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RH20T: A Comprehensive Robotic Dataset for Learning Diverse Skills in One-Shot

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arxiv 2307.00595 v2 pith:CTRL3GTM submitted 2023-07-02 cs.RO cs.AIcs.CV

RH20T: A Comprehensive Robotic Dataset for Learning Diverse Skills in One-Shot

classification cs.RO cs.AIcs.CV
keywords datasetskillsdiverserobotsvisualacquirecollectedlearning
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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A key challenge in robotic manipulation in open domains is how to acquire diverse and generalizable skills for robots. Recent research in one-shot imitation learning has shown promise in transferring trained policies to new tasks based on demonstrations. This feature is attractive for enabling robots to acquire new skills and improving task and motion planning. However, due to limitations in the training dataset, the current focus of the community has mainly been on simple cases, such as push or pick-place tasks, relying solely on visual guidance. In reality, there are many complex skills, some of which may even require both visual and tactile perception to solve. This paper aims to unlock the potential for an agent to generalize to hundreds of real-world skills with multi-modal perception. To achieve this, we have collected a dataset comprising over 110,000 contact-rich robot manipulation sequences across diverse skills, contexts, robots, and camera viewpoints, all collected in the real world. Each sequence in the dataset includes visual, force, audio, and action information. Moreover, we also provide a corresponding human demonstration video and a language description for each robot sequence. We have invested significant efforts in calibrating all the sensors and ensuring a high-quality dataset. The dataset is made publicly available at rh20t.github.io

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Forward citations

Cited by 32 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. FTP-1: A Generalist Foundation Tactile Policy Across Tactile Sensors for Contact-Rich Manipulation

    cs.RO 2026-06 unverdicted novelty 7.0

    FTP-1 is the first foundation tactile policy pretrained on ~3000 hours of data from 26 sources across 21 sensors that improves performance on seen setups by 17.2% and transfers to unseen sensors with 31% success rate gain.

  2. RoboJailBench: Benchmarking Adversarial Attacks and Defenses in Embodied Robotic Agents

    cs.CR 2026-05 unverdicted novelty 7.0

    RoboJailBench creates a taxonomy-based benchmark, intent-contrast datasets, and evaluation framework for jailbreak attacks and defenses in embodied robotic AI systems.

  3. Beyond Isolation: A Unified Benchmark for General-Purpose Navigation

    cs.RO 2026-05 unverdicted novelty 7.0

    OmniNavBench is a unified benchmark for general-purpose navigation featuring composite multi-skill instructions, support for humanoid, quadrupedal and wheeled robots, and 1779 human teleoperated trajectories across 17...

  4. MolmoAct2: Action Reasoning Models for Real-world Deployment

    cs.RO 2026-05 unverdicted novelty 7.0

    MolmoAct2 delivers an open VLA model with new specialized components, datasets, and techniques that outperforms baselines on benchmarks while releasing all weights, code, and data for real-world robot use.

  5. OmniRobotHome: A Multi-Camera Platform for Real-Time Multiadic Human-Robot Interaction

    cs.RO 2026-04 unverdicted novelty 7.0

    A 48-camera residential platform delivers real-time occlusion-robust 3D perception and coordinated actuation for multi-human multi-robot interaction in a shared home workspace.

  6. Being-H0.7: A Latent World-Action Model from Egocentric Videos

    cs.RO 2026-04 unverdicted novelty 7.0

    Being-H0.7 adds future-aware latent reasoning to direct VLA policies via dual-branch alignment on latent queries, matching world-model benefits at VLA efficiency.

  7. VistaBot: View-Robust Robot Manipulation via Spatiotemporal-Aware View Synthesis

    cs.RO 2026-04 unverdicted novelty 7.0

    VistaBot integrates 4D geometry estimation and spatiotemporal view synthesis into action policies to improve cross-view generalization by 2.6-2.8x on a new VGS metric in simulation and real tasks.

  8. RoboCOIN: An Open-Sourced Bimanual Robotic Data Collection for Integrated Manipulation

    cs.RO 2025-11 accept novelty 7.0

    RoboCOIN is a large multi-embodiment bimanual manipulation dataset with hierarchical annotations and an open processing pipeline that improves model performance across robotic platforms.

  9. 3D-VLA: A 3D Vision-Language-Action Generative World Model

    cs.CV 2024-03 unverdicted novelty 7.0

    3D-VLA is a new embodied foundation model that uses a 3D LLM plus aligned diffusion models to generate future images and point clouds for improved reasoning and action planning in 3D environments.

  10. EgoVerse: An Egocentric Human Dataset for Robot Learning from Around the World

    cs.RO 2026-04 conditional novelty 6.5

    A 1,362-hour multi-source egocentric human dataset and multi-lab study show co-training improves robot manipulation, but only when aligned human–robot data anchors transfer from diverse human data.

  11. Improving Vision-Language-Action Model Fine-Tuning with Structured Stage and Keyframe Supervision

    cs.RO 2026-06 unverdicted novelty 6.0

    StaKe adds lightweight auxiliary heads for manipulation stage identification and next-gripper-transition keyframe prediction to VLA fine-tuning, reporting relative success rate gains of 14% in bimanual simulation and ...

  12. LARA: Latent Action Representation Alignment for Vision-Language-Action Models

    cs.CV 2026-06 unverdicted novelty 6.0

    LARA jointly optimizes LAM and VLA models via representation alignment to improve robotic manipulation performance using human videos.

  13. ActiveMimic: Egocentric Video Pretraining with Active Perception

    cs.RO 2026-06 unverdicted novelty 6.0

    ActiveMimic pretrains on egocentric human video by recovering and modeling active camera motion as viewpoint actions, matching robot-data pretraining performance on real-world tasks.

  14. AFUN: Towards an Affordance Foundation Model for Functionality Understanding

    cs.RO 2026-06 unverdicted novelty 6.0

    AFUN predicts task-conditional functional masks and 3D post-contact motion curves from RGB-D and language, trained via a standardized multi-source data pipeline, and reports large gains over baselines on segmentation,...

  15. HARP-VLA: Human-Robot Aligned Representation Learning for Vision-Language-Action Model

    cs.RO 2026-05 unverdicted novelty 6.0

    HARP aligns human-robot visual and latent action representations via paired bridges and unpaired dynamics supervision to boost VLA policy performance on manipulation tasks.

  16. FineVLA: Fine-Grained Instruction Alignment for Steerable Vision-Language-Action Policies

    cs.RO 2026-05 unverdicted novelty 6.0

    FineVLA unifies robot datasets into 47k fine-grained trajectories, adds a VLM annotator and benchmark, and shows that mixing fine-grained and goal-level instructions improves steerable control without hurting task success.

  17. Spacetime Optimal-Transport Attention for Visuo-Haptic Imitation Learning of Contact-Rich Manipulation

    cs.RO 2026-05 unverdicted novelty 6.0

    SO-TA replaces standard attention with optimal-transport alignment across vision, force/torque, and proprioception to improve diffusion-policy performance on real-robot insertion and wiping tasks.

  18. HumanNet: Scaling Human-centric Video Learning to One Million Hours

    cs.CV 2026-05 unverdicted novelty 6.0

    HumanNet is a 1M-hour human-centric video dataset with interaction annotations that enables better vision-language-action model performance than equivalent robot data in a controlled test.

  19. MolmoAct2: Action Reasoning Models for Real-world Deployment

    cs.RO 2026-05 unverdicted novelty 6.0

    MolmoAct2 is an open VLA model that outperforms baselines like Pi-05 on 7 benchmarks and whose backbone surpasses GPT-5 on 13 embodied-reasoning tasks through new datasets, specialized training, and architecture chang...

  20. Embody4D: A Generalist Data Engine for Embodied 4D World Modeling

    cs.CV 2026-05 unverdicted novelty 6.0

    Embody4D generates novel-view videos from monocular robot videos via a 3D-aware synthesis pipeline, confidence-aware expert modulation, and interaction-aware attention for embodied 4D world modeling.

  21. EgoVerse: An Egocentric Human Dataset for Robot Learning from Around the World

    cs.RO 2026-04 unverdicted novelty 6.0

    EgoVerse releases 1,362 hours of standardized egocentric human data across 1,965 tasks and shows via multi-lab experiments that robot policy performance scales with human data volume when the data aligns with robot ob...

  22. From Video to Control: A Survey of Learning Manipulation Interfaces from Temporal Visual Data

    cs.RO 2026-04 accept novelty 6.0

    Video-to-robot control methods cluster into three interface families, and the field’s main bottleneck is grounding video-derived predictions into dependable closed-loop robot behavior.

  23. Robometer: Scaling General-Purpose Robotic Reward Models via Trajectory Comparisons

    cs.RO 2026-03 unverdicted novelty 6.0

    Robometer combines intra-trajectory progress supervision with inter-trajectory preference supervision on a 1M-trajectory dataset to learn more generalizable robotic reward functions than prior methods.

  24. IGen: Scalable Data Generation for Robot Learning from Open-World Images

    cs.RO 2025-12 unverdicted novelty 6.0

    IGen generates realistic visuomotor training data including actions and temporally coherent visuals from unstructured open-world images via 3D reconstruction and VLM reasoning.

  25. LARA: Latent Action Representation Alignment for Vision-Language-Action Models

    cs.CV 2026-06 unverdicted novelty 5.0

    LARA jointly optimizes LAM and VLA models via representation alignment, reporting average gains of ~10%, ~5%, and ~15% on simulation and real robotic manipulation tasks.

  26. Robots Need More than VLA and World Models

    cs.RO 2026-06 unverdicted novelty 5.0

    The paper identifies four missing interfaces (data autolabelling, embodiment retargeting, physics-grounded world models, and video-based reward inference) as the central bottleneck beyond VLA scaling for robot intelligence.

  27. ProcVLM: Learning Procedure-Grounded Progress Rewards for Robotic Manipulation

    cs.RO 2026-05 unverdicted novelty 5.0

    ProcVLM learns procedure-grounded dense progress rewards for robotic manipulation via a reasoning-before-estimation VLM trained on a 60M-frame synthesized corpus from 30 embodied datasets.

  28. Embody4D: A Generalist Data Engine for Embodied 4D World Modeling

    cs.CV 2026-05 unverdicted novelty 5.0

    Embody4D generates high-fidelity, view-consistent novel views from monocular videos for embodied scenarios via 3D-aware data synthesis, adaptive noise injection, and interaction-aware attention.

  29. From Video to Control: A Survey of Learning Manipulation Interfaces from Temporal Visual Data

    cs.RO 2026-04 accept novelty 5.0

    A survey introduces an interface-centric taxonomy for video-to-control methods in robotic manipulation and identifies the robotics integration layer as the central open challenge.

  30. Co-policy: Responsive Human-Robot Co-Creation for Musical Performances

    cs.RO 2026-06 unverdicted novelty 4.0

    Co-policy framework uses a fine-tuned Qwen-vl planner for semantic plans and a Gaussian-mixture visuomotor policy for low-latency robot actions to enable constrained human-robot musical co-creation.

  31. World Action Models: The Next Frontier in Embodied AI

    cs.RO 2026-05 unverdicted novelty 4.0

    The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.

  32. From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data

    cs.RO 2026-05 unverdicted novelty 3.0

    The paper surveys four classes of techniques that derive action-related supervision from human videos for VLA robot models and identifies three open challenges in episode structuring, embodiment grounding, and evaluation.