reviewed
    Sketches turn CAD models into articulated 3D objects

    Sketch2Arti: Sketch-based Articulation Modeling of CAD Objects

    Yi Yang +4

  25. cs.GR 2026-04-28 reviewed
    CGA keeps 97.5% of LLM 3D edit chains intact versus 90% for SE3

    Conformal Geometric Algebra as a Symbolic Interface for LLM-Driven 3D Scene Editing

    Manos Kamarianakis +2

  26. cs.GR 2026-04-28 reviewed
    LLM agents generate full 3D game cutscenes automatically

    Cutscene Agent: An LLM Agent Framework for Automated 3D Cutscene Generation

    Lanshan He +14

  27. cs.GR 2026-04-28 reviewed
    Neural assets bake full 8D light transport from path samples

    8DNA: 8D Neural Asset Light Transport by Distribution Learning

    Liwen Wu +4

  28. cs.GR 2026-04-27 reviewed
    Open video model surpasses closed ones via smarter distillation

    Alice v1: Distillation-Enhanced Video Generation Surpassing Closed-Source Models

    Wang Xiaoyu +2

  29. cs.GR 2026-04-27 reviewed
    Power Foam unifies ray tracing and rasterization

    Power Foam: Unifying Real-Time Differentiable Ray Tracing and Rasterization

    Shrisudhan Govindarajan +5

  30. cs.RO 2026-04-27 reviewed
    One model turns 350k motion clips into real-time animation at 15k FPS

    MotionBricks: Scalable Real-Time Motions with Modular Latent Generative Model and Smart Primitives

    Tingwu Wang +15

  31. cs.GR 2026-04-27 reviewed
    Single neural net predicts intersections for deforming geometry

    Voxel Deformation-Aware Neural Intersection Function

    Chih-Chen Kao +3

  32. cs.GR 2026-04-27 reviewed
    Transformer predicts custom projection for better hole filling

    UVTran: Accurate Hole-Filling Parameterization with Transformers

    Junfeng Zhang

  33. cs.GR 2026-04-27 reviewed
    Hybrid workflow yields 25-30 billion triangle model of Maltese cathedral

    Large-Scale Photogrammetric Documentation of St. John's Co-Cathedral: A Workflow for Cultural Heritage Preservation

    Matthew Kenely +5

  34. cs.GR 2026-04-27 reviewed
    99,000 images build 25-30 billion triangle model of cathedral

    Large-Scale Photogrammetric Documentation of St. John's Co-Cathedral: A Workflow for Cultural Heritage Preservation

    Matthew Kenely +5

  35. cs.RO 2026-04-27 reviewed
    Proxy tests predict friction for any material pair

    Generalizable Friction Coefficient Estimation via Material Embedding and Proxy Interaction Modeling

    Zhendong Wang +1

  36. cs.CV 2026-04-27 reviewed
    Point motion patterns cut neural field parameters by 25 percent

    PEPS: Positional Encoding Projected Sampling -- Extended

    Guillaume Perez +2

  37. cs.GR 2026-04-27 reviewed
    Neural swaps lift analytical models closer to real reflectance data

    Neural Enhancement of Analytical Appearance Models

    Xuanzhe Shen +3

  38. cs.CV 2026-04-27 reviewed
    Embedded cameras calibrate all projectors in fixed capture cycles

    Breaking the Scalability Limit of Multi-Projector Calibration with Embedded Cameras

    Takumi Kawano +2

  39. cs.GR 2026-04-26 reviewed
    Distilled muscle policies let hands play new piano music

    MUSIC: Learning Muscle-Driven Dexterous Hand Control

    Pei Xu +5

  40. cs.GR 2026-04-26 reviewed
    Primitives let text specify precise 3D shape edits

    Prox-E: Fine-Grained 3D Shape Editing via Primitive-Based Abstractions

    Etai Sella +5

  41. cs.GR 2026-04-26 reviewed
    Causal retrieval model personalizes facial animation from audio

    Personalizing Causal Audio-Driven Facial Motion via Dynamic Multi-modal Retrieval

    Xuangeng Chu +3

  42. cs.GR 2026-04-26 reviewed
    Taxonomy shows most 3D generators miss engine-ready assets

    From Visual Synthesis to Interactive Worlds: Toward Production-Ready 3D Asset Generation

    Jiafeng Wu +5

  43. cs.GR 2026-04-26 reviewed
    3D generators rarely yield assets ready for interactive engines

    From Visual Synthesis to Interactive Worlds: Toward Production-Ready 3D Asset Generation

    Jiafeng Wu +5

  44. cs.GR 2026-04-26 reviewed
    Conformal maps turn tube surfaces into 3D tubes and tori

    Conformal tubular parameterization and toroidal bending of tube-like surfaces

    Shunyu Yao +1

  45. cs.GR 2026-04-26 reviewed
    Weighted control points localize fairing of curves and surfaces

    Progressive-Iterative Fairing of Curves and Surfaces with Localized Control Point Adjustment

    Jia Lin +3

  46. cs.GR 2026-04-26 reviewed
    Tetrahedral SDF rasterization enables end-to-end mesh reconstruction

    Distance Field Rasterization for End-to-End Mesh Reconstruction

    Jinkai Cui +3

  47. cs.GR 2026-04-26 reviewed
    Proxy spheres allow tighter BVHs for varied-radius particle collisions

    Rethinking Collision Detection on GPU Ray Tracing Architecture

    Durga Keerthi Mandarapu +4

  48. cs.CV 2026-04-25 reviewed
    Fusion method cuts portrait relighting inference time by up to 240x

    Toward Real-World Adoption of Portrait Relighting via Hybrid Domain Knowledge Fusion

    Qian Huang +4

  49. cs.CV 2026-04-24 reviewed
    Graph model generates valid LEGO sequences for thousands of parts

    BrickNet: Graph-Backed Generative Brick Assembly

    Peter Kulits +1

  50. cs.CV 2026-04-24 reviewed
    Dataset tracks continuous panoramic paths for 3D reconstruction

    Holo360D: A Large-Scale Real-World Dataset with Continuous Trajectories for Advancing Panoramic 3D Reconstruction and Beyond

    Jing Ou +8