MMAE is a new multitask audio editing benchmark showing that leading models achieve under 5% exact match rate, with 0% on complex mixed-modality tasks.
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Qwen3.5-Omni Technical Report
Canonical reference. 79% of citing Pith papers cite this work as background.
abstract
In this work, we present Qwen3.5-Omni, the latest advancement in the Qwen-Omni model family. Representing a significant evolution over its predecessor, Qwen3.5-Omni scales to hundreds of billions of parameters and supports a 256k context length. By leveraging a massive dataset comprising heterogeneous text-vision pairs and over 100 million hours of audio-visual content, the model demonstrates robust omni-modality capabilities. Qwen3.5-Omni-plus achieves SOTA results across 215 audio and audio-visual understanding, reasoning, and interaction subtasks and benchmarks, surpassing Gemini-3.1 Pro in key audio tasks and matching it in comprehensive audio-visual understanding. Architecturally, Qwen3.5-Omni employs a Hybrid Attention Mixture-of-Experts (MoE) framework for both Thinker and Talker, enabling efficient long-sequence inference. The model facilitates sophisticated interaction, supporting over 10 hours of audio understanding and 400 seconds of 720P video (at 1 FPS). To address the inherent instability and unnaturalness in streaming speech synthesis, often caused by encoding efficiency discrepancies between text and speech tokenizers, we introduce ARIA. ARIA dynamically aligns text and speech units, significantly enhancing the stability and prosody of conversational speech with minimal latency impact. Furthermore, Qwen3.5-Omni expands linguistic boundaries, supporting multilingual understanding and speech generation across 10 languages with human-like emotional nuance. Finally, Qwen3.5-Omni exhibits superior audio-visual grounding capabilities, generating script-level structured captions with precise temporal synchronization and automated scene segmentation. Remarkably, we observed the emergence of a new capability in omnimodal models: directly performing coding based on audio-visual instructions, which we call Audio-Visual Vibe Coding.
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2026 79representative citing papers
Omni-DeepSearch is a 640-sample benchmark for audio-driven omni-modal search where the best model reaches only 43.44% accuracy, exposing bottlenecks in audio inference, tool use, and cross-modal reasoning.
TraceAV-Bench is the first benchmark for multi-hop trajectory reasoning over long audio-visual videos, showing top models reach only 51-68% accuracy with substantial room for improvement.
Introduces Video-MME-Logical benchmark for controlled diagnostic evaluation of temporal-logical reasoning in MLLMs via five operations and 25 fine-grained tasks.
RedVox benchmark shows speech model safety and fairness vulnerabilities persist under non-adversarial conditions, worsen in non-English languages, and increase with spoken inputs.
LibEvoBench benchmark shows LLMs are version-oblivious on evolving APIs, with documentation helping but version specification not.
ROSE benchmark shows MLLMs drop up to 44.5 percentage points from counting tasks to region-conditioned action on identical scenes, with the gap persisting even when counts are correct.
CineOrchestra unifies control of subjects, events, cameras, and shot transitions in cinematic video generation through entity-centric conditioning primitives and parameter-free coordinated rotary embeddings.
AVLLMs route audio-visual information sequentially in video tasks and via parallel streams for interleaved items, allowing early token discard with little performance loss across models and scales.
Presents a clinically grounded privacy evaluation framework for medical LMs that measures verbatim memorization and semantic leakage of diagnoses across tiers of adversarial access, finding high leakage from routine metadata on a model trained on 378k notes.
MLLMs fail to detect absent correct answers in video QA tasks across three evaluation settings, defaulting to distractors even with chain-of-thought prompting.
Audio-Oscar is a multi-agent system that coordinates specialist agents for generating audio from complex scene descriptions and introduces the ASG-Bench benchmark for evaluation.
Affordance2Action introduces A2A-Bench, a manipulation-oriented benchmark for scene-level task-conditioned affordance grounding covering single- and multi-region correspondences, plus an annotation pipeline, and reports gaps in existing segmentation and VLM baselines.
Moment-Video benchmark shows top video MLLM achieves only 39.6% accuracy on momentary visual event tasks, with most open-source models below 25%.
PolySpeech-100 is a new benchmark for native-level speech comprehension across 110 linguistic variants that evaluates 22 models and reports E2E advantages on dialects, robustness gaps on low-resource languages, and degradation from Chain-of-Thought prompting.
MM-Snowball benchmark diagnoses hallucination snowballing in multi-turn MLLM dialogues; CAVR mitigates it via dual visual rectification at representation and logit levels.
YoCausal benchmark shows video diffusion models detect the arrow of time but lack genuine causal understanding relative to humans.
TPS-Drive uses an agent-centric tokenizer supervised by a frozen 3D detection head to purify VLM spatial representations, enabling better scene forecasting and lower collision rates on nuScenes and NAVSIM benchmarks.
VGenST-Bench is a new video benchmark for MLLM spatio-temporal reasoning built via generative synthesis, a multi-agent pipeline with human oversight, a 3x2x2 taxonomy, and hierarchical tasks separating perception from reasoning.
Introduces Synergistic Faithfulness metric based on Shapley Interaction Index to evaluate cross-modal synergy in VLM explainers, revealing over-reliance on visual salience in existing methods.
Equivalence between Gaussian processes and linear diffusion models enables general conditioning on arbitrary pointwise likelihoods via ODE dynamics and Monte Carlo guidance approximation.
GRASP is a large-scale dataset and benchmark for social reasoning grounded in gaze and gesture events in multi-person videos, with Social Grounding Reward (SGR) proposed to improve model performance on GRASP-Bench.
ReCrit frames critic interaction as a correctness-transition problem and uses quadrant-based RL rewards to improve LLM performance on scientific reasoning benchmarks by rewarding corrections and robustness while penalizing sycophancy.
RaPO reduces catastrophic forgetting in visual continual learning by shaping rewards around policy drift and stabilizing advantages with cross-task exponential moving averages during reinforcement fine-tuning of multimodal models.
citing papers explorer
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MMAE: A Massive Multitask Audio Editing Benchmark
MMAE is a new multitask audio editing benchmark showing that leading models achieve under 5% exact match rate, with 0% on complex mixed-modality tasks.
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Omni-DeepSearch: A Benchmark for Audio-Driven Omni-Modal Deep Search
Omni-DeepSearch is a 640-sample benchmark for audio-driven omni-modal search where the best model reaches only 43.44% accuracy, exposing bottlenecks in audio inference, tool use, and cross-modal reasoning.
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TraceAV-Bench: Benchmarking Multi-Hop Trajectory Reasoning over Long Audio-Visual Videos
TraceAV-Bench is the first benchmark for multi-hop trajectory reasoning over long audio-visual videos, showing top models reach only 51-68% accuracy with substantial room for improvement.
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Video-MME-Logical: A Controlled Diagnostic Benchmark for Video Temporal-Logical Reasoning
Introduces Video-MME-Logical benchmark for controlled diagnostic evaluation of temporal-logical reasoning in MLLMs via five operations and 25 fine-grained tasks.
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RedVox: Safety and Fairness Gaps in Speech Models Across Languages
RedVox benchmark shows speech model safety and fairness vulnerabilities persist under non-adversarial conditions, worsen in non-English languages, and increase with spoken inputs.
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LibEvoBench: Probing Temporal Knowledge Stratification in Code Generation Models
LibEvoBench benchmark shows LLMs are version-oblivious on evolving APIs, with documentation helping but version specification not.
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ROSE: Benchmarking the Perception-to-Action Gap in Multimodal Models
ROSE benchmark shows MLLMs drop up to 44.5 percentage points from counting tasks to region-conditioned action on identical scenes, with the gap persisting even when counts are correct.
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CineOrchestra: Unified Entity-Centric Conditioning for Cinematic Video Generation
CineOrchestra unifies control of subjects, events, cameras, and shot transitions in cinematic video generation through entity-centric conditioning primitives and parameter-free coordinated rotary embeddings.
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From Senses to Decisions: The Information Flow of Auditory and Visual Perception in Multimodal LLMs
AVLLMs route audio-visual information sequentially in video tasks and via parallel streams for interleaved items, allowing early token discard with little performance loss across models and scales.
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Clinically Grounded Privacy Evaluation of Medical LMs
Presents a clinically grounded privacy evaluation framework for medical LMs that measures verbatim memorization and semantic leakage of diagnoses across tiers of adversarial access, finding high leakage from routine metadata on a model trained on 378k notes.
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When No Answer Is Correct: Diagnosing Absent Answer Detection for MLLMs in Video Understanding
MLLMs fail to detect absent correct answers in video QA tasks across three evaluation settings, defaulting to distractors even with chain-of-thought prompting.
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Audio-Oscar: A Multi-Agent System for Complex Audio Scene Generation, Orchestration, and Refinement
Audio-Oscar is a multi-agent system that coordinates specialist agents for generating audio from complex scene descriptions and introduces the ASG-Bench benchmark for evaluation.
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Affordance2Action: Task-Conditioned Scene-level Affordance Grounding for Real-Time Manipulation
Affordance2Action introduces A2A-Bench, a manipulation-oriented benchmark for scene-level task-conditioned affordance grounding covering single- and multi-region correspondences, plus an annotation pipeline, and reports gaps in existing segmentation and VLM baselines.
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Moment-Video: Diagnosing Temporal Fidelity of Video MLLMs on Momentary Visual Events
Moment-Video benchmark shows top video MLLM achieves only 39.6% accuracy on momentary visual event tasks, with most open-source models below 25%.
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PolySpeech-100: A Large-Scale Benchmark for Speech Understanding Across 100+ Languages and Dialects
PolySpeech-100 is a new benchmark for native-level speech comprehension across 110 linguistic variants that evaluates 22 models and reports E2E advantages on dialects, robustness gaps on low-resource languages, and degradation from Chain-of-Thought prompting.
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MM-Snowball: Evaluating and Mitigating Hallucination Snowballing in Multimodal Multi-Turn Dialogue
MM-Snowball benchmark diagnoses hallucination snowballing in multi-turn MLLM dialogues; CAVR mitigates it via dual visual rectification at representation and logit levels.
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YoCausal: How Far is Video Generation from World Model? A Causality Perspective
YoCausal benchmark shows video diffusion models detect the arrow of time but lack genuine causal understanding relative to humans.
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TPS-Drive: Task-Guided Representation Purification for VLM-based Autonomous Driving
TPS-Drive uses an agent-centric tokenizer supervised by a frozen 3D detection head to purify VLM spatial representations, enabling better scene forecasting and lower collision rates on nuScenes and NAVSIM benchmarks.
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VGenST-Bench: A Benchmark for Spatio-Temporal Reasoning via Active Video Synthesis
VGenST-Bench is a new video benchmark for MLLM spatio-temporal reasoning built via generative synthesis, a multi-agent pipeline with human oversight, a 3x2x2 taxonomy, and hierarchical tasks separating perception from reasoning.
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Measuring Cross-Modal Synergy: A Benchmark for VLM Explainability
Introduces Synergistic Faithfulness metric based on Shapley Interaction Index to evaluate cross-modal synergy in VLM explainers, revealing over-reliance on visual salience in existing methods.
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Conditioning Gaussian Processes on Almost Anything
Equivalence between Gaussian processes and linear diffusion models enables general conditioning on arbitrary pointwise likelihoods via ODE dynamics and Monte Carlo guidance approximation.
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GRASP: Learning to Ground Social Reasoning in Multi-Person Non-Verbal Interactions
GRASP is a large-scale dataset and benchmark for social reasoning grounded in gaze and gesture events in multi-person videos, with Social Grounding Reward (SGR) proposed to improve model performance on GRASP-Bench.
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ReCrit: Transition-Aware Reinforcement Learning for Scientific Critic Reasoning
ReCrit frames critic interaction as a correctness-transition problem and uses quadrant-based RL rewards to improve LLM performance on scientific reasoning benchmarks by rewarding corrections and robustness while penalizing sycophancy.
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Overcoming Catastrophic Forgetting in Visual Continual Learning with Reinforcement Fine-Tuning
RaPO reduces catastrophic forgetting in visual continual learning by shaping rewards around policy drift and stabilizing advantages with cross-task exponential moving averages during reinforcement fine-tuning of multimodal models.
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FraudBench: A Multimodal Benchmark for Detecting AI-Generated Fraudulent Refund Evidence
FraudBench shows that current multimodal LLMs and specialized AI-image detectors often fail to spot AI-generated fake damage in refund evidence, with true positive rates frequently below 50% on synthetic subsets while producing false positives on real damage.
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Do Joint Audio-Video Generation Models Understand Physics?
AV-Phys Bench shows that current joint audio-video models lack robust physical commonsense, with major drops on transitions and deliberate anti-physics prompts.
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Hallo-Live: Real-Time Streaming Joint Audio-Video Avatar Generation with Asynchronous Dual-Stream and Human-Centric Preference Distillation
Hallo-Live achieves 20.38 FPS real-time text-to-audio-video avatar generation with 0.94s latency using asynchronous dual-stream diffusion and HP-DMD preference distillation, matching teacher model quality at 16x higher throughput.
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UniClawBench: A Universal Benchmark for Proactive Agents on Real-World Tasks
A capability-driven benchmark of 400 bilingual real-world tasks shows current proactive agents fail >50% of the time, with framework architecture impacting performance more than base model choice.
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Evaluating and Understanding Model Editing for Medical Vision Language Models
M3Bench is a clinically grounded benchmark showing that gradient-based VLM editors generalize but break locality, while memory-based editors preserve locality but fail on composition and temporal tasks, with failures traced to anisotropic latent representations.
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Unified Audio Intelligence Without Regressing on Text Intelligence
Audex unifies audio understanding and generation on a strong text MoE backbone with multi-stage SFT plus text-only Cascade RL, matching open SOTA audio scores while mostly retaining text capability.
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Safety Testing LLM Agents at Scale: From Risk Discovery to Evidence-Grounded Verification
Vera automates safety testing for LLM agents via literature-driven risk taxonomies, combinatorial case generation, and evidence-grounded verification in isolated environments, showing 93.9% average attack success on four frameworks.
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Hawk: Harnessing Hardware-Aware Knowledge for High-Performance NPU Kernel Generation
Hawk raises NPU kernel generation accuracy from 49.4% to 80% and yields up to 2.2× speedups by retrieving and distilling structured hardware-aware knowledge without any model training.
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GMO-E$^2$DIT: Grounded Multi-Operation Editing for E-Commerce Images
GMO-E²DIT is an agentic editing framework that decouples VLM-based planning from mask-conditioned rendering and uses reflection to execute multi-operation e-commerce image edits with error recovery.
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Which Tokens Matter? Adaptive Token Selection for RLVR with the Relative Surprisal Index
Introduces RSI metric and RSI-S filtering method for adaptive token selection in RLVR, reporting 2-3 point gains over GRPO on AIME/AMC benchmarks.
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Benchmarking Large Language Models on Floating-Point Error Classification
Introduces InterFLOPBench benchmark and evaluates 14 LLMs on multi-label classification of six floating-point error categories in C code, with top models exceeding 0.88 overall F1 but lower scores on subtle errors like underflow.
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Preserving Speech-to-Text LLM Capabilities in Speech-to-Speech Generation
PRIME-Speech adds low-latency speech output to frozen S2T LLMs by synchronizing a causal post-decoder with intermediate hidden states and using mixed conditioning plus turn-level KV-cache packing, preserving original S2T performance across translation, QA, and dialogue tasks.
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LocalNav: Distilling Frontier VLMs and Embodied RL for On-Device Object Goal Navigation
Distillation from frontier VLMs plus E-RLVR regularization produces a 4B local model that achieves 34.5% SR on OVON while cutting inference latency by 82.8%.
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TOPS: First-Principles Visual Token Pruning via Constructing Token Optimal Preservation Sets for Efficient MLLM Inference
TOPS formulates visual token pruning as constructing Token Optimal Preservation Sets using three information-theoretic principles and demonstrates superior performance on MLLM benchmarks.
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Neglected Free Lunch from Post-training: Progress Advantage for LLM Agents
The log-probability ratio from RL post-training recovers the optimal advantage function, providing an effective free signal for test-time scaling, uncertainty estimation, and failure attribution in LLM agents.
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Wan-Streamer v0.1: End-to-end Real-time Interactive Foundation Models
Wan-Streamer is a unified end-to-end Transformer for low-latency streaming audio-visual interaction using block-causal attention on interleaved multimodal tokens.
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LiveServe: Interaction-Aware Serving for Real-Time Omni-Modal LLMs
LiveServe exposes audio playback and barge-in signals to the scheduler and KV manager, lowering P90 audio TTFP by 1.55x on average and raising completed-request throughput by 1.15x on two Omni-LMs.
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Taming I2V models for Image HOI Editing: A Cognitive Benchmark and Agentic Self-Correcting Framework
HOI-Edit benchmarks human–object interaction image editing with a VLM-based metric, and SCPE steers I2V models via agentic self-correcting prompts to produce competitive HOI edits.
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RAIL: Rethinking Auditory Intelligence in Large Audio-Language Models with a CHC-Grounded Benchmark
Introduces RAIL, a CHC-grounded benchmark with five core auditory capabilities to assess LALMs beyond task-centric metrics, showing uneven model performance.
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How Language Models Fail: Token-Level Signatures of Committed and Persistent Reasoning Failures
LLM reasoning failures split into committed (early lock-in) and persistent-uncertainty modes with distinct token-level signatures that hold across 23 model-dataset pairs in 20 of 23 falsifiable tests.
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Multi-Agent Computer Use
A manager-driven DAG decomposition with parallel subagents improves computer use agent success rates by 3.4-25.5% and reduces wall-clock time on long-horizon benchmarks.
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nuReasoning: A Reasoning-Centric Dataset and Benchmark for Long-Tail Autonomous Driving
nuReasoning is a new real-world dataset and benchmark extending nuScenes/nuPlan with 20k clips and multi-type reasoning annotations to evaluate and improve reasoning in long-tail autonomous driving.
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Triaging Threats to Specialized Guardrails
Introduces GuardZoo benchmark and RouteGuard router-expert system showing monolithic guardrails suffer task interference while specialized routing improves threat detection and generalization.
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Learn from Weaknesses: Automated Domain Specialization for Small Computer-Use Agents
LearnWeak specializes small CUAs via weakness detection by a reference agent, targeted task synthesis, and error-aware training, delivering 11+ point gains on OSWorld.
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MobileMoE: Scaling On-Device Mixture of Experts
MobileMoE introduces on-device MoE LLMs that match dense models with 2-4x fewer FLOPs and provide efficient smartphone inference.
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IPIBench: Evaluating Interactive Proactive Intelligence of MLLMs under Continuous Streams
IPIBench evaluates MLLMs on interactive proactive intelligence in streaming videos, identifies unstable triggering and poor coordination, and proposes the training-free IPI-Agent framework to improve performance across settings.