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456 papers in cs.GR · page 2

  1. cs.CV 2026-05-16 reviewed
    Single image becomes physics-based video via reused flow model

    3DPhysVideo: Consistency-Guided Flow SDE for Video Generation via 3D Scene Reconstruction and Physical Simulation

    Hwidong Kim +2

  2. cs.GR 2026-05-16 reviewed
    Multi-agent loop lifts brand video yield to 89%

    Genflow Ad Studio: A Compound AI Architecture for Brand-Aligned, Self-Correcting Video Generation

    Debanshu Das +3

  3. cs.GR 2026-05-15 reviewed
    Multiple methods achieve ordered any-hit traversal in RTX

    Ordered Front-to-back Any-Hit Traversal in RTX

    Ingo Wald

  4. cs.HC 2026-05-15 reviewed
    Users adapt line chart simplifications by dataset

    Beyond One-Size-Fits-All: User Strategies for Simplification Technique and Level Selection in Responsive Line Charts

    Rifat Ara Proma +1

  5. cs.SE 2026-05-15 reviewed
    AR test framework tracks stable areas in videos for 55.8% coverage

    TARIPlay: A Test Framework for AR Applications based on Interactive Area Tracking in Playback Videos

    Seyed Amir Mousavi +1

  6. cs.GR 2026-05-15 reviewed
    Automated metrics replace human judgment for design videos

    Evaluating Design Video Generation: Metrics for Compositional Fidelity

    Adrienne Deganutti +4

  7. cs.GR 2026-05-15 reviewed
    Gaussian splatting gets quota control for exact point counts

    Smart target point control for Gaussian Splatting methods

    Pratik Singh Bisht +1

  8. cs.GR 2026-05-15 reviewed
    Consensus ADMM distributes ABD simulations across nodes

    Distributed Affine Body Dynamics with Adaptive Consensus

    Jiafeng Liu +7

  9. cs.GR 2026-05-15 reviewed
    One diffusion checkpoint stipples any density at fixed cost

    StippleDiffusion: Capacity-Constrained Stippling using Controlled Diffusion

    Ofir Gilad +3

    2 Piths
  10. cs.GR 2026-05-15 reviewed
    DealMaTe transfers materials using depth

    DealMaTe: Multi-Dimensional Material Transfer via Diffusion Transformer

    Nisha Huang +5

  11. cs.CV 2026-05-15 reviewed
    Greedy proxy selects 25 panoramic views per scene while preserving coverage

    CM-EVS: Sparse Panoramic RGB-D-Pose Data for Complete Scene Coverage

    Jiale Liu +15

  12. cs.CV 2026-05-15 reviewed
    Local 2D cues turn character videos into human performances

    AnyAct: Towards Human Reenactment of Character Motion From Video

    Liuhan Chen +7

  13. cs.CV 2026-05-15 reviewed
    Sparse cues turn any character video into human motion

    AnyAct: Towards Human Reenactment of Character Motion From Video

    Liuhan Chen +7

  14. cs.GR 2026-05-14 reviewed
    Safety layer blocks unsafe NSFW edits in 3D Gaussian Splatting

    3DEditSafe: Defending 3D Editing Pipelines from Unsafe Generation

    Nicole Meng +3

  15. cs.GR 2026-05-14 reviewed
    Medial axis of offset volume yields UDF meshes

    OffsetAxis: UDF Mesh Reconstruction via Offset-Volume Medial Axis Extraction

    Qijia Huang +2

  16. cs.CV 2026-05-14 reviewed
    Feature-space sampling speeds up 3D equivariant networks

    Discretizing Group-Convolutional Neural Networks for 3D Geometry in Feature Space

    Daniel Franzen +2

  17. cs.GR 2026-05-14 reviewed
    Feed-forward model builds animatable head avatars from few photos in seconds

    FFAvatar: Few-Shot, Feed-Forward, and Generalizable Avatar Reconstruction

    Thuan Hoang Nguyen +5

  18. cs.GR 2026-05-14 reviewed
    Audio and text tuning enables motion edits in video models

    Sound Sparks Motion: Audio and Text Tuning for Video Editing

    AmirHossein Naghi Razlighi +4

  19. cs.GR 2026-05-14 reviewed
    One transformer simulates cloth

    WorldParticle: Unified World Simulation of Lagrangian Particle Dynamics via Transformer

    Caoliwen Wang +15

  20. cs.GR 2026-05-14 reviewed
    One transformer unifies simulation across six physics types

    WorldParticle: Unified World Simulation of Lagrangian Particle Dynamics via Transformer

    Caoliwen Wang +15

  21. cs.GR 2026-05-14 reviewed
    Meschers process impossible objects without cuts or bends

    Meschers: Geometry Processing of Impossible Objects

    Ana Dodik +6

  22. cs.GR 2026-05-14 reviewed
    Sparse anchors steer motion synthesis with dual generation and refinement

    AnchorRoute: Human Motion Synthesis with Interval-Routed Sparse Contro

    Pengcheng Fang +6

  23. cs.CV 2026-05-14 reviewed
    TOPOS locks single-image 3D heads to fixed studio topology

    TOPOS: High-Fidelity and Efficient Industry-Grade 3D Head Generation

    Bojun Xiong +8

  24. cs.GR 2026-05-14 reviewed
    Unified GPU solver gives exact gradients for stiff heterogeneous soft bodies

    DiffPhD: A Unified Differentiable Solver for Projective Heterogeneous Materials in Elastodynamics with Contact-Rich GPU-Acceleration

    Shih-Yu Lai +11

  25. cs.CV 2026-05-14 reviewed
    3D scene edits yield consistent supervision for removal tasks

    SceneForge: Structured World Supervision from 3D Interventions

    Jizhizi Li +3

  26. cs.CV 2026-05-14 reviewed
    Delta Forcing steers video generators to stay consistent after events

    Delta Forcing: Trust Region Steering for Interactive Autoregressive Video Generation

    Yuheng Wu +6

  27. cs.CV 2026-05-14 reviewed
    Delta Forcing curbs drift in interactive video generation

    Delta Forcing: Trust Region Steering for Interactive Autoregressive Video Generation

    Yuheng Wu +6

  28. cs.CV 2026-05-14 reviewed
    Trust region limits teacher bias in autoregressive video generation

    Delta Forcing: Trust Region Steering for Interactive Autoregressive Video Generation

    Yuheng Wu +6

  29. cs.CY 2026-05-13 reviewed
    Generative models automate social doing

    Synthetic Sociality: How Generative Models Privatize the Social Fabric

    Ana Dodik +1

  30. cs.GR 2026-05-13 reviewed
    Multi-term error metric simplifies noisy meshes faster

    Fast and Robust Mesh Simplification for Generated and Real-World 3D Assets

    Kunal Bhosikar +3

  31. cs.CV 2026-05-13 reviewed
    Rectification offset aligns meshes for video 3D animation

    R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow

    Zijie Wu +5

  32. cs.CV 2026-05-13 reviewed
    Rectification offset aligns mismatched meshes for video 4D animation

    R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow

    Zijie Wu +5

  33. cs.GR 2026-05-13 reviewed
    BlitzGS is a distributed 3D Gaussian Splatting system that shards Gaussians by index…

    BlitzGS: City-Scale Gaussian Splatting at Lightning Speed

    Zhongtao Wang +8

  34. cs.GR 2026-05-13 reviewed
    Hierarchical transformer preconditioner reaches 21 fps on stiff Poisson systems

    Hierarchical Transformer Preconditioning for Interactive Physics Simulation

    Carl Osborne +3

  35. cs.GR 2026-05-13 reviewed
    Transformer preconditioner speeds stiff physics 28x

    Hierarchical Transformer Preconditioning for Interactive Physics Simulation

    Carl Osborne +3

  36. cs.CV 2026-05-13 reviewed
    Hypernetwork LoRA adds style to text-to-motion diffusion

    Stylized Text-to-Motion Generation via Hypernetwork-Driven Low-Rank Adaptation

    Junhyuk Jeon +2

  37. cs.GR 2026-05-13 reviewed
    Coupled latents produce 3D assets with built-in skeletons and skinning

    Rigel3D: Rig-aware Latents for Animation-Ready 3D Asset Generation

    Nikitas Chatzis +2

  38. cs.GR 2026-05-12 reviewed
    Diffusion over implicit reps generates motions from sparse keyframes

    Generative Motion In-betweening by Diffusion over Continuous Implicit Representations

    Shiyu Fan +2

  39. cs.AI 2026-05-12 reviewed
    Groups modeled as dynamical systems via behavioral fields

    BEHAVE: A Hybrid AI Framework for Real-Time Modeling of Collective Human Dynamics

    Helene Malyutina

  40. cs.CV 2026-05-12 reviewed
    Forearm guidance recovers absolute 3D hands from one egocentric camera

    EgoForce: Forearm-Guided Camera-Space 3D Hand Pose from a Monocular Egocentric Camera

    Christen Millerdurai +5

  41. cs.AI 2026-05-12 reviewed
    Structured traces lift algorithm video success to 99.8%

    ALGOGEN: Tool-Generated Verifiable Traces for Reliable Algorithm Visualization

    Kunpeng Liao +5

  42. cs.CV 2026-05-12 reviewed
    Diffusion stages progress from geometry to appearance

    MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics

    Haofeng Liu +8

  43. cs.CV 2026-05-12 reviewed
    MoCam improves novel view synthesis on flawed point clouds

    MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics

    Haofeng Liu +8

  44. cs.CV 2026-05-12 reviewed
    WildRelight dataset adapts synthetic relighting models to real scenes on the fly

    WildRelight: A Real-World Benchmark and Physics-Guided Adaptation for Single-Image Relighting

    Lezhong Wang +3

    1 Piths
  45. cs.GR 2026-05-12 reviewed
    Streaming assembly matches full rebuilds exactly in tetrahedral simulations

    STA-FEM: Exact Streaming Assembly for Preplanned Dynamic Tetrahedral Topology Edits

    Manish Acharya +1

  46. cs.GR 2026-05-12 reviewed
    Shift mapping makes ToF reservoir resampling interactive

    ToF ReSTIR: Time-of-Flight Rendering with Spatio-temporal Reservoir Resampling

    Juhyeon Kim +2

  47. cs.GR 2026-05-12 reviewed
    Low-resolution 3DGS yields high-res high-frame-rate video

    3DGS$^3$: Joint Super Sampling and Frame Interpolation for Real-Time Large-Scale 3DGS Rendering

    Yibo Zhao +3

  48. cs.CV 2026-05-11 reviewed
    Physics simulation steers 3D Gaussian splatting to functional shapes

    PG-3DGS: Optimizing 3D Gaussian Splatting to Satisfy Physics Objectives

    Zachary Lee +2

  49. cs.CV 2026-05-11 reviewed
    One latent scene maps to full HDR exposure stack in single pass

    LatentHDR: Decoupling Exposure from Diffusion via Conditional Latent-to-Latent Mapping for Text/Image-to-Panoramic HDR

    Pedram Fekri +3

  50. cs.GR 2026-05-11 reviewed
    Inverted culling speeds dynamic LiDAR ray tracing

    Geometrically Approximated Modeling for Emitter-Centric Ray-Triangle Filtering in Arbitrarily Dynamic LiDAR Simulation

    Rabin Gajmer +2