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ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depth

Canonical reference. 70% of citing Pith papers cite this work as background.

74 Pith papers citing it
Background 70% of classified citations
abstract

This paper tackles the problem of depth estimation from a single image. Existing work either focuses on generalization performance disregarding metric scale, i.e. relative depth estimation, or state-of-the-art results on specific datasets, i.e. metric depth estimation. We propose the first approach that combines both worlds, leading to a model with excellent generalization performance while maintaining metric scale. Our flagship model, ZoeD-M12-NK, is pre-trained on 12 datasets using relative depth and fine-tuned on two datasets using metric depth. We use a lightweight head with a novel bin adjustment design called metric bins module for each domain. During inference, each input image is automatically routed to the appropriate head using a latent classifier. Our framework admits multiple configurations depending on the datasets used for relative depth pre-training and metric fine-tuning. Without pre-training, we can already significantly improve the state of the art (SOTA) on the NYU Depth v2 indoor dataset. Pre-training on twelve datasets and fine-tuning on the NYU Depth v2 indoor dataset, we can further improve SOTA for a total of 21% in terms of relative absolute error (REL). Finally, ZoeD-M12-NK is the first model that can jointly train on multiple datasets (NYU Depth v2 and KITTI) without a significant drop in performance and achieve unprecedented zero-shot generalization performance to eight unseen datasets from both indoor and outdoor domains. The code and pre-trained models are publicly available at https://github.com/isl-org/ZoeDepth .

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representative citing papers

Honey, I Shrunk the Arc de Triomphe!

cs.CV · 2026-06-01 · unverdicted · novelty 7.0 · 2 refs

MetricScenes dataset from web photos and stereo imagery, plus a two-stage Poisson depth completion method, allows fine-tuning MoGe-2 to mitigate scale-collapse in metric monocular geometry while preserving benchmark performance.

Dual-Pathway Geometry-Aware MLLM for Spatial Intelligence

cs.CV · 2026-05-25 · unverdicted · novelty 7.0

GAMSI is a dual-pathway Geometry-Aware MLLM using Metric-Structure Decoupled Queries and Expert-Guided Visual Grounding on RGB inputs alone, trained on a new 152k-sample MTS dataset to reach SOTA on seven spatial benchmarks.

VGGT-360: Geometry-Consistent Zero-Shot Panoramic Depth Estimation

cs.CV · 2026-03-19 · unverdicted · novelty 7.0

VGGT-360 delivers geometry-consistent zero-shot panoramic depth by converting panoramas into multi-view 3D reconstructions via VGGT models and three plug-and-play correction modules, then reprojecting the result.

Materialist: Physically Based Editing Using Single-Image Inverse Rendering

cs.CV · 2025-01-07 · unverdicted · novelty 7.0

Materialist performs single-image inverse rendering via neural-initialized progressive differentiable rendering to enable physically consistent material editing, object insertion, relighting, and transparency edits without full scene geometry.

3D-VLA: A 3D Vision-Language-Action Generative World Model

cs.CV · 2024-03-14 · unverdicted · novelty 7.0

3D-VLA is a new embodied foundation model that uses a 3D LLM plus aligned diffusion models to generate future images and point clouds for improved reasoning and action planning in 3D environments.

SynCity 3000: Bootstrapping Scene-Scale 3D Diffusion

cs.CV · 2026-07-06 · conditional · novelty 6.0

SynCity 3000 generates large, coherent 3D scenes from text by fine-tuning an image-to-3D diffusion model to operate convolutionally on overlapping windows, trained on procedurally generated synthetic scene data.

Error-Conditioned Neural Solvers

cs.LG · 2026-06-25 · unverdicted · novelty 6.0

Error-Conditioned Neural Solvers improve PDE prediction accuracy by using the residual field as network input for learned corrections, outperforming residual-minimization methods by up to 10x on turbulent flows and generalizing better under distribution shifts.

citing papers explorer

Showing 50 of 74 citing papers.

  • Geometric Collapse: When Vision Models Fail to Verify Physical Causality cs.CV · 2026-07-08 · accept · none · ref 2 · internal anchor

    Modern depth predictors adopt physically unsupported edge cues as real geometry, causing global structural hallucinations that local repair cannot fix.

  • One Scene, Two Depths: Probing Geometric Ambiguity in Monocular Foundation Models cs.CV · 2026-06-28 · unverdicted · none · ref 4 · internal anchor

    Introduces MultiDepth-3k benchmark revealing diverse layer preferences across depth models on ambiguous scenes, with Laplacian Visual Prompting altering outputs for some frozen models and best pair reaching 75.5% ML-SRA.

  • DepthMaster: Unified Monocular Depth Estimation for Perspective and Panoramic Images cs.CV · 2026-06-10 · unverdicted · none · ref 74 · internal anchor

    DepthMaster unifies metric monocular depth estimation for perspective and panoramic images by patching panoramas into perspective views, adding a consistency loss and virtual cameras, and training mostly on perspective data to reach SOTA zero-shot results on 13 datasets.

  • Honey, I Shrunk the Arc de Triomphe! cs.CV · 2026-06-01 · unverdicted · none · ref 2 · 2 links · internal anchor

    MetricScenes dataset from web photos and stereo imagery, plus a two-stage Poisson depth completion method, allows fine-tuning MoGe-2 to mitigate scale-collapse in metric monocular geometry while preserving benchmark performance.

  • TROPHIES: Temporal Reconstruction of Places, Humans, and Cameras from Multi-view Videos cs.CV · 2026-06-01 · unverdicted · none · ref 2 · internal anchor

    TROPHIES introduces a unified framework for human-scene-camera reconstruction from multi-view videos, achieving globally aligned and physically plausible 4D outputs on EgoHuman and EgoExo4D.

  • SeeGroup: Multi-Layer Depth Estimation of Transparent Surfaces via Self-Determined Grouping cs.CV · 2026-05-27 · unverdicted · none · ref 5 · internal anchor

    SeeGroup formulates per-pixel multi-layer depth as a point process with permutation-invariant likelihood to support arbitrary groupings, raising quadruplet relative depth accuracy from 61.34% to 70.09% on the LayeredDepth benchmark.

  • Dual-Pathway Geometry-Aware MLLM for Spatial Intelligence cs.CV · 2026-05-25 · unverdicted · none · ref 37 · internal anchor

    GAMSI is a dual-pathway Geometry-Aware MLLM using Metric-Structure Decoupled Queries and Expert-Guided Visual Grounding on RGB inputs alone, trained on a new 152k-sample MTS dataset to reach SOTA on seven spatial benchmarks.

  • WideDepth: Millimeter-Accurate Benchmark for Fisheye Depth Estimation cs.CV · 2026-05-22 · unverdicted · none · ref 20 · internal anchor

    WideDepth supplies the first millimeter-accurate indoor fisheye depth benchmark together with a stereo generation pipeline and model adaptation technique.

  • H-Flow: Self-supervised Human Scene Flow via Physics-inspired Joint Multi-modal Learning cs.CV · 2026-05-21 · unverdicted · none · ref 86 · internal anchor

    H-Flow learns dense human scene flow from monocular video via joint pose and depth prediction in a multi-head transformer, using physics-inspired geometric and biomechanical priors for self-supervision, and introduces the DynAct4D synthetic benchmark.

  • Depth2Pose: A Pose-Based Benchmark for Monocular Depth Estimation without Ground-Truth Depth cs.CV · 2026-05-19 · unverdicted · none · ref 32 · internal anchor

    Depth2Pose is a new evaluation framework for monocular depth estimators that uses relative camera pose accuracy as a task-driven proxy and introduces the D2P dataset of challenging out-of-distribution scenes.

  • LAMP: Localization Aware Multi-camera People Tracking in Metric 3D World cs.CV · 2026-05-06 · unverdicted · none · ref 4 · internal anchor

    LAMP tracks 3D human motion from moving multi-camera headsets by converting 2D detections to a unified metric 3D world frame via device localization and fitting with an end-to-end spatio-temporal transformer.

  • DP-SfM: Dual-Pixel Structure-from-Motion without Scale Ambiguity cs.CV · 2026-05-03 · unverdicted · none · ref 12 · internal anchor

    Dual-pixel defocus blur enables absolute scale estimation in SfM without reference objects or calibration.

  • Towards Realistic and Consistent Orbital Video Generation via 3D Foundation Priors cs.CV · 2026-04-14 · unverdicted · none · ref 2 · internal anchor

    A video generation approach conditions a base model with multi-scale 3D latent features and a cross-attention adapter to produce geometrically realistic and consistent orbital videos from one image.

  • LiftFormer: Lifting and Frame Theory Based Monocular Depth Estimation Using Depth and Edge Oriented Subspace Representation cs.CV · 2026-04-08 · unverdicted · none · ref 54 · internal anchor

    LiftFormer transforms monocular depth prediction into depth-oriented geometric and edge-aware subspace representations via lifting and frame theory, achieving state-of-the-art results on standard datasets.

  • EndoVGGT: GNN-Enhanced Depth Estimation for Surgical 3D Reconstruction cs.CV · 2026-03-25 · unverdicted · none · ref 3 · internal anchor

    EndoVGGT uses a dynamic DeGAT graph attention module to improve depth estimation and non-rigid 3D reconstruction in surgery, reporting 24.6% PSNR and 9.1% SSIM gains on SCARED with zero-shot generalization to new domains.

  • VGGT-360: Geometry-Consistent Zero-Shot Panoramic Depth Estimation cs.CV · 2026-03-19 · unverdicted · none · ref 6 · internal anchor

    VGGT-360 delivers geometry-consistent zero-shot panoramic depth by converting panoramas into multi-view 3D reconstructions via VGGT models and three plug-and-play correction modules, then reprojecting the result.

  • RAD: Retrieval-Augmented Monocular Metric Depth Estimation for Underrepresented Classes cs.CV · 2026-02-10 · unverdicted · none · ref 4 · internal anchor

    RAD retrieves semantically similar RGB-D context samples for low-confidence regions and fuses them via matched cross-attention to cut relative absolute depth error by 29.2% on NYU Depth v2 underrepresented classes while staying competitive on standard benchmarks.

  • Bridging Visual and Wireless Sensing via a Unified Radiation Field for 3D Radio Map Construction cs.NI · 2026-01-27 · unverdicted · none · ref 31 · internal anchor

    URF-GS creates a single radiation field from visual and wireless observations via 3D Gaussian splatting to predict radio signals at any location and configuration with higher accuracy and fewer samples than prior NeRF approaches.

  • Geometry-Aware Cross Modal Alignment for Light Field-LiDAR Semantic Segmentation cs.CV · 2025-10-08 · unverdicted · none · ref 46 · internal anchor

    Proposes the first light field-LiDAR semantic segmentation dataset and the Mlpfseg network, which improves mIoU by 1.71 over image-only and 2.38 over point-cloud-only baselines via feature completion and depth perception modules.

  • Materialist: Physically Based Editing Using Single-Image Inverse Rendering cs.CV · 2025-01-07 · unverdicted · none · ref 6 · internal anchor

    Materialist performs single-image inverse rendering via neural-initialized progressive differentiable rendering to enable physically consistent material editing, object insertion, relighting, and transparency edits without full scene geometry.

  • 3D-VLA: A 3D Vision-Language-Action Generative World Model cs.CV · 2024-03-14 · unverdicted · none · ref 2 · internal anchor

    3D-VLA is a new embodied foundation model that uses a 3D LLM plus aligned diffusion models to generate future images and point clouds for improved reasoning and action planning in 3D environments.

  • SynCity 3000: Bootstrapping Scene-Scale 3D Diffusion cs.CV · 2026-07-06 · conditional · none · ref 7 · internal anchor

    SynCity 3000 generates large, coherent 3D scenes from text by fine-tuning an image-to-3D diffusion model to operate convolutionally on overlapping windows, trained on procedurally generated synthetic scene data.

  • AerialMetric: Benchmarking and Adapting UAV Monocular Metric Depth Estimation in the Real World cs.CV · 2026-06-29 · conditional · none · ref 3 · internal anchor

    A 68K-pair aerial UAV depth benchmark shows standard monocular metric-depth models collapse in the air, and LoRA fine-tuning on it (MoGe2-Aerial) restores accurate metric depth on both aerial and ground scenes.

  • Error-Conditioned Neural Solvers cs.LG · 2026-06-25 · unverdicted · none · ref 37 · internal anchor

    Error-Conditioned Neural Solvers improve PDE prediction accuracy by using the residual field as network input for learned corrections, outperforming residual-minimization methods by up to 10x on turbulent flows and generalizing better under distribution shifts.

  • Beyond Aesthetics: Quantifying Information Loss in Turbid Scenes cs.CV · 2026-06-24 · unverdicted · none · ref 3 · internal anchor

    Introduces the TUB dataset of 1320 real turbid underwater images and PCD metric showing strong correlation with instance segmentation performance where standard metrics fail.

  • TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutes cs.RO · 2026-06-24 · unverdicted · none · ref 59 · internal anchor

    TaskNPoint lets humanoid robots learn dynamic skills such as tennis backhands from single short human video demonstrations plus under one hour of single-GPU simulation training, achieving zero-shot generalization to new goal locations without per-task reward tuning.

  • Open-Vocabulary BEV Segmentation with 3D-Aware Geometric Constraints cs.CV · 2026-06-23 · conditional · none · ref 1 · internal anchor

    OVBEVSeg produces open-vocabulary bird's-eye-view semantic maps on nuScenes by projecting CLIP labels through 3D detections, constraining Gaussian splats with BEV occupancy, and distilling the geometry into a real-time student (15.3 mIoU novel, 0% novel GT).

  • ACEsplat: Accelerated 3D Gaussian Scene Regression via RGB and Poses Only cs.RO · 2026-06-20 · unverdicted · none · ref 25 · internal anchor

    ACEsplat performs per-scene 3D Gaussian Splatting from RGB and poses only via a two-stage self-supervised SCR and optimization pipeline, achieving 29-33 dB PSNR on benchmarks in 15-25 minutes.

  • Modality Forcing for Scalable Spatial Generation cs.CV · 2026-06-11 · unverdicted · none · ref 4 · internal anchor

    Modality Forcing lets a single DiT produce image and depth outputs in any order after training on sparse real-world depth, with larger image-pretrained models yielding better depth accuracy and a 57% AbsRel reduction versus prior joint generative baselines.

  • Consistent Yet Wrong: Evidence Insensitivity in Spatial Vision-Language Models cs.CV · 2026-06-01 · conditional · none · ref 2 · 2 links · internal anchor

    Leading VLMs show high cross-view consistency paired with low metric accuracy on distance queries, indicating evidence-insensitive reasoning rather than geometric grounding.

  • Enabling Extensible Embodied Capabilities with Tools cs.RO · 2026-05-26 · unverdicted · none · ref 3 · internal anchor

    Introduces Embodied Tool Protocol and tool externalization to improve embodied AI performance on perception and cognition tasks, with measured gains but limits on execution capabilities.

  • Unified Panoramic Geometry Estimation via Multi-View Foundation Models cs.CV · 2026-05-25 · unverdicted · none · ref 3 · internal anchor

    PaGeR is a framework that lifts perspective 3D foundation models to omnidirectional images through mixed training, enabling unified prediction of scale-invariant depth, metric depth, surface normals, and sky masks from single panoramas.

  • Stabilizing Streaming Video Geometry via Dynamic Feature Normalization cs.CV · 2026-05-25 · unverdicted · none · ref 2 · internal anchor

    DyFN is a lightweight recurrent module that dynamically normalizes latent feature statistics to remove scale-shift drift and achieve state-of-the-art temporal consistency in streaming monocular geometry estimation while updating only 2% of parameters.

  • UfM*: Uncertainty from Motion* for DNN Depth Estimation Using Gaussians cs.RO · 2026-05-21 · unverdicted · none · ref 2 · internal anchor

    UfM* uses Gaussian mixtures to compute multiview disagreement for uncertainty in depth estimation with single inference per image, reducing energy and memory use.

  • Resolving Representation Ambiguity in Feedforward Novel View Synthesis Transformer via Semantic-Spatial Decoupling cs.CV · 2026-05-18 · unverdicted · none · ref 2 · internal anchor

    Decouples semantic and spatial tokens in NVS transformers to resolve representation ambiguity, yielding consistent gains with near-zero added latency.

  • Unlocking Dense Metric Depth Estimation in VLMs cs.CV · 2026-05-15 · unverdicted · none · ref 5 · 2 links · internal anchor

    DepthVLM converts a standard VLM into a dense metric depth predictor by attaching a lightweight head and training under unified vision-text supervision, outperforming prior VLMs and some pure vision models on a new indoor-outdoor benchmark.

  • Featurising Pixels from Dynamic 3D Scenes with Linear In-Context Learners cs.CV · 2026-04-29 · unverdicted · none · ref 40 · internal anchor

    LILA learns temporally consistent semantic and geometric pixel features from uncurated videos via linear in-context learning on off-the-shelf depth and motion cues, yielding empirical gains on video object segmentation, surface normal estimation, and semantic segmentation.

  • Last-Layer-Centric Feature Recombination: Unleashing 3D Geometric Knowledge in DINOv3 for Monocular Depth Estimation cs.CV · 2026-04-29 · unverdicted · none · ref 4 · internal anchor

    Layer analysis of DINOv3 shows non-uniform 3D geometric knowledge concentrated in deeper layers, enabling a last-layer-centric recombination module that improves monocular depth estimation accuracy to state-of-the-art levels.

  • SS3D: End2End Self-Supervised 3D from Web Videos cs.CV · 2026-04-24 · unverdicted · none · ref 4 · 3 links · internal anchor

    SS3D pretrains an end-to-end feed-forward 3D estimator on filtered YouTube-8M videos via SfM self-supervision, MVS filtering, and expert distillation, delivering stronger zero-shot transfer and fine-tuning than prior self-supervised baselines.

  • In Depth We Trust: Reliable Monocular Depth Supervision for Gaussian Splatting cs.CV · 2026-04-07 · unverdicted · none · ref 3 · internal anchor

    A selective regularization framework lets scale-ambiguous monocular depth priors improve Gaussian Splatting geometry and rendering by isolating and supervising only ill-posed regions.

  • Stepper: Stepwise Immersive Scene Generation with Multiview Panoramas cs.CV · 2026-03-30 · unverdicted · none · ref 3 · internal anchor

    Stepper uses stepwise panoramic expansion with a multi-view 360-degree diffusion model and geometry reconstruction to produce high-fidelity, structurally consistent immersive 3D scenes from text.

  • R4Det: 4D Radar-Camera Fusion for High-Performance 3D Object Detection cs.CV · 2026-03-12 · unverdicted · none · ref 2 · internal anchor

    R4Det fuses 4D radar and camera inputs via panoramic depth fusion, deformable gated temporal fusion without ego pose, and instance-guided refinement to reach state-of-the-art 3D detection on TJ4DRadSet and VoD.

  • OpenVO: Open-World Visual Odometry with Temporal Dynamics Awareness cs.CV · 2026-02-22 · unverdicted · none · ref 3 · internal anchor

    OpenVO estimates ego-motion from monocular dashcam footage with varying observation rates and uncalibrated cameras by encoding temporal dynamics in a two-frame regression framework and using 3D priors from foundation models, delivering over 20% gains and 46-92% lower errors on KITTI, nuScenes, and A

  • GeCo: Evaluating Geometric Consistency for Video Generation via Motion and Structure cs.CV · 2025-12-25 · conditional · none · ref 4 · internal anchor

    A differentiable metric fusing optical-flow residuals and depth-reprojection errors that localizes geometric inconsistency in generated videos and can guide sampling to reduce it.

  • Think Before You Drive: World Model-Inspired Multimodal Grounding for Autonomous Vehicles cs.CV · 2025-12-03 · unverdicted · none · ref 1 · internal anchor

    ThinkDeeper introduces a world-model-based reasoning step that predicts future spatial states to improve multimodal visual grounding for autonomous vehicles, achieving top results on Talk2Car and other benchmarks.

  • Depth Anything V2 cs.CV · 2024-06-13 · unverdicted · none · ref 6 · internal anchor

    Depth Anything V2 delivers finer, more robust monocular depth predictions by replacing real labeled images with synthetic data, scaling the teacher model, and using large-scale pseudo-labeled real images for student training.

  • Neural Surface Reconstruction from Sparse Views Using Epipolar Geometry cs.CV · 2024-06-06 · unverdicted · none · ref 2 · internal anchor

    EpiS improves generalizable neural surface reconstruction from sparse views by guiding epipolar feature aggregation with cost volumes, using an epipolar transformer, and applying pretrained monocular depth constraints, outperforming prior methods on DTU and BlendedMVS.

  • ZipDepth: Bringing Lightweight Zero-Shot Monocular Depth Anywhere, on Any Device cs.CV · 2026-07-09 · conditional · none · ref 7 · internal anchor

    A 6.1M-parameter monocular depth network, distilled from Depth Anything v2-Large over 14.1M multi-domain images, achieves the best zero-shot accuracy–efficiency trade-off among lightweight models across five benchmarks while running in real time on devices from server GPUs to smartphones.

  • SCOPE: Scale-Consistent One-Pass Estimation of 3D Geometry cs.CV · 2026-06-19 · unverdicted · none · ref 23 · internal anchor

    SCOPE uses affine-invariant 3D point maps with shared parameters and three consistency innovations to estimate 3D geometry from extended monocular videos, reporting 24.2% and 34.9% error reductions on ScanNet.

  • VolFill: Single-View Amodal 3D Scene Reconstruction with Volumetric Flow Matching cs.CV · 2026-05-29 · unverdicted · none · ref 4 · internal anchor

    VolFill uses a hybrid 3D VAE to compress sparse truncated unsigned distance function grids into latent space and a latent Diffusion Transformer to denoise complete scenes, conditioned on geometry foundation models, outperforming baselines on SCRREAM and NRGB-D datasets.