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ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depth

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48 Pith papers citing it
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abstract

This paper tackles the problem of depth estimation from a single image. Existing work either focuses on generalization performance disregarding metric scale, i.e. relative depth estimation, or state-of-the-art results on specific datasets, i.e. metric depth estimation. We propose the first approach that combines both worlds, leading to a model with excellent generalization performance while maintaining metric scale. Our flagship model, ZoeD-M12-NK, is pre-trained on 12 datasets using relative depth and fine-tuned on two datasets using metric depth. We use a lightweight head with a novel bin adjustment design called metric bins module for each domain. During inference, each input image is automatically routed to the appropriate head using a latent classifier. Our framework admits multiple configurations depending on the datasets used for relative depth pre-training and metric fine-tuning. Without pre-training, we can already significantly improve the state of the art (SOTA) on the NYU Depth v2 indoor dataset. Pre-training on twelve datasets and fine-tuning on the NYU Depth v2 indoor dataset, we can further improve SOTA for a total of 21% in terms of relative absolute error (REL). Finally, ZoeD-M12-NK is the first model that can jointly train on multiple datasets (NYU Depth v2 and KITTI) without a significant drop in performance and achieve unprecedented zero-shot generalization performance to eight unseen datasets from both indoor and outdoor domains. The code and pre-trained models are publicly available at https://github.com/isl-org/ZoeDepth .

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representative citing papers

VGGT-360: Geometry-Consistent Zero-Shot Panoramic Depth Estimation

cs.CV · 2026-03-19 · unverdicted · novelty 7.0

VGGT-360 delivers geometry-consistent zero-shot panoramic depth by converting panoramas into multi-view 3D reconstructions via VGGT models and three plug-and-play correction modules, then reprojecting the result.

Materialist: Physically Based Editing Using Single-Image Inverse Rendering

cs.CV · 2025-01-07 · unverdicted · novelty 7.0

Materialist performs single-image inverse rendering via neural-initialized progressive differentiable rendering to enable physically consistent material editing, object insertion, relighting, and transparency edits without full scene geometry.

3D-VLA: A 3D Vision-Language-Action Generative World Model

cs.CV · 2024-03-14 · unverdicted · novelty 7.0

3D-VLA is a new embodied foundation model that uses a 3D LLM plus aligned diffusion models to generate future images and point clouds for improved reasoning and action planning in 3D environments.

Unlocking Dense Metric Depth Estimation in VLMs

cs.CV · 2026-05-15 · unverdicted · novelty 6.0 · 2 refs

DepthVLM converts a standard VLM into a dense metric depth predictor by attaching a lightweight head and training under unified vision-text supervision, outperforming prior VLMs and some pure vision models on a new indoor-outdoor benchmark.

Featurising Pixels from Dynamic 3D Scenes with Linear In-Context Learners

cs.CV · 2026-04-29 · unverdicted · novelty 6.0

LILA learns temporally consistent semantic and geometric pixel features from uncurated videos via linear in-context learning on off-the-shelf depth and motion cues, yielding empirical gains on video object segmentation, surface normal estimation, and semantic segmentation.

SS3D: End2End Self-Supervised 3D from Web Videos

cs.CV · 2026-04-24 · unverdicted · novelty 6.0 · 3 refs

SS3D pretrains an end-to-end feed-forward 3D estimator on filtered YouTube-8M videos via SfM self-supervision, MVS filtering, and expert distillation, delivering stronger zero-shot transfer and fine-tuning than prior self-supervised baselines.

OpenVO: Open-World Visual Odometry with Temporal Dynamics Awareness

cs.CV · 2026-02-22 · unverdicted · novelty 6.0

OpenVO estimates ego-motion from monocular dashcam footage with varying observation rates and uncalibrated cameras by encoding temporal dynamics in a two-frame regression framework and using 3D priors from foundation models, delivering over 20% gains and 46-92% lower errors on KITTI, nuScenes, and A

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