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Human Motion Diffusion Model

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60 Pith papers citing it
167 external citations · Pith
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abstract

Natural and expressive human motion generation is the holy grail of computer animation. It is a challenging task, due to the diversity of possible motion, human perceptual sensitivity to it, and the difficulty of accurately describing it. Therefore, current generative solutions are either low-quality or limited in expressiveness. Diffusion models, which have already shown remarkable generative capabilities in other domains, are promising candidates for human motion due to their many-to-many nature, but they tend to be resource hungry and hard to control. In this paper, we introduce Motion Diffusion Model (MDM), a carefully adapted classifier-free diffusion-based generative model for the human motion domain. MDM is transformer-based, combining insights from motion generation literature. A notable design-choice is the prediction of the sample, rather than the noise, in each diffusion step. This facilitates the use of established geometric losses on the locations and velocities of the motion, such as the foot contact loss. As we demonstrate, MDM is a generic approach, enabling different modes of conditioning, and different generation tasks. We show that our model is trained with lightweight resources and yet achieves state-of-the-art results on leading benchmarks for text-to-motion and action-to-motion. https://guytevet.github.io/mdm-page/ .

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representative citing papers

SAMoR: Motion Modelling for Articulated Objects of Any Skeleton and Topology

cs.CV · 2026-07-02 · unverdicted · novelty 7.0

SAMoR encodes motions of arbitrary skeletons into a fixed set of 8 part tokens via graph-transformer encoding, cross-attention pooling, and residual vector quantization, enabling cross-topology reconstruction, transfer, and text-conditioned generation.

Context-Aware Autoregressive Diffusion for Gloss-Wise Sign Language Production

cs.CV · 2026-06-19 · unverdicted · novelty 7.0

GARD is a context-aware autoregressive diffusion model for gloss-wise sign language production using inter-gloss transition guidance and global motion harmonizer, claiming superior linguistic accuracy and motion similarity on Phoenix-T and CSL-Daily datasets.

Ego-Human Motion Prediction with 3D-Aware LLM

cs.CV · 2026-07-08 · conditional · novelty 6.0

Ego3DLM jointly predicts past and future 3D body pose and motion descriptions in a single autoregressive pass, conditioned on egocentric video, 3D scene features, and three-point tracking, achieving state-of-the-art on the Nymeria benchmark.

Feed-forward Motion In-betweening for Any 4D

cs.CV · 2026-06-20 · unverdicted · novelty 6.0

Proposes a feed-forward keyframe-conditioned in-betweening method for arbitrary 4D meshes using a topology-agnostic VAE and MMDiT-based rectified flow model.

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