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456 papers in cs.GR · page 3

  1. cs.CV 2026-05-11 reviewed
    Parts and optical flow improve dynamic Gaussian splatting

    PaMoSplat: Part-Aware Motion-Guided Gaussian Splatting for Dynamic Scene Reconstruction

    Yinan Deng +5

  2. cs.HC 2026-05-11 reviewed
    Generative tools map creative goals to particle VFX parameters

    Elemental Alchemist: A Generative Interface for Semantic Control of Particle Systems Across Dynamic Levels of Abstraction

    Kyzyl Monteiro +3

  3. eess.IV 2026-05-10 reviewed
    Curated synthetic images boost real pose baselines at low cost

    A Real-Calibrated Synthetic-First Data Engine

    Yukang Shen

  4. cs.GR 2026-05-10 reviewed
    Anchored Gaussians track wireframe deformations from sparse views

    FrameTwin: Curve-Anchored Gaussian Alignment from Sparse Views for Adaptive Wireframe 3D Printing

    Wenting Wang +7

  5. cs.GR 2026-05-10 reviewed
    Divergence-free kernels advect Gaussian splats to reconstruct fluid velocities

    LagrangianSplats: Divergence-Free Transport of Gaussian Primitives for Fluid Reconstruction

    Ningxiao Tao +2

  6. cs.GR 2026-05-10 reviewed
    Color-adaptive scheme raises 3D Gaussian streaming quality 5-20 dB

    CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splatting

    Daheng Yin +9

  7. cs.CV 2026-05-09 reviewed
    Transformer simulates rigid dynamics from point clouds without meshes

    RigidFormer: Learning Rigid Dynamics using Transformers

    Zhiyang Dou +5

  8. cs.CV 2026-05-09 reviewed
    Gaussian splatting relights VP scenes by sampling LED backgrounds directly

    Relightable Gaussian Splatting for Virtual Production Using Image-Based Illumination

    Adrian Azzarelli +3

  9. cs.CG 2026-05-09 reviewed
    Random slicing with NW smoothing speeds up topological optimization

    Towards Scalable Persistence-Based Topological Optimization

    Abderrahim Bendahi +2

  10. eess.IV 2026-05-09 reviewed
    Neural network adapts frame rate and resolution for better streamed graphics

    Streaming of rendered content with adaptive frame rate and resolution

    Yaru Liu +2

  11. cs.GR 2026-05-09 reviewed
    Strand sequences turn 3D hair generation into semantic authoring

    HairGPT: Strand-as-Language Autoregressive Modeling for Realistic 3D Hairstyle Synthesis

    Haimin Luo +3

  12. cs.GR 2026-05-09 reviewed
    Targeted region regeneration fixes low-poly meshes locally

    MeshFIM: Local Low-Poly Mesh Editing via Fill-in-the-Middle Autoregressive Generation

    Dingdong Yang +8

  13. cs.CV 2026-05-09 reviewed
    Unison aligns motion, speech and sound in video generation

    Unison: Harmonizing Motion, Speech, and Sound for Human-Centric Audio-Video Generation

    Shihao Cheng +8

  14. cs.GR 2026-05-08 reviewed
    Density sampling over octrees adapts Gaussians for image-to-3D

    Generative 3D Gaussians with Learned Density Control

    Runjie Yan +4

  15. cs.GR 2026-05-08 reviewed
    Local bone mappings stabilize garment refitting on varied bodies

    LoBoFit: Flexible Garment Refitting via Local Bone Mapping Blending

    Meng Zhang +5

  16. cs.GR 2026-05-08 reviewed
    Local 3D edits done inside the velocity sampler

    Velocity-Space 3D Asset Editing

    Hao Liu +6

  17. cs.CV 2026-05-08 reviewed
    Polynomial kernel sharpens 3D surfaces from multi-view photos

    High-Fidelity Surface Splatting-Based 3D Reconstruction from Multi-View Images

    Nandhana Sunil +2

  18. cs.GR 2026-05-08 reviewed
    Semantic codebook creates style-matched co-speech gestures

    PersonaGest: Personalized Co-Speech Gesture Generation with Semantic-Guided Hierarchical Motion Representation

    Junchuan Zhao +2

  19. cs.RO 2026-05-07 reviewed
    Physics simulation and RL automate motion retargeting for robots

    ReActor: Reinforcement Learning for Physics-Aware Motion Retargeting

    David M\"uller +5

  20. cs.GR 2026-05-07 reviewed
    Avatar and face choice changes gesture quality ratings

    Reality Check: How Avatar and Face Representation Affect the Perceptual Evaluation of Synthesized Gestures

    Haoyang Du +5

  21. cs.GR 2026-05-07 reviewed
    Avatar visuals shift ratings of synthesized gestures

    Reality Check: How Avatar and Face Representation Affect the Perceptual Evaluation of Synthesized Gestures

    Haoyang Du +5

  22. cs.GR 2026-05-07 reviewed
    Kernel-based opacity turns surface splats into a differentiable renderer

    3DSS: 3D Surface Splatting for Inverse Rendering

    Mae Younes +1

  23. cs.GR 2026-05-07 reviewed
    Surface splatting made differentiable for shape and material recovery

    3DSS: 3D Surface Splatting for Inverse Rendering

    Mae Younes +1

  24. cs.GR 2026-05-07 reviewed
    Kernel-derived opacity turns surface splatting differentiable for inverse rendering

    3DSS: 3D Surface Splatting for Inverse Rendering

    Mae Younes +1

  25. cs.CV 2026-05-07 reviewed
    LLM and RL coupling with VR feedback creates adaptive 3D scenes

    Closing the Loop: Unified 3D Scene Generation and Immersive Interaction via LLM-RL Coupling

    Anh H. Vo +4

  26. cs.CV 2026-05-07 reviewed
    Delighting prior extracts reflectance from casual face videos

    Learning a Delighting Prior for Facial Appearance Capture in the Wild

    Yuxuan Han +6

  27. cs.CE 2026-05-07 reviewed
    Sano model best matches shell results on ribbon buckling shifts

    Discrete Elastic Ribbons: A Unified Discrete Differential Geometry Framework for One-Dimensional Energy Models

    Shivam Kumar Panda +1

  28. cs.GR 2026-05-06 reviewed
    Bayesian view selection cuts scans needed for task-specific 3D models

    A Bayesian Approach for Task-Specific Next-Best-View Selection with Uncertain Geometry

    Jingsen Zhu +2

  29. cs.CV 2026-05-06 reviewed
    QuadBox speeds up 3D Gaussian Splatting by 1.85 times

    QuadBox: Accelerating 3D Gaussian Splatting with Geometry-Aware Boxes

    Xinze Li +6

  30. cs.GR 2026-05-06 reviewed
    Algebraic coarsening delivers 3x speedup in GPU contact solves

    AGIPC: Adaptive In-Solve Algebraic Coarsening for GPU IPC

    Xuan Wang +4

  31. cs.CV 2026-05-06 reviewed
    Single photo yields head mesh with pro-ready topology

    High-Fidelity Single-Image Head Modeling with Industry-Grade Topology

    Yunmu Wang +8

  32. cs.GR 2026-05-06 reviewed
    CoherentRaster enables real-time light field rendering

    CoherentRaster: Efficient 3D Gaussian Splatting for Light Field Displays

    Gyujin Sim +5

  33. cs.GR 2026-05-05 reviewed
    1 Piths
  34. cs.CV 2026-05-05 reviewed
    Single photo produces 3D face via 3DMM regression

    3D Human Face Reconstruction with 3DMM face model from RGB image

    Zhangnan Jiang +1

  35. cs.GR 2026-05-05 reviewed
    Bidirectional loop boosts spatial intelligence in unified visual model

    JoyAI-Image: Awaking Spatial Intelligence in Unified Multimodal Understanding and Generation

    Lin Song +18

  36. cs.GR 2026-05-05 reviewed
    Unified model links understanding and editing to build spatial intelligence

    JoyAI-Image: Awaking Spatial Intelligence in Unified Multimodal Understanding and Generation

    Lin Song +18

  37. cs.CE 2026-05-05 reviewed
    Algorithm distributes points on curved surfaces with prescribed local spacing

    Globally adaptive and locally regular point discretization of curved surfaces

    Lennart J. Schulze +1

  38. cs.LG 2026-05-05 reviewed
    Cumulative maps let diffusion models generate in one step

    A Few-Step Generative Model on Cumulative Flow Maps

    Zhiqi Li +3

  39. cs.GR 2026-05-05 reviewed
    Delaunay scaffold samples implicit surfaces with 10x fewer evaluations

    ADS: Random Sampling of Occupancy Functions using Adaptive Delaunay Scaffolding

    Suzuran Takikawa +4

  40. cs.GR 2026-05-04 reviewed
    Zero sets of complex sections produce bijective surface maps

    Implicit Minimal Surfaces for Bijective Correspondences

    Etienne Corman +3

  41. cs.GR 2026-05-04 reviewed
    Adaptive layer speeds animation in-betweening by 3.5 times

    Adaptive Interpolation-Synthesis for Motion In-Betweening on Keyframe-Based Animation

    Anton Ra\"el +2

  42. cs.GR 2026-05-04 reviewed
    Surface correspondence tracking yields clean structural MATs

    Structural MAT: Clean and Scalable Medial Axis Simplification via Explicit Surface Correspondence

    Pengfei Wang +6

  43. cs.CG 2026-05-04 reviewed
    Recursive successor lists speed k-NN on manifolds by 1-10x

    Manifold k-NN: Accelerated k-NN Queries for Manifold Point Clouds

    Pengfei Wang +6

  44. cs.GR 2026-05-04 reviewed
    Orbit-space flows match 3D shape SOTA with 5x fewer steps

    Generative Modeling with Orbit-Space Particle Flow Matching

    Sinan Wang +5

  45. cs.LG 2026-05-03 reviewed
    GETA-3DGS cuts 3D Gaussian Splatting storage fivefold automatically

    GETA-3DGS: Automatic Joint Structured Pruning and Quantization for 3D Gaussian Splatting

    Baobing Zhang +1

  46. cs.CV 2026-05-03 reviewed
    CADFS dataset powers AI to generate complex CAD programs

    CADFS: A Big CAD Program Dataset and Framework for Computer-Aided Design with Large Language Models

    Vladislav Pyatov +8

  47. cs.GR 2026-05-03 reviewed
    Greedy algorithm keeps signed distance interpolations consistent

    Greed for the Spheres: A Signed Distance Interpolation Method

    Letao Chen +4

  48. cs.CV 2026-05-03 reviewed
    Pruned local blendshapes run 2K avatars at 120 FPS on phones

    High-Fidelity Mobile Avatars with Pruned Local Blendshapes

    Youyi Zhan +3

  49. cs.GR 2026-05-02 reviewed
    The paper introduces the Antipodal Method

    The Antipodal Method: Fast, Accurate, and Robust 3D Generalized Winding Numbers

    Cedric Martens +2

  50. cs.GR 2026-05-02 reviewed
    Historians employ visualizations in five distinct roles

    How Historians Use Visualization: A Corpus-Backed Taxonomy and Analysis for Cross-Disciplinary Practice

    Xinyue Chen +4